mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-05 18:57:19 +02:00
* Added fast observable collection * Updated to use 1 collection changed event per query * Moved result updating to background thread * Changed collapsed to hidden for virtualization * Moved all token cancellations inside try catch * Fixed freeze on deleting first letter * nit fixes * Moved update logic to plugin result loop * Updated doc comment for AddResults function * fix result clear on empty query
138 lines
4.4 KiB
C#
138 lines
4.4 KiB
C#
using PowerLauncher.ViewModel;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Windows;
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using System.Windows.Threading;
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namespace PowerLauncher.Helper
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{
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public class ResultCollection : ObservableCollection<ResultViewModel>
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{
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/// <summary>
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/// This private variable holds the flag to
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/// turn on and off the collection changed notification.
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/// </summary>
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private bool suspendCollectionChangeNotification;
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/// <summary>
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/// Initializes a new instance of the FastObservableCollection class.
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/// </summary>
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public ResultCollection()
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: base()
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{
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this.suspendCollectionChangeNotification = false;
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}
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/// <summary>
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/// This event is overriden CollectionChanged event of the observable collection.
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/// </summary>
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//public override event NotifyCollectionChangedEventHandler CollectionChanged;
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/// <summary>
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/// Raises collection change event.
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/// </summary>
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public void NotifyChanges()
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{
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this.ResumeCollectionChangeNotification();
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OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
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}
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/// <summary>
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/// Resumes collection changed notification.
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/// </summary>
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public void ResumeCollectionChangeNotification()
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{
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this.suspendCollectionChangeNotification = false;
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}
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/// <summary>
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/// Suspends collection changed notification.
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/// </summary>
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public void SuspendCollectionChangeNotification()
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{
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this.suspendCollectionChangeNotification = true;
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}
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/// <summary>
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/// This method removes all items that match a predicate
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/// </summary>
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/// <param name="predicate">predicate</param>
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public void RemovePredicate(Predicate<ResultViewModel> predicate)
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{
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CheckReentrancy();
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this.SuspendCollectionChangeNotification();
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for (int i = Count - 1; i >= 0; i--)
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{
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if (predicate(this[i]))
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{
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RemoveAt(i);
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}
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}
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}
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/// <summary>
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/// Update the results collection with new results, try to keep identical results
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/// </summary>
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/// <param name="newItems"></param>
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public void Update(List<ResultViewModel> newItems)
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{
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if (newItems == null)
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{
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throw new ArgumentNullException(nameof(newItems));
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}
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int newCount = newItems.Count;
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int oldCount = Items.Count;
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int location = newCount > oldCount ? oldCount : newCount;
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this.SuspendCollectionChangeNotification();
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for (int i = 0; i < location; i++)
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{
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ResultViewModel oldResult = this[i];
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ResultViewModel newResult = newItems[i];
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if (!oldResult.Equals(newResult))
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{ // result is not the same update it in the current index
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this[i] = newResult;
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}
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else if (oldResult.Result.Score != newResult.Result.Score)
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{
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this[i].Result.Score = newResult.Result.Score;
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}
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}
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if (newCount >= oldCount)
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{
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for (int i = oldCount; i < newCount; i++)
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{
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Add(newItems[i]);
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}
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}
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else
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{
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for (int i = oldCount - 1; i >= newCount; i--)
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{
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RemoveAt(i);
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}
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}
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}
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/// <summary>
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/// This collection changed event performs thread safe event raising.
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/// </summary>
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/// <param name="e">The event argument.</param>
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protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
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{
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// Recommended is to avoid reentry
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// in collection changed event while collection
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// is getting changed on other thread.
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if(!this.suspendCollectionChangeNotification)
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{
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base.OnCollectionChanged(e);
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}
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}
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}
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} |