Files
PowerToys/src/modules/keyboardmanager/common/Helpers.cpp
2024-06-21 22:16:41 +01:00

327 lines
14 KiB
C++

#include "pch.h"
#include "Helpers.h"
#include <sstream>
#include <common/interop/shared_constants.h>
#include <common/utils/process_path.h>
#include "KeyboardManagerConstants.h"
namespace Helpers
{
DWORD EncodeKeyNumpadOrigin(const DWORD key, const bool extended)
{
bool numpad_originated = false;
switch (key)
{
case VK_LEFT:
case VK_RIGHT:
case VK_UP:
case VK_DOWN:
case VK_INSERT:
case VK_DELETE:
case VK_PRIOR:
case VK_NEXT:
case VK_HOME:
case VK_END:
numpad_originated = !extended;
break;
case VK_RETURN:
case VK_DIVIDE:
numpad_originated = extended;
break;
}
if (numpad_originated)
return key | GetNumpadOriginEncodingBit();
else
return key;
}
DWORD ClearKeyNumpadOrigin(const DWORD key)
{
return (key & ~GetNumpadOriginEncodingBit());
}
bool IsNumpadOriginated(const DWORD key)
{
return !!(key & GetNumpadOriginEncodingBit());
}
DWORD GetNumpadOriginEncodingBit()
{
// Intentionally do not mimic KF_EXTENDED to avoid confusion, because it's not the same thing
// See EncodeKeyNumpadOrigin.
return 1ull << 31;
}
// Function to check if the key is a modifier key
bool IsModifierKey(DWORD key)
{
return (GetKeyType(key) != KeyType::Action);
}
// Function to get the combined key for modifier keys
DWORD GetCombinedKey(DWORD key)
{
switch (key)
{
case VK_LWIN:
case VK_RWIN:
return CommonSharedConstants::VK_WIN_BOTH;
case VK_LCONTROL:
case VK_RCONTROL:
return VK_CONTROL;
case VK_LMENU:
case VK_RMENU:
return VK_MENU;
case VK_LSHIFT:
case VK_RSHIFT:
return VK_SHIFT;
default:
return key;
}
}
// Function to get the type of the key
KeyType GetKeyType(DWORD key)
{
switch (key)
{
case CommonSharedConstants::VK_WIN_BOTH:
case VK_LWIN:
case VK_RWIN:
return KeyType::Win;
case VK_CONTROL:
case VK_LCONTROL:
case VK_RCONTROL:
return KeyType::Ctrl;
case VK_MENU:
case VK_LMENU:
case VK_RMENU:
return KeyType::Alt;
case VK_SHIFT:
case VK_LSHIFT:
case VK_RSHIFT:
return KeyType::Shift;
default:
return KeyType::Action;
}
}
// Function to return if the key is an extended key which requires the use of the extended key flag
bool IsExtendedKey(DWORD key)
{
switch (key)
{
case VK_RCONTROL:
case VK_RMENU:
case VK_NUMLOCK:
case VK_SNAPSHOT:
case VK_CANCEL:
// If the extended flag is not set for the following keys, their NumPad versions are sent. This causes weird behavior when NumLock is on (more information at https://github.com/microsoft/PowerToys/issues/3478)
case VK_INSERT:
case VK_HOME:
case VK_PRIOR:
case VK_DELETE:
case VK_END:
case VK_NEXT:
case VK_LEFT:
case VK_DOWN:
case VK_RIGHT:
case VK_UP:
case VK_SLEEP:
case VK_MEDIA_NEXT_TRACK:
case VK_MEDIA_PREV_TRACK:
case VK_MEDIA_STOP:
case VK_MEDIA_PLAY_PAUSE:
case VK_VOLUME_MUTE:
case VK_VOLUME_UP:
case VK_VOLUME_DOWN:
case VK_LAUNCH_MEDIA_SELECT:
case VK_LAUNCH_MAIL:
case VK_LAUNCH_APP1:
case VK_LAUNCH_APP2:
case VK_BROWSER_SEARCH:
case VK_BROWSER_HOME:
case VK_BROWSER_BACK:
case VK_BROWSER_FORWARD:
case VK_BROWSER_STOP:
case VK_BROWSER_REFRESH:
case VK_BROWSER_FAVORITES:
return true;
default:
return false;
}
}
// Function to set the value of a key event based on the arguments
void SetKeyEvent(std::vector<INPUT>& keyEventArray, DWORD inputType, WORD keyCode, DWORD flags, ULONG_PTR extraInfo)
{
INPUT keyEvent{};
keyEvent.type = inputType;
keyEvent.ki.wVk = keyCode;
keyEvent.ki.dwFlags = flags;
if (IsExtendedKey(keyCode))
{
keyEvent.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;
}
keyEvent.ki.dwExtraInfo = extraInfo;
// Set wScan to the value from MapVirtualKey as some applications may use the scan code for handling input, for instance, Windows Terminal ignores non-character input which has scancode set to 0.
// MapVirtualKey returns 0 if the key code does not correspond to a physical key (such as unassigned/reserved keys). More details at https://github.com/microsoft/PowerToys/pull/7143#issue-498877747
keyEvent.ki.wScan = static_cast<WORD>(MapVirtualKey(keyCode, MAPVK_VK_TO_VSC));
keyEventArray.push_back(keyEvent);
}
// Function to set the dummy key events used for remapping shortcuts, required to ensure releasing a modifier doesn't trigger another action (For example, Win->Start Menu or Alt->Menu bar)
void SetDummyKeyEvent(std::vector<INPUT>& keyEventArray, ULONG_PTR extraInfo)
{
SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(KeyboardManagerConstants::DUMMY_KEY), 0, extraInfo);
SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(KeyboardManagerConstants::DUMMY_KEY), KEYEVENTF_KEYUP, extraInfo);
}
// Function to return window handle for a full screen UWP app
HWND GetFullscreenUWPWindowHandle()
{
// Using GetGUIThreadInfo for getting the process of the window in focus. GetForegroundWindow has issues with UWP apps as it returns the Application Frame Host as its linked process
GUITHREADINFO guiThreadInfo;
guiThreadInfo.cbSize = sizeof(GUITHREADINFO);
GetGUIThreadInfo(0, &guiThreadInfo);
// If no window in focus, use the active window
if (guiThreadInfo.hwndFocus == nullptr)
{
return guiThreadInfo.hwndActive;
}
return guiThreadInfo.hwndFocus;
}
// Function to return the executable name of the application in focus
std::wstring GetCurrentApplication(bool keepPath)
{
HWND current_window_handle = GetForegroundWindow();
std::wstring process_name;
if (current_window_handle != nullptr)
{
std::wstring process_path = get_process_path(current_window_handle);
process_name = process_path;
// Get process name from path
PathStripPath(&process_path[0]);
// Remove elements after null character
process_path.erase(std::find(process_path.begin(), process_path.end(), L'\0'), process_path.end());
// If the UWP app is in full-screen, then using GetForegroundWindow approach might fail
if (process_path == L"ApplicationFrameHost.exe")
{
HWND fullscreen_window_handle = GetFullscreenUWPWindowHandle();
if (fullscreen_window_handle != nullptr)
{
process_path = get_process_path(fullscreen_window_handle);
process_name = process_path;
// Get process name from path
PathStripPath(&process_path[0]);
// Remove elements after null character
process_path.erase(std::find(process_path.begin(), process_path.end(), L'\0'), process_path.end());
}
}
// If keepPath is false, then return only the name of the process
if (!keepPath)
{
process_name = process_path;
}
}
return process_name;
}
// Function to set key events for modifier keys: When shortcutToCompare is passed (non-empty shortcut), then the key event is sent only if both shortcut's don't have the same modifier key. When keyToBeReleased is passed (non-NULL), then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
void SetModifierKeyEvents(const Shortcut& shortcutToBeSent, const ModifierKey& winKeyInvoked, std::vector<INPUT>& keyEventArray, bool isKeyDown, ULONG_PTR extraInfoFlag, const Shortcut& shortcutToCompare, const DWORD& keyToBeReleased)
{
// If key down is to be sent, send in the order Win, Ctrl, Alt, Shift
if (isKeyDown)
{
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
if (shortcutToBeSent.GetWinKey(winKeyInvoked) != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetWinKey(winKeyInvoked) != shortcutToCompare.GetWinKey(winKeyInvoked)) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckWinKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetWinKey(winKeyInvoked)), 0, extraInfoFlag);
}
if (shortcutToBeSent.GetCtrlKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetCtrlKey() != shortcutToCompare.GetCtrlKey()) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckCtrlKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetCtrlKey()), 0, extraInfoFlag);
}
if (shortcutToBeSent.GetAltKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetAltKey() != shortcutToCompare.GetAltKey()) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckAltKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetAltKey()), 0, extraInfoFlag);
}
if (shortcutToBeSent.GetShiftKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetShiftKey() != shortcutToCompare.GetShiftKey()) && (keyToBeReleased == NULL || !shortcutToBeSent.CheckShiftKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetShiftKey()), 0, extraInfoFlag);
}
}
// If key up is to be sent, send in the order Shift, Alt, Ctrl, Win
else
{
// If shortcutToCompare is non-empty, then the key event is sent only if both shortcut's don't have the same modifier key. If keyToBeReleased is non-NULL, then the key event is sent if either the shortcuts don't have the same modifier or if the shortcutToBeSent's modifier matches the keyToBeReleased
if (shortcutToBeSent.GetShiftKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetShiftKey() != shortcutToCompare.GetShiftKey() || shortcutToBeSent.CheckShiftKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetShiftKey()), KEYEVENTF_KEYUP, extraInfoFlag);
}
if (shortcutToBeSent.GetAltKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetAltKey() != shortcutToCompare.GetAltKey() || shortcutToBeSent.CheckAltKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetAltKey()), KEYEVENTF_KEYUP, extraInfoFlag);
}
if (shortcutToBeSent.GetCtrlKey() != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetCtrlKey() != shortcutToCompare.GetCtrlKey() || shortcutToBeSent.CheckCtrlKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetCtrlKey()), KEYEVENTF_KEYUP, extraInfoFlag);
}
if (shortcutToBeSent.GetWinKey(winKeyInvoked) != NULL && (shortcutToCompare.IsEmpty() || shortcutToBeSent.GetWinKey(winKeyInvoked) != shortcutToCompare.GetWinKey(winKeyInvoked) || shortcutToBeSent.CheckWinKey(keyToBeReleased)))
{
Helpers::SetKeyEvent(keyEventArray, INPUT_KEYBOARD, static_cast<WORD>(shortcutToBeSent.GetWinKey(winKeyInvoked)), KEYEVENTF_KEYUP, extraInfoFlag);
}
}
}
void SetTextKeyEvents(std::vector<INPUT>& keyEventArray, const std::wstring& remapping)
{
for (wchar_t c : remapping)
{
for (DWORD flag : { 0, KEYEVENTF_KEYUP })
{
INPUT input{};
input.type = INPUT_KEYBOARD;
input.ki.dwFlags = KEYEVENTF_UNICODE | flag;
input.ki.dwExtraInfo = KeyboardManagerConstants::KEYBOARDMANAGER_SHORTCUT_FLAG;
input.ki.wScan = c;
keyEventArray.push_back(input);
}
}
}
// Function to filter the key codes for artificial key codes
int32_t FilterArtificialKeys(const int32_t& key)
{
switch (key)
{
// If a key is remapped to VK_WIN_BOTH, we send VK_LWIN instead
case CommonSharedConstants::VK_WIN_BOTH:
return VK_LWIN;
}
return key;
}
// Function to sort a vector of shortcuts based on it's size
void SortShortcutVectorBasedOnSize(std::vector<Shortcut>& shortcutVector)
{
std::sort(shortcutVector.begin(), shortcutVector.end(), [](Shortcut first, Shortcut second) {
return first.Size() > second.Size();
});
}
}