mirror of
https://github.com/microsoft/PowerToys.git
synced 2025-12-16 11:48:06 +01:00
* rename * moved applied layouts tests * changed work area id comparison * changed save * changed apply * changed clone * sync applied layouts * save last used vd * replace parent work area ids * proper time for sync * sync layouts considering last used virtual desktop * use ids from work areas on editor opening * update applied layouts tests * sync app zone history vd * fix test * release build fix * app zone history comparison * pass last used vd to sync * clean up unused * dpi unaware values * update GUID_NULL * use registry values only * added more tests * fix failing scenario * added replace condition to zone history * sync time * log * spellcheck * fix pch in project * fixed cloning layout
360 lines
11 KiB
C++
360 lines
11 KiB
C++
#include "pch.h"
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#include "WorkArea.h"
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#include <common/logger/logger.h>
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#include "FancyZonesData/AppliedLayouts.h"
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#include "FancyZonesData/AppZoneHistory.h"
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#include "ZonesOverlay.h"
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#include "Settings.h"
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#include <FancyZonesLib/FancyZonesWindowProperties.h>
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#include <FancyZonesLib/VirtualDesktop.h>
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#include <FancyZonesLib/WindowUtils.h>
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// disabling warning 4458 - declaration of 'identifier' hides class member
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// to avoid warnings from GDI files - can't add winRT directory to external code
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// in the Cpp.Build.props
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#pragma warning(push)
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#pragma warning(disable : 4458)
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#include <gdiplus.h>
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#pragma warning(pop)
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// Non-Localizable strings
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namespace NonLocalizable
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{
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const wchar_t ToolWindowClassName[] = L"FancyZones_ZonesOverlay";
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}
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using namespace FancyZonesUtils;
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namespace
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{
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// The reason for using this class is the need to call ShowWindow(window, SW_SHOWNORMAL); on each
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// newly created window for it to be displayed properly. The call sometimes has side effects when
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// a fullscreen app is running, and happens when the resolution change event is triggered
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// (e.g. when running some games).
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// This class will serve as a pool of windows for which this call was already done.
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class WindowPool
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{
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std::vector<HWND> m_pool;
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std::mutex m_mutex;
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HWND ExtractWindow()
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{
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std::unique_lock lock(m_mutex);
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if (m_pool.empty())
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{
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return NULL;
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}
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HWND window = m_pool.back();
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m_pool.pop_back();
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return window;
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}
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public:
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HWND NewZonesOverlayWindow(Rect position, HINSTANCE hinstance, WorkArea* owner)
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{
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HWND windowFromPool = ExtractWindow();
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if (windowFromPool == NULL)
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{
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HWND window = CreateWindowExW(WS_EX_TOOLWINDOW, NonLocalizable::ToolWindowClassName, L"", WS_POPUP, position.left(), position.top(), position.width(), position.height(), nullptr, nullptr, hinstance, owner);
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Logger::info("Creating new ZonesOverlay window, hWnd = {}", (void*)window);
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FancyZonesWindowUtils::MakeWindowTransparent(window);
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// According to ShowWindow docs, we must call it with SW_SHOWNORMAL the first time
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ShowWindow(window, SW_SHOWNORMAL);
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ShowWindow(window, SW_HIDE);
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return window;
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}
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else
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{
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Logger::info("Reusing ZonesOverlay window from pool, hWnd = {}", (void*)windowFromPool);
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SetWindowLongPtrW(windowFromPool, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(owner));
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MoveWindow(windowFromPool, position.left(), position.top(), position.width(), position.height(), TRUE);
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return windowFromPool;
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}
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}
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void FreeZonesOverlayWindow(HWND window)
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{
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Logger::info("Freeing ZonesOverlay window into pool, hWnd = {}", (void*)window);
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SetWindowLongPtrW(window, GWLP_USERDATA, 0);
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ShowWindow(window, SW_HIDE);
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std::unique_lock lock(m_mutex);
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m_pool.push_back(window);
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}
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~WindowPool()
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{
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for (HWND window : m_pool)
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{
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DestroyWindow(window);
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}
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}
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};
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WindowPool windowPool;
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}
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WorkArea::WorkArea(HINSTANCE hinstance, const FancyZonesDataTypes::WorkAreaId& uniqueId, const FancyZonesUtils::Rect& workAreaRect) :
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m_uniqueId(uniqueId),
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m_workAreaRect(workAreaRect)
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{
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WNDCLASSEXW wcex{};
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.lpfnWndProc = s_WndProc;
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wcex.hInstance = hinstance;
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wcex.lpszClassName = NonLocalizable::ToolWindowClassName;
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wcex.hCursor = LoadCursorW(nullptr, IDC_ARROW);
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RegisterClassExW(&wcex);
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}
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WorkArea::~WorkArea()
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{
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windowPool.FreeZonesOverlayWindow(m_window);
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}
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bool WorkArea::Snap(HWND window, const ZoneIndexSet& zones, bool updatePosition)
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{
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if (!m_layout || zones.empty())
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{
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return false;
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}
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for (ZoneIndex zone : zones)
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{
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if (static_cast<size_t>(zone) >= m_layout->Zones().size())
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{
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return false;
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}
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}
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m_layoutWindows.Assign(window, zones);
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AppZoneHistory::instance().SetAppLastZones(window, m_uniqueId, m_layout->Id(), zones);
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if (updatePosition)
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{
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const auto rect = m_layout->GetCombinedZonesRect(zones);
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const auto adjustedRect = FancyZonesWindowUtils::AdjustRectForSizeWindowToRect(window, rect, m_window);
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FancyZonesWindowUtils::SaveWindowSizeAndOrigin(window);
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FancyZonesWindowUtils::SizeWindowToRect(window, adjustedRect);
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}
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return FancyZonesWindowProperties::StampZoneIndexProperty(window, zones);
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}
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bool WorkArea::Unsnap(HWND window)
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{
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if (!m_layout)
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{
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return false;
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}
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m_layoutWindows.Dismiss(window);
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AppZoneHistory::instance().RemoveAppLastZone(window, m_uniqueId, m_layout->Id());
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FancyZonesWindowProperties::RemoveZoneIndexProperty(window);
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return true;
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}
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const GUID WorkArea::GetLayoutId() const noexcept
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{
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if (m_layout)
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{
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return m_layout->Id();
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}
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return GUID{};
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}
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void WorkArea::ShowZones(const ZoneIndexSet& highlight, HWND draggedWindow/* = nullptr*/)
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{
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if (m_layout && m_zonesOverlay)
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{
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SetWorkAreaWindowAsTopmost(draggedWindow);
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m_zonesOverlay->DrawActiveZoneSet(m_layout->Zones(), highlight, Colors::GetZoneColors(), FancyZonesSettings::settings().showZoneNumber);
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m_zonesOverlay->Show();
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}
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}
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void WorkArea::HideZones()
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{
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if (m_zonesOverlay)
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{
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m_zonesOverlay->Hide();
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}
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}
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void WorkArea::FlashZones()
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{
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if (m_layout && m_zonesOverlay)
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{
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SetWorkAreaWindowAsTopmost(nullptr);
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m_zonesOverlay->DrawActiveZoneSet(m_layout->Zones(), {}, Colors::GetZoneColors(), FancyZonesSettings::settings().showZoneNumber);
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m_zonesOverlay->Flash();
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}
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}
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void WorkArea::InitLayout()
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{
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InitLayout({});
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if (m_window && m_layout)
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{
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m_zonesOverlay->DrawActiveZoneSet(m_layout->Zones(), {}, Colors::GetZoneColors(), FancyZonesSettings::settings().showZoneNumber);
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}
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}
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void WorkArea::UpdateWindowPositions()
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{
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const auto& snappedWindows = m_layoutWindows.SnappedWindows();
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for (const auto& [window, zones] : snappedWindows)
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{
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Snap(window, zones, true);
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}
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}
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void WorkArea::CycleWindows(HWND window, bool reverse)
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{
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m_layoutWindows.CycleWindows(window, reverse);
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}
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#pragma region private
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bool WorkArea::InitWindow(HINSTANCE hinstance)
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{
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m_window = windowPool.NewZonesOverlayWindow(m_workAreaRect, hinstance, this);
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if (!m_window)
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{
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Logger::error(L"No work area window");
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return false;
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}
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m_zonesOverlay = std::make_unique<ZonesOverlay>(m_window);
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return true;
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}
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void WorkArea::InitLayout(const FancyZonesDataTypes::WorkAreaId& parentUniqueId)
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{
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Logger::info(L"Initialize layout on {}, work area rect = {}x{}", m_uniqueId.toString(), m_workAreaRect.width(), m_workAreaRect.height());
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const bool isLayoutAlreadyApplied = AppliedLayouts::instance().IsLayoutApplied(m_uniqueId);
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if (!isLayoutAlreadyApplied)
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{
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if (!AppliedLayouts::instance().CloneLayout(parentUniqueId, m_uniqueId))
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{
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AppliedLayouts::instance().ApplyDefaultLayout(m_uniqueId);
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}
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AppliedLayouts::instance().SaveData();
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}
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CalculateZoneSet();
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}
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void WorkArea::InitSnappedWindows()
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{
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static bool updatePositionOnceOnStartFlag = true;
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Logger::info(L"Init work area {} windows, update positions = {}", m_uniqueId.toString(), updatePositionOnceOnStartFlag);
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for (const auto& window : VirtualDesktop::instance().GetWindowsFromCurrentDesktop())
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{
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auto indexes = FancyZonesWindowProperties::RetrieveZoneIndexProperty(window);
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if (indexes.size() == 0)
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{
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continue;
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}
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if (!m_uniqueId.monitorId.monitor) // one work area across monitors
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{
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Snap(window, indexes, updatePositionOnceOnStartFlag);
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}
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else
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{
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const auto monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONULL);
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if (monitor && m_uniqueId.monitorId.monitor == monitor)
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{
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// prioritize snapping on the current monitor if the window was snapped to several work areas
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Snap(window, indexes, updatePositionOnceOnStartFlag);
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}
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else
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{
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// if the window is not snapped on the current monitor, then check the others
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auto savedIndexes = AppZoneHistory::instance().GetAppLastZoneIndexSet(window, m_uniqueId, GetLayoutId());
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if (savedIndexes == indexes)
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{
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Snap(window, indexes, updatePositionOnceOnStartFlag);
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}
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}
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}
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}
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updatePositionOnceOnStartFlag = false;
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}
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void WorkArea::CalculateZoneSet()
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{
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const auto appliedLayout = AppliedLayouts::instance().GetDeviceLayout(m_uniqueId);
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if (!appliedLayout.has_value())
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{
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Logger::error(L"Layout wasn't applied. Can't init layout on work area {}x{}", m_workAreaRect.width(), m_workAreaRect.height());
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return;
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}
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m_layout = std::make_unique<Layout>(appliedLayout.value());
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m_layout->Init(m_workAreaRect, m_uniqueId.monitorId.monitor);
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}
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LRESULT WorkArea::WndProc(UINT message, WPARAM wparam, LPARAM lparam) noexcept
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{
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switch (message)
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{
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case WM_NCDESTROY:
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{
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::DefWindowProc(m_window, message, wparam, lparam);
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SetWindowLongPtr(m_window, GWLP_USERDATA, 0);
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}
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break;
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case WM_ERASEBKGND:
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return 1;
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default:
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{
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return DefWindowProc(m_window, message, wparam, lparam);
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}
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}
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return 0;
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}
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void WorkArea::SetWorkAreaWindowAsTopmost(HWND draggedWindow) noexcept
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{
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if (!m_window)
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{
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return;
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}
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HWND windowInsertAfter = draggedWindow ? draggedWindow : HWND_TOPMOST;
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constexpr UINT flags = SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE;
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SetWindowPos(m_window, windowInsertAfter, 0, 0, 0, 0, flags);
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}
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#pragma endregion
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LRESULT CALLBACK WorkArea::s_WndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) noexcept
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{
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auto thisRef = reinterpret_cast<WorkArea*>(GetWindowLongPtr(window, GWLP_USERDATA));
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if ((thisRef == nullptr) && (message == WM_CREATE))
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{
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auto createStruct = reinterpret_cast<LPCREATESTRUCT>(lparam);
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thisRef = static_cast<WorkArea*>(createStruct->lpCreateParams);
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SetWindowLongPtr(window, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(thisRef));
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}
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return (thisRef != nullptr) ? thisRef->WndProc(message, wparam, lparam) :
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DefWindowProc(window, message, wparam, lparam);
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} |