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## Summary of the Pull Request @jiripolasek FYI This PR creates a new `Common.UI.Controls` library that contains shared WinUI controls. We have been copying code manually between CmdPal and Settings, and now with the new KBM we will run into the same issue. This lib has shared controls projects can add to their proj so we have a single source of truth. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #45388 <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Jiří Polášek <me@jiripolasek.com>
86 lines
3.3 KiB
C#
86 lines
3.3 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Collections.Generic;
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using CommunityToolkit.WinUI.Controls;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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namespace Microsoft.PowerToys.Common.UI.Controls
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{
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public sealed partial class ShortcutWithTextLabelControl : Control
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{
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public string Text
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{
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get { return (string)GetValue(TextProperty); }
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set { SetValue(TextProperty, value); }
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}
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public static readonly DependencyProperty TextProperty = DependencyProperty.Register(nameof(Text), typeof(string), typeof(ShortcutWithTextLabelControl), new PropertyMetadata(default(string)));
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public List<object> Keys
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{
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get { return (List<object>)GetValue(KeysProperty); }
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set { SetValue(KeysProperty, value); }
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}
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public static readonly DependencyProperty KeysProperty = DependencyProperty.Register(nameof(Keys), typeof(List<object>), typeof(ShortcutWithTextLabelControl), new PropertyMetadata(default(string)));
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public Placement LabelPlacement
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{
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get { return (Placement)GetValue(LabelPlacementProperty); }
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set { SetValue(LabelPlacementProperty, value); }
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}
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public static readonly DependencyProperty LabelPlacementProperty = DependencyProperty.Register(nameof(LabelPlacement), typeof(Placement), typeof(ShortcutWithTextLabelControl), new PropertyMetadata(defaultValue: Placement.After, OnIsLabelPlacementChanged));
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public MarkdownConfig MarkdownConfig
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{
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get { return (MarkdownConfig)GetValue(MarkdownConfigProperty); }
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set { SetValue(MarkdownConfigProperty, value); }
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}
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public static readonly DependencyProperty MarkdownConfigProperty = DependencyProperty.Register(nameof(MarkdownConfig), typeof(MarkdownConfig), typeof(ShortcutWithTextLabelControl), new PropertyMetadata(new MarkdownConfig()));
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public Style KeyVisualStyle
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{
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get { return (Style)GetValue(KeyVisualStyleProperty); }
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set { SetValue(KeyVisualStyleProperty, value); }
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}
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public static readonly DependencyProperty KeyVisualStyleProperty = DependencyProperty.Register(nameof(KeyVisualStyle), typeof(Style), typeof(ShortcutWithTextLabelControl), new PropertyMetadata(default(Style)));
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public ShortcutWithTextLabelControl()
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{
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DefaultStyleKey = typeof(ShortcutWithTextLabelControl);
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}
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protected override void OnApplyTemplate()
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{
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base.OnApplyTemplate();
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}
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private static void OnIsLabelPlacementChanged(DependencyObject d, DependencyPropertyChangedEventArgs newValue)
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{
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if (d is ShortcutWithTextLabelControl labelControl)
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{
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if (labelControl.LabelPlacement == Placement.Before)
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{
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VisualStateManager.GoToState(labelControl, "LabelBefore", true);
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}
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else
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{
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VisualStateManager.GoToState(labelControl, "LabelAfter", true);
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}
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}
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}
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public enum Placement
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{
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Before,
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After,
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}
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}
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}
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