Files
PowerToys/src/modules/fancyzones/editor/FancyZonesEditor/App.xaml.cs
stefansjfw 53f830bb38 Migrate FancyZones data persisting from Registry to JSON file (#1194)
* Migrate FancyZones data persisting from Registry to JSON file

* Address PR comment: Remove redundant check

* Addres PR comment: Remove unused Dpi and add CmdArgs enum

* Address PR comment: Make methods const and inline

* Address PR comments: Expose GenerateUniqueId function and use const ref instead of passing wstring by value

* Address PR comment: Use lamdba as callback

* Address PR comment: Move GenerateUniqueId to ZoneWindowUtils namespace

* Address PR comment: Use regular comparison instead of std::wstring::compare

* Address PR comment: Use std::wstring_view for tmp file paths

* Address PR comment: Use scoped lock when accessing member data

* Address PR comment: Remove typedefs to increase code readability

* Address PR comment: removed nullptr checks with corresponding tests

* Address PR comment: Move ZoneSet object instead of copying

* Address PR comment: Make FancyZonesData instance const where possible

* Remove unnecessary gutter variable during calculating zone coordinates

* Remove uneeded subclass

* Avoid unnecessary copying and reserve space for vector if possible

* Save FancyZones data after exiting editor

* App zone history (#18)

* added window and zone set ids to app zone history

* Rename JSON file

* Remove AppZoneHistory migration

* Move parsing of ZoneWindow independent temp files outside of it

* Unit tests update (#19)

* check device existence in map
* updated ZoneSet tests
* updated JsonHelpers tests

* Use single zone count information

* Remove uneeded tests

* Remove one more test

* Remove uneeded line

* Address PR comments - Missing whitespace

* Update zoneset data for new virtual desktops (#21)

* update active zone set with actual data

* Introduce Blank zone set (used to indicate that no layout applied yet). Move parsing completely outside of ZoneWindow.

* Fix unit tests to match modifications in implementation

* Fix applying layouts on startup (second monitor)

Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com>
Co-authored-by: Seraphima <zykovas91@gmail.com>
2020-02-10 14:59:51 +01:00

63 lines
1.7 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Windows;
using FancyZonesEditor.Models;
namespace FancyZonesEditor
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
public Settings ZoneSettings { get; }
public App()
{
ZoneSettings = new Settings();
}
private void OnStartup(object sender, StartupEventArgs e)
{
LayoutModel foundModel = null;
foreach (LayoutModel model in ZoneSettings.DefaultModels)
{
if (model.Type == Settings.ActiveZoneSetLayoutType)
{
// found match
foundModel = model;
break;
}
}
if (foundModel == null)
{
foreach (LayoutModel model in Settings.CustomModels)
{
if ("{" + model.Guid.ToString().ToUpper() + "}" == Settings.ActiveZoneSetUUid.ToUpper())
{
// found match
foundModel = model;
break;
}
}
}
if (foundModel == null)
{
foundModel = ZoneSettings.DefaultModels[0];
}
foundModel.IsSelected = true;
EditorOverlay overlay = new EditorOverlay();
overlay.Show();
overlay.DataContext = foundModel;
}
}
}