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It would seem that the way we absorb the icons for built-in extension into our package relies on the _extension_ package including WASDK. I don't fully understand why. This PR adds a common `.props` file we can use for all extensions, to make sure they include it. regressed in #41261 Closes #41279
117 lines
4.6 KiB
XML
117 lines
4.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\..\..\..\Common.Dotnet.CsWinRT.props" />
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<Import Project="..\Common.ExtDependencies.props" />
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<PropertyGroup>
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<RootNamespace>Microsoft.CmdPal.Ext.WinGet</RootNamespace>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<PublishProfile>win-$(Platform).pubxml</PublishProfile>
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<UseWinUI>false</UseWinUI>
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<Nullable>enable</Nullable>
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<EnableMsixTooling>true</EnableMsixTooling>
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<OutputPath>$(SolutionDir)$(Platform)\$(Configuration)\WinUI3Apps\CmdPal</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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</PropertyGroup>
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<PropertyGroup>
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<CsWinRTIncludes>Microsoft.Management.Deployment</CsWinRTIncludes>
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<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Assets\Extension.png" />
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<None Remove="Assets\Extension.svg" />
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<None Remove="Assets\Store.dark.png" />
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<None Remove="Assets\Store.dark.svg" />
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<None Remove="Assets\Store.light.png" />
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<None Remove="Assets\Store.light.svg" />
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<None Remove="Assets\WinGet.png" />
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<None Remove="Assets\WinGet.svg" />
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</ItemGroup>
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<ItemGroup>
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="NativeMethods.txt" />
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<AdditionalFiles Include="NativeMethods.json" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
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<ProjectReference Include="..\..\Microsoft.CmdPal.Common\Microsoft.CmdPal.Common.csproj" />
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</ItemGroup>
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<!--
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Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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Tools extension to be activated for this project even if the Windows App SDK Nuget
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package has not yet been restored.
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-->
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<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<ProjectCapability Include="Msix" />
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</ItemGroup>
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<ItemGroup>
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<CsWinRTInputs Include="$(PkgMicrosoft_WindowsPackageManager_ComInterop)\lib\uap10.0\Microsoft.Management.Deployment.winmd" />
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<!-- Before v1.10 of this package, it wasn't in the uap10.0 dir -->
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<Content Include="$(PkgMicrosoft_WindowsPackageManager_ComInterop)\lib\uap10.0\Microsoft.Management.Deployment.winmd" Link="Microsoft.Management.Deployment.winmd" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.CsWin32">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.WindowsPackageManager.ComInterop">
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<NoWarn>NU1701</NoWarn>
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<GeneratePathProperty>true</GeneratePathProperty>
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<IncludeAssets>none</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<!--
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Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
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Explorer "Package and Publish" context menu entry to be enabled for this project even if
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the Windows App SDK Nuget package has not yet been restored.
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-->
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<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
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<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Content Update="Assets\Extension.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Assets\Extension.svg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Assets\Store.dark.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Assets\Store.dark.svg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Assets\Store.light.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Update="Assets\Store.light.svg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<Generator>PublicResXFileCodeGenerator</Generator>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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