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<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Background: The current PowerToys installer is built using Wix3, which has now been deprecated. To improve security, service quality, and community support, we’re upgrading the installer to Wix5. Implementation: Created Wix5-based projects(PowerToysSetupVext and PowerToysSetupCustomActionsVNext) within the installer while retaining the existing Wix3 project. Both versions are built to generate separate installation packages. The Wix3-related code will be removed after successful release testing confirms no issues. Special case: Wix5 has removed the property for 'ShowFilesInUse'. Now, whenever a file is in use during installation, a FilesInUse pop-upwill automatically appear asking for the next step. To ensure this doesn't interfere with scenarios that require silent installation (e.g. Winget method), we’ve handled it using the bafunction approach. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed --------- Co-authored-by: Jerry Xu <n.xu@outlook.com> Co-authored-by: Kai Tao <69313318+vanzue@users.noreply.github.com> Co-authored-by: leileizhang <leilzh@microsoft.com> Co-authored-by: Kai Tao (from Dev Box) <kaitao@microsoft.com> Co-authored-by: vanzue <vanzue@outlook.com>
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
#pragma once
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#include <string_view>
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#include <optional>
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#include <filesystem>
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#include <fstream>
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#include <Windows.h>
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class RcResource
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{
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public:
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const std::byte* _memory = nullptr;
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size_t _size = 0;
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static inline std::optional<RcResource> create(int resource_id, const std::wstring_view resource_class, const HINSTANCE handle = nullptr)
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{
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const HRSRC resHandle = FindResourceW(handle, MAKEINTRESOURCEW(resource_id), resource_class.data());
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if (!resHandle)
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{
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return std::nullopt;
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}
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const HGLOBAL memHandle = LoadResource(handle, resHandle);
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if (!memHandle)
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{
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return std::nullopt;
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}
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const size_t resSize = SizeofResource(handle, resHandle);
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if (!resSize)
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{
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return std::nullopt;
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}
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auto res = static_cast<const std::byte*>(LockResource(memHandle));
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if (!res)
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{
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return std::nullopt;
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}
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return RcResource{ res, resSize };
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}
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inline bool saveAsFile(const std::filesystem::path destination)
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{
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std::fstream installerFile{ destination, std::ios_base::binary | std::ios_base::out | std::ios_base::trunc };
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if (!installerFile.is_open())
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{
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return false;
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}
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installerFile.write(reinterpret_cast<const char*>(_memory), _size);
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return true;
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}
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private:
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RcResource() = delete;
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RcResource(const std::byte* memory, size_t size) :
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_memory{ memory }, _size{ size }
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{
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}
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};
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