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## Summary of the Pull Request Removes all C++/CX code, replacing it with C++/WinRT. ## Detailed Description of the Pull Request / Additional comments Removes all C++/CX code. Renames interop namespaces to be better consumed by CsWinRT. Standardizes all projects on net8.0-windows10.0.20348.0, which is a requirement for C++/WinRT usage. FileLocksmithLibInterop brought to stdcpplatest and static analysis errors were corrected. Removed now unneeded string conversion code from FileLocksmithLibInterop. Changed interop KeyboardHook to use a single hook across all instances. Required because on C++/WinRT we don't have the .NET runtime to bind a object instance to a delegate and be able to pass it to a C function pointer argument (still no idea why this worked correctly on C++/CX to be honest). This change actually makes us create less low level keyboard hooks. Changed some code that depended on arrays since WinRT/C++ returns null instead of an empty array through the interface. ## Validation Steps Performed Built and tested runtime.
29 lines
744 B
C++
29 lines
744 B
C++
#pragma once
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#include "ProcessResult.g.h"
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namespace winrt::PowerToys::FileLocksmithLib::Interop::implementation
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{
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struct ProcessResult : ProcessResultT<ProcessResult>
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{
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ProcessResult() = default;
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ProcessResult(hstring const& name, uint32_t pid, hstring const& user, array_view<hstring const> files);
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hstring name();
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uint32_t pid();
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hstring user();
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com_array<hstring> files();
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private:
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hstring _name;
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uint32_t _pid;
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hstring _user;
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com_array<hstring> _files;
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};
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}
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namespace winrt::PowerToys::FileLocksmithLib::Interop::factory_implementation
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{
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struct ProcessResult : ProcessResultT<ProcessResult, implementation::ProcessResult>
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{
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};
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}
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