mirror of
https://github.com/microsoft/PowerToys.git
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* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
249 lines
8.6 KiB
C#
249 lines
8.6 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using interop;
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using ManagedCommon;
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using Microsoft.PowerToys.Telemetry;
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using Microsoft.UI;
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using Microsoft.UI.Windowing;
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using Microsoft.UI.Xaml.Input;
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using Peek.Common.Constants;
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using Peek.FilePreviewer.Models;
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using Peek.UI.Extensions;
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using Peek.UI.Helpers;
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using Peek.UI.Native;
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using Peek.UI.Telemetry.Events;
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using Windows.Foundation;
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using WinUIEx;
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namespace Peek.UI
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{
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/// <summary>
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/// An empty window that can be used on its own or navigated to within a Frame.
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/// </summary>
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public sealed partial class MainWindow : WindowEx, IDisposable
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{
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public MainWindowViewModel ViewModel { get; }
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private ThemeListener? themeListener;
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private bool activated;
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public MainWindow()
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{
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InitializeComponent();
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this.Activated += PeekWindow_Activated;
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try
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{
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themeListener = new ThemeListener();
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themeListener.ThemeChanged += (_) => HandleThemeChange();
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}
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catch (Exception e)
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{
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Logger.LogError($"HandleThemeChange exception. Please install .NET 4.", e);
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}
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ViewModel = App.GetService<MainWindowViewModel>();
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NativeEventWaiter.WaitForEventLoop(Constants.ShowPeekEvent(), OnPeekHotkey);
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TitleBarControl.SetTitleBarToWindow(this);
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AppWindow.Closing += AppWindow_Closing;
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}
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private void HandleThemeChange()
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{
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AppWindow appWindow = this.AppWindow;
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if (ThemeHelpers.GetAppTheme() == AppTheme.Light)
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{
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appWindow.TitleBar.ButtonForegroundColor = Colors.DarkSlateGray;
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}
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else
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{
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appWindow.TitleBar.ButtonForegroundColor = Colors.White;
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}
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}
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private void PeekWindow_Activated(object sender, Microsoft.UI.Xaml.WindowActivatedEventArgs args)
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{
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if (args.WindowActivationState == Microsoft.UI.Xaml.WindowActivationState.Deactivated)
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{
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var userSettings = App.GetService<IUserSettings>();
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if (userSettings.CloseAfterLosingFocus)
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{
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Uninitialize();
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}
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}
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}
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/// <summary>
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/// Handle Peek hotkey, by toggling the window visibility and querying files when necessary.
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/// </summary>
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private void OnPeekHotkey()
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{
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// First Peek activation
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if (!activated)
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{
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Activate();
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Initialize();
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activated = true;
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return;
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}
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if (AppWindow.IsVisible)
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{
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if (IsNewSingleSelectedItem())
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{
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Initialize();
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}
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else
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{
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Uninitialize();
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}
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}
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else
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{
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Initialize();
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}
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}
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private void PreviousNavigationInvoked(KeyboardAccelerator sender, KeyboardAcceleratorInvokedEventArgs args)
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{
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ViewModel.AttemptPreviousNavigation();
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}
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private void NextNavigationInvoked(KeyboardAccelerator sender, KeyboardAcceleratorInvokedEventArgs args)
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{
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ViewModel.AttemptNextNavigation();
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}
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private void EscKeyInvoked(KeyboardAccelerator sender, KeyboardAcceleratorInvokedEventArgs args)
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{
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Uninitialize();
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}
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private void Initialize()
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{
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var bootTime = new System.Diagnostics.Stopwatch();
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bootTime.Start();
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ViewModel.Initialize();
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ViewModel.ScalingFactor = this.GetMonitorScale();
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bootTime.Stop();
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PowerToysTelemetry.Log.WriteEvent(new OpenedEvent() { FileExtension = ViewModel.CurrentItem?.Extension ?? string.Empty, HotKeyToVisibleTimeMs = bootTime.ElapsedMilliseconds });
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}
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private void Uninitialize()
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{
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this.Restore();
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this.Hide();
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ViewModel.Uninitialize();
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ViewModel.ScalingFactor = 1;
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}
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/// <summary>
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/// Handle FilePreviewerSizeChanged event to adjust window size and position accordingly.
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/// </summary>
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/// <param name="sender">object</param>
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/// <param name="e">PreviewSizeChangedArgs</param>
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private void FilePreviewer_PreviewSizeChanged(object sender, PreviewSizeChangedArgs e)
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{
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var foregroundWindowHandle = Windows.Win32.PInvoke.GetForegroundWindow();
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var monitorSize = foregroundWindowHandle.GetMonitorSize();
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var monitorScale = foregroundWindowHandle.GetMonitorScale();
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// If no size is requested, try to fit to the monitor size.
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Size requestedSize = e.PreviewSize.MonitorSize ?? monitorSize;
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var contentScale = e.PreviewSize.UseEffectivePixels ? 1 : monitorScale;
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Size scaledRequestedSize = new Size(requestedSize.Width / contentScale, requestedSize.Height / contentScale);
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// TODO: Investigate why portrait images do not perfectly fit edge-to-edge
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Size monitorMinContentSize = GetMonitorMinContentSize(monitorScale);
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Size monitorMaxContentSize = GetMonitorMaxContentSize(monitorSize, monitorScale);
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Size adjustedContentSize = scaledRequestedSize.Fit(monitorMaxContentSize, monitorMinContentSize);
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var titleBarHeight = TitleBarControl.ActualHeight;
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var desiredWindowHeight = adjustedContentSize.Height + titleBarHeight + WindowConstants.WindowWidthContentPadding;
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var desiredWindowWidth = adjustedContentSize.Width + WindowConstants.WindowHeightContentPadding;
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if (!TitleBarControl.Pinned)
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{
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this.CenterOnMonitor(foregroundWindowHandle, desiredWindowWidth, desiredWindowHeight);
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}
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this.Show();
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this.BringToForeground();
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}
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private Size GetMonitorMaxContentSize(Size monitorSize, double scaling)
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{
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var titleBarHeight = TitleBarControl.ActualHeight;
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var maxContentWidth = monitorSize.Width * WindowConstants.MaxWindowToMonitorRatio;
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var maxContentHeight = (monitorSize.Height - titleBarHeight) * WindowConstants.MaxWindowToMonitorRatio;
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return new Size(maxContentWidth / scaling, maxContentHeight / scaling);
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}
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private Size GetMonitorMinContentSize(double scaling)
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{
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var titleBarHeight = TitleBarControl.ActualHeight;
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var minContentWidth = WindowConstants.MinWindowWidth;
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var minContentHeight = WindowConstants.MinWindowHeight - titleBarHeight;
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return new Size(minContentWidth / scaling, minContentHeight / scaling);
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}
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/// <summary>
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/// Handle AppWindow closing to prevent app termination on close.
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/// </summary>
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/// <param name="sender">AppWindow</param>
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/// <param name="args">AppWindowClosingEventArgs</param>
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private void AppWindow_Closing(AppWindow sender, AppWindowClosingEventArgs args)
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{
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args.Cancel = true;
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PowerToysTelemetry.Log.WriteEvent(new ClosedEvent());
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Uninitialize();
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}
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private bool IsNewSingleSelectedItem()
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{
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try
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{
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var foregroundWindowHandle = Windows.Win32.PInvoke.GetForegroundWindow();
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var selectedItems = FileExplorerHelper.GetSelectedItems(foregroundWindowHandle);
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var selectedItemsCount = selectedItems?.GetCount() ?? 0;
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if (selectedItems == null || selectedItemsCount == 0 || selectedItemsCount > 1)
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{
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return false;
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}
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var fileExplorerSelectedItemPath = selectedItems.GetItemAt(0).ToIFileSystemItem().Path;
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var currentItemPath = ViewModel.CurrentItem?.Path;
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if (fileExplorerSelectedItemPath == null || currentItemPath == null || fileExplorerSelectedItemPath == currentItemPath)
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{
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return false;
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}
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return true;
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}
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catch (Exception ex)
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{
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Logger.LogError(ex.Message);
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}
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return false;
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}
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public void Dispose()
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{
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themeListener?.Dispose();
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}
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}
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}
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