Files
PowerToys/src/modules/cmdpal/Microsoft.CmdPal.UI/Dock/DockWindow.xaml.cs
Mike Griese 70bf430d9f CmdPal: Add a dock (#45824)
Add support for a "dock" window in CmdPal. The dock is a toolbar powered
by the `APPBAR` APIs. This gives you a persistent region to display
commands for quick shortcuts or glanceable widgets.

The dock can be pinned to any side of the screen.
The dock can be independently styled with any of the theming controls
cmdpal already has
The dock has three "regions" to pin to - the "start", the "center", and
the "end".
Elements on the dock are grouped as "bands", which contains a set of
"items". Each "band" is one atomic unit. For example, the Media Player
extension produces 4 items, but one _band_.
The dock has only one size (for now)
The dock will only appear on your primary display (for now)

This PR includes support for pinning arbitrary top-level commands to the
dock - however, we're planning on replacing that with a more universal
ability to pin any command to the dock or top level. (see #45191). This
is at least usable for now.

This is definitely still _even more preview_ than usual PowerToys
features, but it's more than usable. I'd love to get it out there and
start collecting feedback on where to improve next. I'll probably add a
follow-up issue for tracking the remaining bugs & nits.

closes #45201

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-27 13:24:23 +00:00

699 lines
25 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
using CommunityToolkit.Mvvm.Messaging;
using ManagedCommon;
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.CmdPal.UI.ViewModels.Dock;
using Microsoft.CmdPal.UI.ViewModels.Messages;
using Microsoft.CmdPal.UI.ViewModels.Services;
using Microsoft.CmdPal.UI.ViewModels.Settings;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.UI.Composition;
using Microsoft.UI.Composition.SystemBackdrops;
using Microsoft.UI.Dispatching;
using Microsoft.UI.Windowing;
using Microsoft.UI.Xaml;
using Windows.Foundation;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.Graphics.Dwm;
using Windows.Win32.UI.Accessibility;
using Windows.Win32.UI.Shell;
using Windows.Win32.UI.WindowsAndMessaging;
using WinRT;
using WinRT.Interop;
using WinUIEx;
namespace Microsoft.CmdPal.UI.Dock;
#pragma warning disable SA1402 // File may only contain a single type
public sealed partial class DockWindow : WindowEx,
IRecipient<BringToTopMessage>,
IRecipient<RequestShowPaletteAtMessage>,
IRecipient<QuitMessage>,
IDisposable
{
#pragma warning disable SA1306 // Field names should begin with lower-case letter
#pragma warning disable SA1310 // Field names should not contain underscore
private readonly uint WM_TASKBAR_RESTART;
#pragma warning restore SA1310 // Field names should not contain underscore
#pragma warning restore SA1306 // Field names should begin with lower-case letter
private readonly IThemeService _themeService;
private readonly DockWindowViewModel _windowViewModel;
private HWND _hwnd = HWND.Null;
private APPBARDATA _appBarData;
private uint _callbackMessageId;
private DockSettings _settings;
private DockViewModel viewModel;
private DockControl _dock;
private DesktopAcrylicController? _acrylicController;
private SystemBackdropConfiguration? _configurationSource;
private DockSize _lastSize;
// Store the original WndProc
private WNDPROC? _originalWndProc;
private WNDPROC? _customWndProc;
// internal Settings CurrentSettings => _settings;
public DockWindow()
{
var serviceProvider = App.Current.Services;
var mainSettings = serviceProvider.GetService<SettingsModel>()!;
mainSettings.SettingsChanged += SettingsChangedHandler;
_settings = mainSettings.DockSettings;
_lastSize = _settings.DockSize;
viewModel = serviceProvider.GetService<DockViewModel>()!;
_themeService = serviceProvider.GetRequiredService<IThemeService>();
_themeService.ThemeChanged += ThemeService_ThemeChanged;
_windowViewModel = new DockWindowViewModel(_themeService);
_dock = new DockControl(viewModel);
InitializeComponent();
Root.Children.Add(_dock);
ExtendsContentIntoTitleBar = true;
AppWindow.TitleBar.PreferredHeightOption = TitleBarHeightOption.Collapsed;
AppWindow.IsShownInSwitchers = false;
if (AppWindow.Presenter is OverlappedPresenter overlappedPresenter)
{
overlappedPresenter.SetBorderAndTitleBar(false, false);
overlappedPresenter.IsResizable = false;
}
this.Activated += DockWindow_Activated;
WeakReferenceMessenger.Default.Register<BringToTopMessage>(this);
WeakReferenceMessenger.Default.Register<RequestShowPaletteAtMessage>(this);
WeakReferenceMessenger.Default.Register<QuitMessage>(this);
_hwnd = GetWindowHandle(this);
// Subclass the window to intercept messages
//
// Set up custom window procedure to listen for display changes
// LOAD BEARING: If you don't stick the pointer to HotKeyPrc into a
// member (and instead like, use a local), then the pointer we marshal
// into the WindowLongPtr will be useless after we leave this function,
// and our **WindProc will explode**.
_customWndProc = CustomWndProc;
_callbackMessageId = PInvoke.RegisterWindowMessage($"CmdPal_ABM_{_hwnd}");
// TaskbarCreated is the message that's broadcast when explorer.exe
// restarts. We need to know when that happens to be able to bring our
// app bar back
// And this apparently happens on lock screens / hibernates, too
WM_TASKBAR_RESTART = PInvoke.RegisterWindowMessage("TaskbarCreated");
var hotKeyPrcPointer = Marshal.GetFunctionPointerForDelegate(_customWndProc);
_originalWndProc = Marshal.GetDelegateForFunctionPointer<WNDPROC>(PInvoke.SetWindowLongPtr(_hwnd, WINDOW_LONG_PTR_INDEX.GWL_WNDPROC, hotKeyPrcPointer));
// Disable minimize and maximize box
var style = (WINDOW_STYLE)PInvoke.GetWindowLong(_hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE);
style &= ~WINDOW_STYLE.WS_MINIMIZEBOX; // Remove WS_MINIMIZEBOX
style &= ~WINDOW_STYLE.WS_MAXIMIZEBOX; // Remove WS_MAXIMIZEBOX
_ = PInvoke.SetWindowLong(_hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE, (int)style);
ShowDesktop.AddHook(this);
UpdateSettingsOnUiThread();
}
private void SettingsChangedHandler(SettingsModel sender, object? args)
{
_settings = sender.DockSettings;
DispatcherQueue.TryEnqueue(UpdateSettingsOnUiThread);
}
private void DockWindow_Activated(object sender, WindowActivatedEventArgs args)
{
// These are used for removing the very subtle shadow/border that we get from Windows 11
HwndExtensions.ToggleWindowStyle(_hwnd, false, WindowStyle.TiledWindow);
unsafe
{
BOOL value = false;
PInvoke.DwmSetWindowAttribute(_hwnd, DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE, &value, (uint)sizeof(BOOL));
}
}
private HWND GetWindowHandle(Window window)
{
var hwnd = WindowNative.GetWindowHandle(window);
return new HWND(hwnd);
}
private void UpdateSettingsOnUiThread()
{
this.viewModel.UpdateSettings(_settings);
SystemBackdrop = DockSettingsToViews.GetSystemBackdrop(_settings.Backdrop);
// If the backdrop is acrylic, things are more complicated
if (_settings.Backdrop == DockBackdrop.Acrylic)
{
SetAcrylic();
}
_dock.UpdateSettings(_settings);
var side = DockSettingsToViews.GetAppBarEdge(_settings.Side);
if (_appBarData.hWnd != IntPtr.Zero)
{
var sameEdge = _appBarData.uEdge == side;
var sameSize = _lastSize == _settings.DockSize;
if (sameEdge && sameSize)
{
return;
}
DestroyAppBar(_hwnd);
}
CreateAppBar(_hwnd);
}
// We want to use DesktopAcrylicKind.Thin and custom colors as this is the default material
// other Shell surfaces are using, this cannot be set in XAML however.
private void SetAcrylic()
{
if (DesktopAcrylicController.IsSupported())
{
// Hooking up the policy object.
_configurationSource = new SystemBackdropConfiguration
{
// Initial configuration state.
IsInputActive = true,
};
UpdateAcrylic();
}
}
private void UpdateAcrylic()
{
if (_acrylicController != null)
{
_acrylicController.RemoveAllSystemBackdropTargets();
_acrylicController.Dispose();
}
var backdrop = _themeService.CurrentDockTheme.BackdropParameters;
_acrylicController = new DesktopAcrylicController
{
Kind = DesktopAcrylicKind.Thin,
TintColor = backdrop.TintColor,
TintOpacity = backdrop.EffectiveOpacity,
FallbackColor = backdrop.FallbackColor,
LuminosityOpacity = backdrop.EffectiveLuminosityOpacity,
};
// Enable the system backdrop.
// Note: Be sure to have "using WinRT;" to support the Window.As<...>() call.
_acrylicController.AddSystemBackdropTarget(this.As<ICompositionSupportsSystemBackdrop>());
_acrylicController.SetSystemBackdropConfiguration(_configurationSource);
}
private void DisposeAcrylic()
{
if (_acrylicController is not null)
{
_acrylicController.Dispose();
_acrylicController = null!;
_configurationSource = null!;
}
}
private void ThemeService_ThemeChanged(object? sender, ThemeChangedEventArgs e)
{
DispatcherQueue.TryEnqueue(() =>
{
// We only need to handle acrylic here.
// Transparent background is handled directly in XAML by binding to
// the DockWindowViewModel's ColorizationColor properties.
if (_settings.Backdrop == DockBackdrop.Acrylic)
{
UpdateAcrylic();
}
// ActualTheme / RequestedTheme sync,
// as pilfered from WindowThemeSynchronizer
// LOAD BEARING: Changing the RequestedTheme to Dark then Light then target forces
// a refresh of the theme.
Root.RequestedTheme = ElementTheme.Dark;
Root.RequestedTheme = ElementTheme.Light;
Root.RequestedTheme = _themeService.CurrentDockTheme.Theme;
});
}
private void CreateAppBar(HWND hwnd)
{
_appBarData = new APPBARDATA
{
cbSize = (uint)Marshal.SizeOf<APPBARDATA>(),
hWnd = hwnd,
uCallbackMessage = _callbackMessageId,
};
// Register this window as an app bar
PInvoke.SHAppBarMessage(PInvoke.ABM_NEW, ref _appBarData);
// Stash the last size we created the bar at, so we know when to hot-
// reload it
_lastSize = _settings.DockSize;
UpdateWindowPosition();
}
private void DestroyAppBar(HWND hwnd)
{
PInvoke.SHAppBarMessage(PInvoke.ABM_REMOVE, ref _appBarData);
_appBarData = default;
}
private void UpdateWindowPosition()
{
Logger.LogDebug("UpdateWindowPosition");
var dpi = PInvoke.GetDpiForWindow(_hwnd);
var screenWidth = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXSCREEN);
// Get system border metrics
var borderWidth = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXBORDER);
var edgeWidth = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXEDGE);
var frameWidth = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXFRAME);
UpdateAppBarDataForEdge(_settings.Side, _settings.DockSize, dpi / 96.0);
// Query and set position
PInvoke.SHAppBarMessage(PInvoke.ABM_QUERYPOS, ref _appBarData);
PInvoke.SHAppBarMessage(PInvoke.ABM_SETPOS, ref _appBarData);
// TODO: investigate ABS_AUTOHIDE and auto hide bars.
// I think it's something like this, but I don't totally know
// _appBarData.lParam = ABS_ALWAYSONTOP;
// _appBarData.lParam = (LPARAM)(int)PInvoke.ABS_AUTOHIDE;
// PInvoke.SHAppBarMessage(ABM_SETSTATE, ref _appBarData);
// PInvoke.SHAppBarMessage(PInvoke.ABM_SETAUTOHIDEBAR, ref _appBarData);
// Account for system borders when moving the window
// Adjust position to account for window frame/border
var adjustedLeft = _appBarData.rc.left - frameWidth;
var adjustedTop = _appBarData.rc.top - frameWidth;
var adjustedWidth = (_appBarData.rc.right - _appBarData.rc.left) + (2 * frameWidth);
var adjustedHeight = (_appBarData.rc.bottom - _appBarData.rc.top) + (2 * frameWidth);
// Move the actual window
PInvoke.MoveWindow(
_hwnd,
adjustedLeft,
adjustedTop,
adjustedWidth,
adjustedHeight,
true);
}
private void UpdateAppBarDataForEdge(DockSide side, DockSize size, double scaleFactor)
{
Logger.LogDebug("UpdateAppBarDataForEdge");
var horizontalHeightDips = DockSettingsToViews.HeightForSize(size);
var verticalWidthDips = DockSettingsToViews.WidthForSize(size);
var screenHeight = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CYSCREEN);
var screenWidth = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXSCREEN);
if (side == DockSide.Top)
{
_appBarData.uEdge = PInvoke.ABE_TOP;
_appBarData.rc.left = 0;
_appBarData.rc.top = 0;
_appBarData.rc.right = screenWidth;
_appBarData.rc.bottom = (int)(horizontalHeightDips * scaleFactor);
}
else if (side == DockSide.Bottom)
{
var heightPixels = (int)(horizontalHeightDips * scaleFactor);
_appBarData.uEdge = PInvoke.ABE_BOTTOM;
_appBarData.rc.left = 0;
_appBarData.rc.top = screenHeight - heightPixels;
_appBarData.rc.right = screenWidth;
_appBarData.rc.bottom = screenHeight;
}
else if (side == DockSide.Left)
{
var widthPixels = (int)(verticalWidthDips * scaleFactor);
_appBarData.uEdge = PInvoke.ABE_LEFT;
_appBarData.rc.left = 0;
_appBarData.rc.top = 0;
_appBarData.rc.right = widthPixels;
_appBarData.rc.bottom = screenHeight;
}
else if (side == DockSide.Right)
{
var widthPixels = (int)(verticalWidthDips * scaleFactor);
_appBarData.uEdge = PInvoke.ABE_RIGHT;
_appBarData.rc.left = screenWidth - widthPixels;
_appBarData.rc.top = 0;
_appBarData.rc.right = screenWidth;
_appBarData.rc.bottom = screenHeight;
}
else
{
return;
}
}
private LRESULT CustomWndProc(HWND hwnd, uint msg, WPARAM wParam, LPARAM lParam)
{
// check settings changed
if (msg == PInvoke.WM_SETTINGCHANGE)
{
if (wParam == (uint)SYSTEM_PARAMETERS_INFO_ACTION.SPI_SETWORKAREA)
{
Logger.LogDebug($"WM_SETTINGCHANGE(SPI_SETWORKAREA)");
// Use debounced call to throttle rapid successive calls
DispatcherQueue.TryEnqueue(() => UpdateWindowPosition());
}
}
else if (msg == PInvoke.WM_DISPLAYCHANGE)
{
Logger.LogDebug("WM_DISPLAYCHANGE");
// Use dispatcher to ensure we're on the UI thread
DispatcherQueue.TryEnqueue(() => UpdateWindowPosition());
}
// Intercept WM_SYSCOMMAND to prevent minimize and maximize
else if (msg == PInvoke.WM_SYSCOMMAND)
{
var command = (int)(wParam.Value & 0xFFF0);
if (command == PInvoke.SC_MINIMIZE || command == PInvoke.SC_MAXIMIZE)
{
// Block minimize and maximize commands
return new LRESULT(0);
}
}
// Stop min/max on WM_WINDOWPOSCHANGING too
else if (msg == PInvoke.WM_WINDOWPOSCHANGING)
{
unsafe
{
var pWindowPos = (WINDOWPOS*)lParam.Value;
// Check if the window is being hidden (minimized) or if flags suggest minimize/maximize
if ((pWindowPos->flags & SET_WINDOW_POS_FLAGS.SWP_HIDEWINDOW) != 0)
{
// Prevent hiding the window (minimize)
pWindowPos->flags &= ~SET_WINDOW_POS_FLAGS.SWP_HIDEWINDOW;
pWindowPos->flags |= SET_WINDOW_POS_FLAGS.SWP_SHOWWINDOW;
}
// Additional check: if the window position suggests it's being minimized or maximized
// by checking for dramatic size changes
if (pWindowPos->cx <= 0 || pWindowPos->cy <= 0)
{
// Prevent zero or negative size changes (minimize)
pWindowPos->flags |= SET_WINDOW_POS_FLAGS.SWP_NOSIZE;
}
}
}
// Handle WM_SIZE to prevent minimize/maximize state changes
else if (msg == PInvoke.WM_SIZE)
{
var sizeType = (int)wParam.Value;
if (sizeType == PInvoke.SIZE_MINIMIZED || sizeType == PInvoke.SIZE_MAXIMIZED)
{
// Block the size change by not calling the original window procedure
return new LRESULT(0);
}
}
// Handle WM_SHOWWINDOW to prevent hiding (minimize)
else if (msg == PInvoke.WM_SHOWWINDOW)
{
var isBeingShown = wParam.Value != 0;
if (!isBeingShown)
{
// Prevent hiding the window
return new LRESULT(0);
}
}
// Handle double-click on title bar (non-client area)
else if (msg == PInvoke.WM_NCLBUTTONDBLCLK)
{
var hitTest = (int)wParam.Value;
if (hitTest == PInvoke.HTCAPTION)
{
// Block double-click on title bar to prevent maximize
return new LRESULT(0);
}
}
// Handle WM_GETMINMAXINFO to control window size limits
else if (msg == PInvoke.WM_GETMINMAXINFO)
{
// We can modify the min/max tracking info here if needed
// For now, let it pass through but we could restrict max size
}
// Handle the AppBarMessage message
// This is needed to update the position when the work area changes.
// (notably, when the user toggles auto-hide taskbars)
else if (msg == _callbackMessageId)
{
if (wParam.Value == PInvoke.ABN_POSCHANGED)
{
UpdateWindowPosition();
}
}
else if (msg == WM_TASKBAR_RESTART)
{
Logger.LogDebug("WM_TASKBAR_RESTART");
DispatcherQueue.TryEnqueue(() => CreateAppBar(_hwnd));
WeakReferenceMessenger.Default.Send<BringToTopMessage>(new(false));
}
// Call the original window procedure for all other messages
return PInvoke.CallWindowProc(_originalWndProc, hwnd, msg, wParam, lParam);
}
void IRecipient<BringToTopMessage>.Receive(BringToTopMessage message)
{
DispatcherQueue.TryEnqueue(() =>
{
var onTop = message.OnTop ? HWND.HWND_TOPMOST : HWND.HWND_NOTOPMOST;
PInvoke.SetWindowPos(_hwnd, onTop, 0, 0, 0, 0, SET_WINDOW_POS_FLAGS.SWP_NOMOVE | SET_WINDOW_POS_FLAGS.SWP_NOSIZE);
PInvoke.SetWindowPos(_hwnd, HWND.HWND_NOTOPMOST, 0, 0, 0, 0, SET_WINDOW_POS_FLAGS.SWP_NOMOVE | SET_WINDOW_POS_FLAGS.SWP_NOSIZE);
});
}
public void Receive(QuitMessage message)
{
DispatcherQueue.TryEnqueue(() =>
{
DestroyAppBar(_hwnd);
this.Close();
});
}
void IRecipient<RequestShowPaletteAtMessage>.Receive(RequestShowPaletteAtMessage message)
{
DispatcherQueue.TryEnqueue(DispatcherQueuePriority.Low, () => RequestShowPaletteOnUiThread(message.PosDips));
}
private void RequestShowPaletteOnUiThread(Point posDips)
{
// pos is relative to our root. We need to convert to screen coords.
var rootPosDips = Root.TransformToVisual(null).TransformPoint(new Point(0, 0));
var screenPosDips = new Point(rootPosDips.X + posDips.X, rootPosDips.Y + posDips.Y);
var dpi = PInvoke.GetDpiForWindow(_hwnd);
var scaleFactor = dpi / 96.0;
var screenPosPixels = new Point(screenPosDips.X * scaleFactor, screenPosDips.Y * scaleFactor);
var screenWidth = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CXSCREEN);
var screenHeight = PInvoke.GetSystemMetrics(SYSTEM_METRICS_INDEX.SM_CYSCREEN);
// Now we're going to find the best position for the palette.
// We want to anchor the palette on the dock side.
// on the top:
// - anchor to the top, left if we're on the left half of the screen
// - anchor to the top, right if we're on the right half of the screen
// On the left:
// - anchor to the top, left if we're on the top half of the screen
// - anchor to the bottom, left if we're on the bottom half of the screen
// On the right:
// - anchor to the top, right if we're on the top half of the screen
// - anchor to the bottom, right if we're on the bottom half of the screen
// On the bottom:
// - anchor to the bottom, left if we're on the left half of the screen
// - anchor to the bottom, right if we're on the right half of the screen
var onTopHalf = screenPosPixels.Y < screenHeight / 2;
var onLeftHalf = screenPosPixels.X < screenWidth / 2;
var onRightHalf = !onLeftHalf;
var onBottomHalf = !onTopHalf;
var anchorPoint = _settings.Side switch
{
DockSide.Top => onLeftHalf ? AnchorPoint.TopLeft : AnchorPoint.TopRight,
DockSide.Bottom => onLeftHalf ? AnchorPoint.BottomLeft : AnchorPoint.BottomRight,
DockSide.Left => onTopHalf ? AnchorPoint.TopLeft : AnchorPoint.BottomLeft,
DockSide.Right => onTopHalf ? AnchorPoint.TopRight : AnchorPoint.BottomRight,
_ => AnchorPoint.TopLeft,
};
// we also need to slide the anchor point a bit away from the dock
var paddingDips = 8;
var paddingPixels = paddingDips * scaleFactor;
PInvoke.GetWindowRect(_hwnd, out var ourRect);
// Depending on the side we're on, we need to offset differently
switch (_settings.Side)
{
case DockSide.Top:
screenPosPixels.Y = ourRect.bottom + paddingPixels;
break;
case DockSide.Bottom:
screenPosPixels.Y = ourRect.top - paddingPixels;
break;
case DockSide.Left:
screenPosPixels.X = ourRect.right + paddingPixels;
break;
case DockSide.Right:
screenPosPixels.X = ourRect.left - paddingPixels;
break;
}
// Now that we know the anchor corner, and where to attempt to place it, we can
// ask the palette to show itself there.
WeakReferenceMessenger.Default.Send<ShowPaletteAtMessage>(new(screenPosPixels, anchorPoint));
}
public DockWindowViewModel WindowViewModel => _windowViewModel;
public void Dispose()
{
DisposeAcrylic();
_windowViewModel.Dispose();
}
private void DockWindow_Closed(object sender, WindowEventArgs args)
{
var serviceProvider = App.Current.Services;
var settings = serviceProvider.GetService<SettingsModel>();
settings?.SettingsChanged -= SettingsChangedHandler;
_themeService.ThemeChanged -= ThemeService_ThemeChanged;
DisposeAcrylic();
// Remove our app bar registration
DestroyAppBar(_hwnd);
// Unhook the window procedure
ShowDesktop.RemoveHook();
}
}
// Thank you to https://stackoverflow.com/a/35422795/1481137
internal static class ShowDesktop
{
private const string WORKERW = "WorkerW";
private const string PROGMAN = "Progman";
private static WINEVENTPROC? _hookProc;
private static IntPtr _hookHandle = IntPtr.Zero;
public static void AddHook(Window window)
{
if (IsHooked)
{
return;
}
IsHooked = true;
_hookProc = (WINEVENTPROC)WinEventCallback;
_hookHandle = PInvoke.SetWinEventHook(PInvoke.EVENT_SYSTEM_FOREGROUND, PInvoke.EVENT_SYSTEM_FOREGROUND, HMODULE.Null, _hookProc, 0, 0, PInvoke.WINEVENT_OUTOFCONTEXT);
}
public static void RemoveHook()
{
if (!IsHooked)
{
return;
}
IsHooked = false;
PInvoke.UnhookWinEvent((HWINEVENTHOOK)_hookHandle);
_hookProc = null;
_hookHandle = IntPtr.Zero;
}
private static string GetWindowClass(HWND hwnd)
{
unsafe
{
fixed (char* c = new char[32])
{
_ = PInvoke.GetClassName(hwnd, (PWSTR)c, 32);
return new string(c);
}
}
}
internal delegate void WinEventDelegate(IntPtr hWinEventHook, uint eventType, IntPtr hwnd, int idObject, int idChild, uint dwEventThread, uint dwmsEventTime);
private static void WinEventCallback(
HWINEVENTHOOK hWinEventHook,
uint eventType,
HWND hwnd,
int idObject,
int idChild,
uint dwEventThread,
uint dwmsEventTime)
{
if (eventType == PInvoke.EVENT_SYSTEM_FOREGROUND)
{
var @class = GetWindowClass(hwnd);
if (string.Equals(@class, WORKERW, StringComparison.Ordinal) || string.Equals(@class, PROGMAN, StringComparison.Ordinal))
{
Logger.LogDebug("ShowDesktop invoked. Bring us back");
WeakReferenceMessenger.Default.Send<BringToTopMessage>(new(true));
}
}
}
public static bool IsHooked { get; private set; }
}
internal sealed record BringToTopMessage(bool OnTop);
internal sealed record RequestShowPaletteAtMessage(Point PosDips);
internal sealed record ShowPaletteAtMessage(Point PosPixels, AnchorPoint Anchor);
internal enum AnchorPoint
{
TopLeft,
TopRight,
BottomLeft,
BottomRight,
}
#pragma warning restore SA1402 // File may only contain a single type