Files
PowerToys/src/modules/MeasureTool/MeasureToolUI/MainWindow.xaml.cs
Andrey Nekrasov 78d65a87cd [New PowerToy] Add Screen Ruler module for measuring screen contents (#19701)
* [MeasureTool] initial commit

* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects

* [MeasureTool] initial implementation

* Fix build errors

* Update vsconfig for needed Windows 10 SDK versions

* fix spellchecker

* another spellcheck fix

* more spellcheck errors

* Fix measurement being off by 1 on both ends

* UI fixes

* Add feet to crosses

* Remove anti-aliasing, as it's creating artifacts

* Use pixel tolerance from settings

* Tooltip updates

* Restore antialiasing to draw the tooltip

* remove comment for spell check

* Updated icons

* Icon updates

* Improve measurement accuracy and display

* Fix spellchecker

* Add less precise drawing on continuous warning

* Add setting for turning cross feet on

* Swap LMB/RMB for interaction

* Uncheck active tool's RadioButton when it exits

* activation hotkey toggles UI instead of just launching it

* track runner process and exit when it exits

* add proj ref

* toolbar is interactive during measurements

* always open toolbar on the main display

* refactor colors

* refactor edge detection & overlay ui

* refactor overlay ui even more

* simplify state structs

* multimonitor preparation: eliminate global state

* prepare for merge

* spelling

* proper thread termination + minor fixes

* multimonitor: launch tools on all monitors

* multimonitor support: track cursor position

* spell

* fix powertoys!

* ScreenSize -> Box

* add shadow effect for textbox

* spell

* fix debug mode

* dynamic text box size based on text layout metrics

* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting

* spelling

* fix per channel distance calculations

* update installer deps + spelling

* tool activation telemetry

* update assets and try to fix build

* use × instead of x

* allow multiple measurements with bounds tool with shift-click

* move #define DEBUG_OVERLAY in an appropriate space

* spell-checked

* update issue template + refactor text box drawing

* implement custom renderer and make × semiopaque

* spelling

* pass dpiScale to x renderer

* add sse2neon license

* update OOBE

* move license to NOTICE

* appropriate module preview image

* localization for AutomationPeer

* increase default pixel tolerance from 5 to 30

* add PowerToys.MeasureToolUI.exe to bugreport

* explicitly set texture dims

* clarify continuous capture description

* fix a real spelling error!

* cleanup

* clean up x2

* debug texture

* fix texture access

* fix saveasbitmap

* improve sum of all channel diffs method score calc

* optimize

* ContinuousCapture is enabled by default to avoid confusion

* build fix

* draw captured screen in a non continuous mode

* cast a spell...

* merge fix

* disable stroboscopic effect

* split global/perScreen measure state and minor improvements

* spelling

* fix comment

* primary monitor debug also active for the bounds tool

* dpi from rt for custom renderer

* add comment

* fix off by 1

* make backround convertion success for non continuous mode non-essential

* fix spelling

* overlay window covers taskbar

* fix CI

* revert taskbar covering

* fix CI

* fix ci again

* fix 2

* fix ci

* CI fix

* fix arm ci

* cleanup cursor convertion between coordinate spaces

* fix spelling

* Fix signing

* Fix MeasureToolUI version

* Fix core version

* fix race condition in system internals which happens during concurrent d3d/d2d resource creation

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00

142 lines
4.7 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Microsoft.UI;
using Microsoft.UI.Windowing;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Windows.Graphics;
using WinUIEx;
namespace MeasureToolUI
{
using static NativeMethods;
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : WindowEx
{
private const int WindowWidth = 216;
private const int WindowHeight = 50;
private PowerToys.MeasureToolCore.Core _coreLogic = new PowerToys.MeasureToolCore.Core();
private AppWindow _appWindow;
private PointInt32 _initialPosition;
protected override void OnPositionChanged(PointInt32 position)
{
_appWindow.Move(_initialPosition);
this.SetWindowSize(WindowWidth, WindowHeight);
}
public MainWindow()
{
InitializeComponent();
var hwnd = WinRT.Interop.WindowNative.GetWindowHandle(this);
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
WindowId windowId = Win32Interop.GetWindowIdFromWindow(hwnd);
_appWindow = AppWindow.GetFromWindowId(windowId);
var presenter = _appWindow.Presenter as OverlappedPresenter;
presenter.IsAlwaysOnTop = true;
this.SetIsAlwaysOnTop(true);
this.SetIsShownInSwitchers(false);
this.SetIsResizable(false);
this.SetIsMinimizable(false);
this.SetIsMaximizable(false);
IsTitleBarVisible = false;
DisplayArea displayArea = DisplayArea.GetFromWindowId(windowId, DisplayAreaFallback.Nearest);
float dpiScale = _coreLogic.GetDPIScaleForWindow((int)hwnd);
_initialPosition = new PointInt32(displayArea.WorkArea.X + (displayArea.WorkArea.Width / 2) - (int)(dpiScale * WindowWidth / 2), displayArea.WorkArea.Y + (int)(dpiScale * 12));
_coreLogic.SetToolbarBoundingBox(
_initialPosition.X,
_initialPosition.Y,
_initialPosition.X + (int)(dpiScale * WindowWidth),
_initialPosition.Y + (int)(dpiScale * WindowHeight));
OnPositionChanged(_initialPosition);
}
private void UpdateToolUsageCompletionEvent(object sender)
{
_coreLogic.SetToolCompletionEvent(new PowerToys.MeasureToolCore.ToolSessionCompleted(() =>
{
DispatcherQueue.TryEnqueue(() =>
{
((ToggleButton)sender).IsChecked = false;
});
}));
}
private void UncheckOtherButtons(ToggleButton button)
{
var panel = button.Parent as Panel;
foreach (var elem in panel.Children)
{
if (elem is ToggleButton otherButton)
{
if (!button.Equals(otherButton))
{
otherButton.IsChecked = false;
}
}
}
}
private void HandleToolClick(object toolButton, Action startToolAction)
{
ToggleButton button = toolButton as ToggleButton;
if (button == null)
{
return;
}
if (button.IsChecked.GetValueOrDefault())
{
UncheckOtherButtons(button);
_coreLogic.ResetState();
UpdateToolUsageCompletionEvent(toolButton);
startToolAction();
}
else
{
_coreLogic.ResetState();
}
}
private void BoundsTool_Click(object sender, RoutedEventArgs e)
{
HandleToolClick(sender, () => _coreLogic.StartBoundsTool());
}
private void MeasureTool_Click(object sender, RoutedEventArgs e)
{
HandleToolClick(sender, () => _coreLogic.StartMeasureTool(true, true));
}
private void HorizontalMeasureTool_Click(object sender, RoutedEventArgs e)
{
HandleToolClick(sender, () => _coreLogic.StartMeasureTool(true, false));
}
private void VerticalMeasureTool_Click(object sender, RoutedEventArgs e)
{
HandleToolClick(sender, () => _coreLogic.StartMeasureTool(false, true));
}
private void ClosePanelTool_Click(object sender, RoutedEventArgs e)
{
_coreLogic.ResetState();
this.Close();
}
}
}