## Summary of the Pull Request This PR replaces the current LINQ-based results compilation query of combining, sorting and filtering the four result sources with a 3-way merge operation plus a final append. It provides a performance increase as well as a significant reduction in allocations. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments The existing code: 1. Limits the number of apps returned to a pre-defined maximum. 2. Sorts the apps list. 3. Appends filtered items, scored fallback items and the apps list together. 4. Sorts the three lists based on their score. 5. Appends the non-scored fallback items, with empty items excluded. 6. Selects just the `Item` from each. 7. Creates an array from the enumerable. ```csharp if (_filteredApps?.Count > 0) { limitedApps = _filteredApps.OrderByDescending(s => s.Score).Take(_appResultLimit).ToList(); } var items = Enumerable.Empty<Scored<IListItem>>() .Concat(_filteredItems is not null ? _filteredItems : []) .Concat(_scoredFallbackItems is not null ? _scoredFallbackItems : []) .Concat(limitedApps) .OrderByDescending(o => o.Score) // Add fallback items post-sort so they are always at the end of the list // and eventually ordered based on user preference .Concat(_fallbackItems is not null ? _fallbackItems.Where(w => !string.IsNullOrEmpty(w.Item.Title)) : []) .Select(s => s.Item) .ToArray(); ``` We can exploit the fact that each of the three 'scored' lists are pre-ordered, and replace the query with a 3-way merge and final append of the non-scored fallback items. By pre-sizing the results array we can avoid all the extra allocations of the LINQ-based solution. ### Proof of pre-ordering In `UpdateSearchText`, each of the lists is defined by calling `ListHelpers.FilterListWithScores`: ```csharp // Produce a list of everything that matches the current filter. _filteredItems = [.. ListHelpers.FilterListWithScores<IListItem>(newFilteredItems ?? [], SearchText, scoreItem)]; ``` ```csharp _scoredFallbackItems = ListHelpers.FilterListWithScores<IListItem>(newFallbacksForScoring ?? [], SearchText, scoreItem); ``` ```csharp var scoredApps = ListHelpers.FilterListWithScores<IListItem>(newApps, SearchText, scoreItem); ... _filteredApps = [.. scoredApps]; ``` In `FilterListWithScores`, the results are ordered by score: ```csharp var scores = items .Select(li => new Scored<T>() { Item = li, Score = scoreFunction(query, li) }) .Where(score => score.Score > 0) .OrderByDescending(score => score.Score); ``` (This also makes the existing `OrderByDescending()` for `_filteredApps` before the LINQ query redundant.) ### K-way merge Since the results are pre-sorted, we can do a direct merge in linear time. This is what the new `MainListPageResultFactory`'s `Create` achieves. As the lists may be different sizes, the routine does a 3-way merge, followed by a 2-way merge and a single list drain to finish. Each element is only visited once. ### Benchmarks A separate benchmark project is [here](https://github.com/daverayment/MainListBench), written with Benchmark.net. The project compares the current LINQ-based solution against: 1. An Array-based algorithm which pre-assigns a results array and still sorts the 3 scored sets of results. This shows a naive non-LINQ solution which is still _O(n log n)_ because of the sort. 2. The k-way merge, which is described above. _O(n)_ for both time and space complexity. 3. A heap merge algorithm, which uses a priority queue instead of tracking each of the lists separately. (This is _O(n log k)_ in terms of time complexity and _O(n + k)_ for space.) Care is taken to ensure stable sorting of items. When preparing the benchmark data, items with identical scores are assigned to confirm each algorithm performs identically to the LINQ `OrderBy` approach, which performs a stable sort. Results show that the merge performs best in terms of both runtime performance and allocations, sometimes by a significant margin. Compared to the LINQ approach, merge runs 400%+ faster and with at most ~20% of the allocations: <img width="1135" height="556" alt="image" src="https://github.com/user-attachments/assets/9f9d3932-1592-49d6-8a07-4ea3ba7a0cc5" /> <img width="1149" height="553" alt="image" src="https://github.com/user-attachments/assets/ae9e9e0a-b255-4c1a-af4b-e791dea80fa4" /> See here for all charts and raw stats from the run: https://docs.google.com/spreadsheets/d/1y2mmWe8dfpbLxF_eqPbEGvaItmqp6HLfSp-rw99hzWg/edit?usp=sharing ### Cons 1. Existing performance is not currently an issue. This could be seen as a premature optimisation. 2. The new code introduces an inherent contract between the results compilation routine and the lists, i.e. that they must be sorted. This PR was really for research and learning more about CmdPal (and a bit of algorithm practice because it's Advent of Code time), so please feel free to reject if you feel the cons outweigh the pros. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed - Added unit tests to exercise the new code, which confirm that the specific ordering is preserved, and the filtering and pre-trimming of the apps list is performed as before. - Existing non-UI unit tests run. NB: I _could not_ run any UI Tests on my system and just got an early bail-out each time. - Manual testing in (non-AOT) Release mode.
Command Palette
Windows Command Palette ("CmdPal") is the next iteration of PowerToys Run. With extensibility at its core, the Command Palette is your one-stop launcher to start anything.
By default, CmdPal is bound to Win+Alt+Space.
Creating an extension
The fastest way to get started is just to run the "Create extension" command in the palette itself. That'll prompt you for a project name and a Display Name, and where you want to place your project. Then just open the sln it produces. You should be ready to go 🙂.
The official API documentation can be found on this docs site.
We've also got samples, so that you can see how the APIs in-action.
- We've got generic samples in the repo
- We've got real samples in the repo too
- And we've even got real extensions that we've "shipped" already
[!info] The Command Palette is currently in preview. Many features of the API are not yet fully implemented. We may introduce breaking API changes before CmdPal itself is v1.0.0
Building CmdPal
Install & Build PowerToys
- Follow the install and build instructions for PowerToys
Load & Build
- In Visual Studio, in the Solution Explorer Pane, confirm that all of the files/projects in
src\modules\CommandPaletteandsrc\common\CalculatorEngineCommondo not have(unloaded)on the right side- If any file has
(unloaded), right click on file and selectReload Project
- If any file has
- Now you can right click on one of the project below to
Buildand thenDeploy:
Projects of interest are:
Microsoft.CmdPal.UI: This is the main project for CmdPal. Build and run this to get the CmdPal.Microsoft.CommandPalette.Extensions: This is the official extension interface.- This is designed to be language-agnostic. Any programming language which supports implementing WinRT interfaces should be able to implement the WinRT interface.
Microsoft.CommandPalette.Extensions.Toolkit: This is a C# helper library for creating extensions. This makes writing extensions easier.- Everything under "SampleExtensions": These are example plugins to demo how to author extensions. Deploy any number of these, to get a feel for how the extension API works.