Files
PowerToys/src/modules/fancyzones/FancyZonesLib/FancyZonesData/LayoutData.h
Seraphima Zykova ff290eef9d [FancyZones] Window switch shortcut fix (#21426)
* rename Layout -> LayoutData

* simplify zone

* split ZoneSet: Layout

* refactoring

* split ZoneSet: LayoutWindows

* update trace

* split ZoneSet: remove ZoneSet

* fix initialization

* split unit tests

* remove unused

* warning

* nullptr  check

* use current rect

* update work area tests

* use current rect

* simplify

* more meaningful name

* dismiss

* safety checks

* resolve conflicts

* reassign windows after switching vd

* avoid double-processing for window on switching vd

* extend windows fix

* check if window is on current desktop before cycling

* separated extend

* not reinit layout windows
2022-10-31 11:44:25 +00:00

26 lines
834 B
C

#pragma once
#include <guiddef.h>
#include <FancyZonesLib/FancyZonesData/LayoutDefaults.h>
#include <FancyZonesLib/FancyZonesDataTypes.h>
struct LayoutData
{
GUID uuid = GUID_NULL;
FancyZonesDataTypes::ZoneSetLayoutType type = FancyZonesDataTypes::ZoneSetLayoutType::PriorityGrid;
bool showSpacing = DefaultValues::ShowSpacing;
int spacing = DefaultValues::Spacing;
int zoneCount = DefaultValues::ZoneCount;
int sensitivityRadius = DefaultValues::SensitivityRadius;
};
inline bool operator==(const LayoutData& lhs, const LayoutData& rhs)
{
return lhs.uuid == rhs.uuid &&
lhs.type == rhs.type &&
lhs.showSpacing == rhs.showSpacing &&
lhs.spacing == rhs.spacing &&
lhs.zoneCount == rhs.zoneCount &&
lhs.sensitivityRadius == rhs.sensitivityRadius;
}