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PowerToys/src/modules/awake/AwakeModuleInterface/dllmain.cpp
Jaime Bernardo f0b460312a [Build]Fix building on Visual Studio 17.8 (#29303)
* Add definition to ignore deprecated stdext checked_array_iterator

* Disable warning to ignore direct mention of dll in C# headers

* Fix PowerAccent Keyboard Service build errors

* Remove unused event variables

* Fix uninitialized events

* Remove unused telemetry events

* Fix building ShortcutGuide

* Fix C-style casts

* Fix spellcheck
2023-10-19 15:04:09 +01:00

184 lines
5.5 KiB
C++

#include "pch.h"
#include <interface/powertoy_module_interface.h>
#include <common/SettingsAPI/settings_objects.h>
#include <common/interop/shared_constants.h>
#include "trace.h"
#include "resource.h"
#include "AwakeConstants.h"
#include <common/logger/logger.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/utils/elevation.h>
#include <common/utils/process_path.h>
#include <common/utils/resources.h>
#include <common/utils/os-detect.h>
#include <common/utils/winapi_error.h>
#include <filesystem>
#include <set>
BOOL APIENTRY DllMain(HMODULE /*hModule*/, DWORD ul_reason_for_call, LPVOID /*lpReserved*/)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
Trace::RegisterProvider();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
const static wchar_t* MODULE_NAME = L"Awake";
const static wchar_t* MODULE_DESC = L"A module that keeps your computer awake on-demand.";
class Awake : public PowertoyModuleIface
{
std::wstring app_name;
std::wstring app_key;
private:
bool m_enabled = false;
PROCESS_INFORMATION p_info = {};
bool is_process_running()
{
return WaitForSingleObject(p_info.hProcess, 0) == WAIT_TIMEOUT;
}
void launch_process()
{
Logger::trace(L"Launching PowerToys Awake process");
unsigned long powertoys_pid = GetCurrentProcessId();
std::wstring executable_args = L"--use-pt-config --pid " + std::to_wstring(powertoys_pid);
std::wstring application_path = L"PowerToys.Awake.exe";
std::wstring full_command_path = application_path + L" " + executable_args.data();
Logger::trace(L"PowerToys Awake launching with parameters: " + executable_args);
STARTUPINFO info = { sizeof(info) };
if (!CreateProcess(application_path.c_str(), full_command_path.data(), NULL, NULL, true, NULL, NULL, NULL, &info, &p_info))
{
DWORD error = GetLastError();
std::wstring message = L"PowerToys Awake failed to start with error: ";
message += std::to_wstring(error);
Logger::error(message);
}
}
public:
Awake()
{
app_name = GET_RESOURCE_STRING(IDS_AWAKE_NAME);
app_key = AwakeConstants::ModuleKey;
std::filesystem::path logFilePath(PTSettingsHelper::get_module_save_folder_location(this->app_key));
logFilePath.append(LogSettings::awakeLogPath);
Logger::init(LogSettings::launcherLoggerName, logFilePath.wstring(), PTSettingsHelper::get_log_settings_file_location());
Logger::info("Launcher object is constructing");
};
// Return the configured status for the gpo policy for the module
virtual powertoys_gpo::gpo_rule_configured_t gpo_policy_enabled_configuration() override
{
return powertoys_gpo::getConfiguredAwakeEnabledValue();
}
virtual void destroy() override
{
delete this;
}
virtual const wchar_t* get_name() override
{
return MODULE_NAME;
}
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(MODULE_DESC);
return settings.serialize_to_buffer(buffer, buffer_size);
}
virtual const wchar_t* get_key() override
{
return app_key.c_str();
}
virtual void set_config(const wchar_t* config) override
{
try
{
// Parse the input JSON string.
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
// If you don't need to do any custom processing of the settings, proceed
// to persists the values.
values.save_to_settings_file();
}
catch (std::exception&)
{
// Improper JSON.
}
}
virtual void enable()
{
Trace::EnableAwake(true);
launch_process();
m_enabled = true;
};
virtual void disable()
{
if (m_enabled)
{
Trace::EnableAwake(false);
Logger::trace(L"Disabling Awake...");
auto exitEvent = CreateEvent(nullptr, false, false, CommonSharedConstants::AWAKE_EXIT_EVENT);
if (!exitEvent)
{
Logger::warn(L"Failed to create exit event for PowerToys Awake. {}", get_last_error_or_default(GetLastError()));
}
else
{
Logger::trace(L"Signaled exit event for PowerToys Awake.");
if (!SetEvent(exitEvent))
{
Logger::warn(L"Failed to signal exit event for PowerToys Awake. {}", get_last_error_or_default(GetLastError()));
// For some reason, we couldn't process the signal correctly, so we still
// need to terminate the Awake process.
TerminateProcess(p_info.hProcess, 1);
}
ResetEvent(exitEvent);
CloseHandle(exitEvent);
CloseHandle(p_info.hProcess);
}
}
m_enabled = false;
}
virtual bool is_enabled() override
{
return m_enabled;
}
};
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new Awake();
}