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* Unify exe/dll naming - PowerToys.Runner Align naming with other exes - PowerToys Runner -> PowerToys.Runner * Unify exe/dll naming - Microsoft.PowerToys.Common.UI Project name - Microsoft.PowerToys.Common.UI -> Common.UI dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll * Unify exe/dll naming - Settings Project names - Microsoft.PowerToys.Settings* -> Settings* Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll * Revert file autoformat * [Docs] Update paths to settings projects/files * Fix tests - Update path
44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Library
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{
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public class FindMyMouseProperties
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{
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[JsonPropertyName("do_not_activate_on_game_mode")]
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public BoolProperty DoNotActivateOnGameMode { get; set; }
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[JsonPropertyName("background_color")]
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public StringProperty BackgroundColor { get; set; }
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[JsonPropertyName("spotlight_color")]
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public StringProperty SpotlightColor { get; set; }
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[JsonPropertyName("overlay_opacity")]
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public IntProperty OverlayOpacity { get; set; }
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[JsonPropertyName("spotlight_radius")]
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public IntProperty SpotlightRadius { get; set; }
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[JsonPropertyName("animation_duration_ms")]
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public IntProperty AnimationDurationMs { get; set; }
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[JsonPropertyName("spotlight_initial_zoom")]
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public IntProperty SpotlightInitialZoom { get; set; }
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public FindMyMouseProperties()
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{
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DoNotActivateOnGameMode = new BoolProperty(true);
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BackgroundColor = new StringProperty("#000000");
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SpotlightColor = new StringProperty("#FFFFFF");
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OverlayOpacity = new IntProperty(50);
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SpotlightRadius = new IntProperty(100);
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AnimationDurationMs = new IntProperty(500);
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SpotlightInitialZoom = new IntProperty(9);
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}
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}
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}
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