Files
PowerToys/src/modules/FileLocksmith/FileLocksmithLibInterop/NativeMethods.h
Jaime Bernardo fb5ed13386 [Refactor]Port C++/CX to C++/WinRT (#34198)
## Summary of the Pull Request
Removes all C++/CX code, replacing it with C++/WinRT.

## Detailed Description of the Pull Request / Additional comments
Removes all C++/CX code.
Renames interop namespaces to be better consumed by CsWinRT.
Standardizes all projects on net8.0-windows10.0.20348.0, which is a
requirement for C++/WinRT usage.
FileLocksmithLibInterop brought to stdcpplatest and static analysis
errors were corrected.
Removed now unneeded string conversion code from
FileLocksmithLibInterop.
Changed interop KeyboardHook to use a single hook across all instances.
Required because on C++/WinRT we don't have the .NET runtime to bind a
object instance to a delegate and be able to pass it to a C function
pointer argument (still no idea why this worked correctly on C++/CX to
be honest). This change actually makes us create less low level keyboard
hooks.
Changed some code that depended on arrays since WinRT/C++ returns null
instead of an empty array through the interface.

## Validation Steps Performed
Built and tested runtime.
2024-08-08 15:26:43 +01:00

24 lines
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C++

#pragma once
#include "NativeMethods.g.h"
namespace winrt::PowerToys::FileLocksmithLib::Interop::implementation
{
struct NativeMethods : NativeMethodsT<NativeMethods>
{
NativeMethods() = default;
static com_array<winrt::PowerToys::FileLocksmithLib::Interop::ProcessResult> FindProcessesRecursive(array_view<hstring const> paths);
static hstring PidToFullPath(uint32_t pid);
static com_array<hstring> ReadPathsFromFile();
static bool StartAsElevated(array_view<hstring const> paths);
static bool SetDebugPrivilege();
static bool IsProcessElevated();
};
}
namespace winrt::PowerToys::FileLocksmithLib::Interop::factory_implementation
{
struct NativeMethods : NativeMethodsT<NativeMethods, implementation::NativeMethods>
{
};
}