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* Migrate FancyZones data persisting from Registry to JSON file * Address PR comment: Remove redundant check * Addres PR comment: Remove unused Dpi and add CmdArgs enum * Address PR comment: Make methods const and inline * Address PR comments: Expose GenerateUniqueId function and use const ref instead of passing wstring by value * Address PR comment: Use lamdba as callback * Address PR comment: Move GenerateUniqueId to ZoneWindowUtils namespace * Address PR comment: Use regular comparison instead of std::wstring::compare * Address PR comment: Use std::wstring_view for tmp file paths * Address PR comment: Use scoped lock when accessing member data * Address PR comment: Remove typedefs to increase code readability * Address PR comment: removed nullptr checks with corresponding tests * Address PR comment: Move ZoneSet object instead of copying * Address PR comment: Make FancyZonesData instance const where possible * Remove unnecessary gutter variable during calculating zone coordinates * Remove uneeded subclass * Avoid unnecessary copying and reserve space for vector if possible * Save FancyZones data after exiting editor * App zone history (#18) * added window and zone set ids to app zone history * Rename JSON file * Remove AppZoneHistory migration * Move parsing of ZoneWindow independent temp files outside of it * Unit tests update (#19) * check device existence in map * updated ZoneSet tests * updated JsonHelpers tests * Use single zone count information * Remove uneeded tests * Remove one more test * Remove uneeded line * Address PR comments - Missing whitespace * Update zoneset data for new virtual desktops (#21) * update active zone set with actual data * Introduce Blank zone set (used to indicate that no layout applied yet). Move parsing completely outside of ZoneWindow. * Fix unit tests to match modifications in implementation * Fix applying layouts on startup (second monitor) Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com> Co-authored-by: Seraphima <zykovas91@gmail.com>
63 lines
1.7 KiB
C#
63 lines
1.7 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Windows;
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using FancyZonesEditor.Models;
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namespace FancyZonesEditor
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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public Settings ZoneSettings { get; }
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public App()
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{
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ZoneSettings = new Settings();
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}
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private void OnStartup(object sender, StartupEventArgs e)
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{
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LayoutModel foundModel = null;
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foreach (LayoutModel model in ZoneSettings.DefaultModels)
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{
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if (model.Type == Settings.ActiveZoneSetLayoutType)
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{
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// found match
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foundModel = model;
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break;
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}
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}
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if (foundModel == null)
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{
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foreach (LayoutModel model in Settings.CustomModels)
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{
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if ("{" + model.Guid.ToString().ToUpper() + "}" == Settings.ActiveZoneSetUUid.ToUpper())
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{
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// found match
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foundModel = model;
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break;
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}
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}
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}
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if (foundModel == null)
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{
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foundModel = ZoneSettings.DefaultModels[0];
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}
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foundModel.IsSelected = true;
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EditorOverlay overlay = new EditorOverlay();
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overlay.Show();
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overlay.DataContext = foundModel;
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}
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}
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}
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