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* Import files from old PR #15329 * Improvements * hide uwp non-windows (#13637) * update debug tool tip * fix spelling and comments * disable tool tip * fix doc links * remove obsolete using * Update docs * fix spelling * rename elevation property and test method * Add property <DoesExist> to WindowProcess class * Close process handles correctly if not used anymore * cleanup coed * fix bug with sticky notes process * add window class to tool tip * small change * make nativeMethods static class * fix broken uwpApp property of WindowProcess class * rename method * Revert making NativeMethods class static. It contains instance members. * improve loggign * fix merge mistakes * fixes * remove obsolete delegate * Improve SearchController to speed up search (#15561) * add <IsShellProcess> property to <WindowProcess> class * reorder code * disable debug tool tip * Update devdocs * remove obsolete event handler * update var name
153 lines
4.8 KiB
C#
153 lines
4.8 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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namespace Microsoft.Plugin.WindowWalker.Components
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{
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/// <summary>
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/// Responsible for searching and finding matches for the strings provided.
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/// Essentially the UI independent model of the application
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/// </summary>
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internal class SearchController
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{
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/// <summary>
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/// the current search text
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/// </summary>
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private string searchText;
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/// <summary>
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/// Open window search results
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/// </summary>
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private List<SearchResult> searchMatches;
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/// <summary>
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/// Singleton pattern
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/// </summary>
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private static SearchController instance;
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/// <summary>
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/// Gets or sets the current search text
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/// </summary>
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public string SearchText
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{
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get
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{
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return searchText;
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}
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set
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{
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// Using CurrentCulture since this is user facing
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searchText = value.ToLower(CultureInfo.CurrentCulture).Trim();
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}
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}
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/// <summary>
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/// Gets the open window search results
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/// </summary>
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public List<SearchResult> SearchMatches
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{
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get { return new List<SearchResult>(searchMatches).OrderByDescending(x => x.Score).ToList(); }
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}
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/// <summary>
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/// Gets singleton Pattern
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/// </summary>
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public static SearchController Instance
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{
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get
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{
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if (instance == null)
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{
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instance = new SearchController();
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}
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return instance;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="SearchController"/> class.
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/// Initializes the search controller object
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/// </summary>
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private SearchController()
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{
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searchText = string.Empty;
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}
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/// <summary>
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/// Event handler for when the search text has been updated
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/// </summary>
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public void UpdateSearchText(string searchText)
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{
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SearchText = searchText;
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SyncOpenWindowsWithModel();
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}
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/// <summary>
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/// Syncs the open windows with the OpenWindows Model
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/// </summary>
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public void SyncOpenWindowsWithModel()
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{
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System.Diagnostics.Debug.Print("Syncing WindowSearch result with OpenWindows Model");
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List<Window> snapshotOfOpenWindows = OpenWindows.Instance.Windows;
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if (string.IsNullOrWhiteSpace(SearchText))
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{
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searchMatches = new List<SearchResult>();
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}
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else
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{
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searchMatches = FuzzySearchOpenWindows(snapshotOfOpenWindows);
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}
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}
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/// <summary>
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/// Search method that matches the title of windows with the user search text
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/// </summary>
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/// <param name="openWindows">what windows are open</param>
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/// <returns>Returns search results</returns>
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private List<SearchResult> FuzzySearchOpenWindows(List<Window> openWindows)
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{
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List<SearchResult> result = new List<SearchResult>();
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List<SearchString> searchStrings = new List<SearchString>();
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searchStrings.Add(new SearchString(searchText, SearchResult.SearchType.Fuzzy));
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foreach (var searchString in searchStrings)
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{
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foreach (var window in openWindows)
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{
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var titleMatch = FuzzyMatching.FindBestFuzzyMatch(window.Title, searchString.SearchText);
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var processMatch = FuzzyMatching.FindBestFuzzyMatch(window.ProcessInfo.Name, searchString.SearchText);
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if ((titleMatch.Count != 0 || processMatch.Count != 0) &&
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window.Title.Length != 0)
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{
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var temp = new SearchResult(window, titleMatch, processMatch, searchString.SearchType);
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result.Add(temp);
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}
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}
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}
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System.Diagnostics.Debug.Print("Found " + result.Count + " windows that match the search text");
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return result;
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}
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/// <summary>
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/// Event args for a window list update event
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/// </summary>
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public class SearchResultUpdateEventArgs : EventArgs
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{
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}
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}
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}
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