Files
PowerToys/src/modules/cmdpal/ext/Microsoft.CmdPal.Ext.Apps/Microsoft.CmdPal.Ext.Apps.csproj
Yu Leng 1020c5abae [AOT] move some LibraryImport define to common to avoid dup code (#40006)
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fix/what does it change/how was it tested (even manually, if necessary)?
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## Summary of the Pull Request
To avoid dup code, try to move some LibraryImport define to common
folder.
This can make other modules/extensions easy to use.

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## PR Checklist

- [x] **Closes:** #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

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or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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Co-authored-by: Yu Leng <yuleng@microsoft.com>
2025-06-19 13:45:44 +08:00

60 lines
2.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\..\..\Common.Dotnet.AotCompatibility.props" />
<PropertyGroup>
<RootNamespace>Microsoft.CmdPal.Ext.Apps</RootNamespace>
<Nullable>enable</Nullable>
<OutputPath>$(SolutionDir)$(Platform)\$(Configuration)\WinUI3Apps\CmdPal</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<DisableRuntimeMarshalling>true</DisableRuntimeMarshalling>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.IO.Abstractions" />
<PackageReference Include="Microsoft.Windows.CsWin32">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
<PackageReference Include="WyHash" />
<ProjectReference Include="..\..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
<ProjectReference Include="..\..\..\..\common\ManagedCsWin32\ManagedCsWin32.csproj" />
<ProjectReference Include="..\..\extensionsdk\Microsoft.CommandPalette.Extensions.Toolkit\Microsoft.CommandPalette.Extensions.Toolkit.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Remove="Assets\AllApps.png" />
<None Remove="Assets\AllApps.svg" />
</ItemGroup>
<ItemGroup>
<Content Update="Assets\AllApps.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Update="Assets\AllApps.svg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="NativeMethods.txt" />
<AdditionalFiles Include="NativeMethods.json" />
</ItemGroup>
</Project>