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* Init * Update MainWindow.xaml * Add identation * Remove template selector * Vertical UI * Update PowerRenameUILib.vcxproj * Revert "Vertical UI" This reverts commitd0b3d264fb. * Revert "Update PowerRenameUILib.vcxproj" This reverts commitba18503db2. * Tweaks to margins * Updated tweaks * Update MainWindow.xaml * Wire counters * Improve perf: Constant O(1) find-item-by-id time instead of O(n) Co-authored-by: Laute <Niels.Laute@philips.com>
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C++/WinRT PowerRenameUILib Project Overview
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This project demonstrates how to get started writing XAML apps directly
with standard C++, using the C++/WinRT SDK component and XAML compiler
support to generate implementation headers from interface (IDL) files.
These headers can then be used to implement the local Windows Runtime
classes referenced in the app's XAML pages.
Steps:
1. Create an interface (IDL) file to define any local Windows Runtime
classes referenced in the app's XAML pages.
2. Build the project once to generate implementation templates under
the "Generated Files" folder, as well as skeleton class definitions
under "Generated Files\sources".
3. Use the skeleton class definitions for reference to implement your
Windows Runtime classes.
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Learn more about C++/WinRT here:
http://aka.ms/cppwinrt/
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