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130 lines
4.4 KiB
C#
130 lines
4.4 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Microsoft.CmdPal.Ext.WindowWalker.Helpers;
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namespace Microsoft.CmdPal.Ext.WindowWalker.Components;
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/// <summary>
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/// Class that represents the state of the desktops windows
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/// </summary>
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internal sealed class OpenWindows
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{
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/// <summary>
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/// Used to enforce single execution of EnumWindows
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/// </summary>
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private static readonly Lock EnumWindowsLock = new();
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/// <summary>
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/// PowerLauncher main executable
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/// </summary>
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private static readonly string? PowerLauncherExe = Path.GetFileName(Environment.ProcessPath);
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/// <summary>
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/// List of all the open windows
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/// </summary>
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private readonly List<Window> _windows = [];
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/// <summary>
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/// An instance of the class OpenWindows
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/// </summary>
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private static OpenWindows? _instance;
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/// <summary>
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/// Gets the list of all open windows
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/// </summary>
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internal List<Window> Windows => [.._windows];
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/// <summary>
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/// Gets an instance property of this class that makes sure that
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/// the first instance gets created and that all the requests
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/// end up at that one instance
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/// </summary>
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internal static OpenWindows Instance
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{
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get
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{
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_instance ??= new OpenWindows();
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return _instance;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="OpenWindows"/> class.
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/// Private constructor to make sure there is never
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/// more than one instance of this class
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/// </summary>
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private OpenWindows()
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{
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}
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/// <summary>
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/// Updates the list of open windows
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/// </summary>
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internal void UpdateOpenWindowsList(CancellationToken cancellationToken)
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{
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var tokenHandle = GCHandle.Alloc(cancellationToken);
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try
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{
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var tokenHandleParam = GCHandle.ToIntPtr(tokenHandle);
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lock (EnumWindowsLock)
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{
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_windows.Clear();
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var callbackptr = new EnumWindowsProc(WindowEnumerationCallBack);
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_ = NativeMethods.EnumWindows(callbackptr, tokenHandleParam);
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}
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}
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finally
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{
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if (tokenHandle.IsAllocated)
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{
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tokenHandle.Free();
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}
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}
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}
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/// <summary>
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/// Call back method for window enumeration
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/// </summary>
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/// <param name="hwnd">The handle to the current window being enumerated</param>
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/// <param name="lParam">Value being passed from the caller (we don't use this but might come in handy
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/// in the future</param>
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/// <returns>true to make sure to continue enumeration</returns>
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internal bool WindowEnumerationCallBack(IntPtr hwnd, IntPtr lParam)
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{
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var tokenHandle = GCHandle.FromIntPtr(lParam);
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var target = (CancellationToken?)tokenHandle.Target ?? CancellationToken.None;
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var cancellationToken = target;
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if (cancellationToken.IsCancellationRequested)
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{
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// Stop enumeration
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return false;
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}
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var newWindow = new Window(hwnd);
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if (newWindow.IsWindow && newWindow.Visible && newWindow.IsOwner &&
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(!newWindow.IsToolWindow || newWindow.IsAppWindow) && !newWindow.TaskListDeleted &&
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(newWindow.Desktop.IsVisible || !SettingsManager.Instance.ResultsFromVisibleDesktopOnly || WindowWalkerCommandsProvider.VirtualDesktopHelperInstance.GetDesktopCount() < 2) &&
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newWindow.ClassName != "Windows.UI.Core.CoreWindow" && newWindow.Process.Name != PowerLauncherExe)
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{
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// To hide (not add) preloaded uwp app windows that are invisible to the user and other cloaked windows, we check the cloak state. (Issue #13637.)
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// (If user asking to see cloaked uwp app windows again we can add an optional plugin setting in the future.)
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if (!newWindow.IsCloaked || newWindow.GetWindowCloakState() == Window.WindowCloakState.OtherDesktop)
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{
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_windows.Add(newWindow);
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}
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}
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return true;
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}
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}
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