Files
PowerToys/src/modules/MeasureTool/MeasureToolCore/MeasureToolOverlayUI.cpp
Andrey Nekrasov 49a6359990 [Screen Ruler] Close on left click and attribution adjustment (#20163)
* [Screen Ruler] end measure mode sessions on left click

* [Screen Ruler] move attribution to a separate section

* spelling
2022-08-30 13:39:21 +01:00

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#include "pch.h"
#include "BGRATextureView.h"
#include "Clipboard.h"
#include "CoordinateSystemConversion.h"
#include "constants.h"
#include "MeasureToolOverlayUI.h"
#include <common/utils/window.h>
namespace
{
inline std::pair<D2D_POINT_2F, D2D_POINT_2F> ComputeCrossFeetLine(D2D_POINT_2F center, const bool horizontal)
{
D2D_POINT_2F start = center, end = center;
// Computing in this way to achieve pixel-perfect axial symmetry of aliased D2D lines
if (horizontal)
{
start.x -= consts::FEET_HALF_LENGTH + 1.f;
end.x += consts::FEET_HALF_LENGTH;
start.y += 1.f;
end.y += 1.f;
}
else
{
start.y -= consts::FEET_HALF_LENGTH + 1.f;
end.y += consts::FEET_HALF_LENGTH;
start.x += 1.f;
end.x += 1.f;
}
return { start, end };
}
}
winrt::com_ptr<ID2D1Bitmap> ConvertID3D11Texture2DToD2D1Bitmap(wil::com_ptr<ID2D1HwndRenderTarget> rt,
const MappedTextureView* capturedScreenTexture)
{
std::lock_guard guard{ gpuAccessLock };
capturedScreenTexture->view.pixels;
D2D1_BITMAP_PROPERTIES props = { .pixelFormat = rt->GetPixelFormat() };
rt->GetDpi(&props.dpiX, &props.dpiY);
const auto sizeF = rt->GetSize();
winrt::com_ptr<ID2D1Bitmap> bitmap;
auto hr = rt->CreateBitmap(D2D1::SizeU(static_cast<uint32_t>(capturedScreenTexture->view.width),
static_cast<uint32_t>(capturedScreenTexture->view.height)),
capturedScreenTexture->view.pixels,
static_cast<uint32_t>(capturedScreenTexture->view.pitch * 4),
props,
bitmap.put());
if (FAILED(hr))
return nullptr;
return bitmap;
}
LRESULT CALLBACK MeasureToolWndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) noexcept
{
switch (message)
{
case WM_CURSOR_LEFT_MONITOR:
{
if (auto state = GetWindowParam<Serialized<MeasureToolState>*>(window))
{
state->Access([&](MeasureToolState& s) {
s.perScreen[window].measuredEdges = {};
});
}
break;
}
case WM_NCHITTEST:
return HTCLIENT;
case WM_CREATE:
{
auto state = GetWindowCreateParam<Serialized<MeasureToolState>*>(lparam);
StoreWindowParam(window, state);
#if !defined(DEBUG_OVERLAY)
for (; ShowCursor(false) >= 0;)
;
#endif
break;
}
case WM_ERASEBKGND:
return 1;
case WM_KEYUP:
if (wparam == VK_ESCAPE)
{
PostMessageW(window, WM_CLOSE, {}, {});
}
break;
case WM_RBUTTONUP:
PostMessageW(window, WM_CLOSE, {}, {});
break;
case WM_LBUTTONUP:
if (auto state = GetWindowParam<Serialized<MeasureToolState>*>(window))
{
state->Read([](const MeasureToolState& s) { s.commonState->overlayBoxText.Read([](const OverlayBoxText& text) {
SetClipBoardToText(text.buffer);
}); });
}
PostMessageW(window, WM_CLOSE, {}, {});
break;
case WM_MOUSEWHEEL:
if (auto state = GetWindowParam<Serialized<MeasureToolState>*>(window))
{
const int8_t step = static_cast<short>(HIWORD(wparam)) < 0 ? -consts::MOUSE_WHEEL_TOLERANCE_STEP : consts::MOUSE_WHEEL_TOLERANCE_STEP;
state->Access([step](MeasureToolState& s) {
int wideVal = s.global.pixelTolerance;
wideVal += step;
s.global.pixelTolerance = static_cast<uint8_t>(std::clamp(wideVal, 0, 255));
});
}
break;
}
return DefWindowProcW(window, message, wparam, lparam);
}
void DrawMeasureToolTick(const CommonState& commonState,
Serialized<MeasureToolState>& toolState,
HWND window,
D2DState& d2dState)
{
bool continuousCapture = {};
bool drawFeetOnCross = {};
bool drawHorizontalCrossLine = true;
bool drawVerticalCrossLine = true;
RECT measuredEdges{};
MeasureToolState::Mode mode = {};
winrt::com_ptr<ID2D1Bitmap> backgroundBitmap;
const MappedTextureView* backgroundTextureToConvert = nullptr;
toolState.Read([&](const MeasureToolState& state) {
continuousCapture = state.global.continuousCapture;
drawFeetOnCross = state.global.drawFeetOnCross;
mode = state.global.mode;
if (auto it = state.perScreen.find(window); it != end(state.perScreen))
{
const auto& perScreen = it->second;
measuredEdges = perScreen.measuredEdges;
if (continuousCapture)
return;
if (perScreen.capturedScreenBitmap)
{
backgroundBitmap = perScreen.capturedScreenBitmap;
}
else if (perScreen.capturedScreenTexture)
{
backgroundTextureToConvert = perScreen.capturedScreenTexture;
}
}
});
switch (mode)
{
case MeasureToolState::Mode::Cross:
drawHorizontalCrossLine = true;
drawVerticalCrossLine = true;
break;
case MeasureToolState::Mode::Vertical:
drawHorizontalCrossLine = false;
drawVerticalCrossLine = true;
break;
case MeasureToolState::Mode::Horizontal:
drawHorizontalCrossLine = true;
drawVerticalCrossLine = false;
break;
}
if (!continuousCapture && !backgroundBitmap && backgroundTextureToConvert)
{
backgroundBitmap = ConvertID3D11Texture2DToD2D1Bitmap(d2dState.rt, backgroundTextureToConvert);
if (backgroundBitmap)
{
toolState.Access([&](MeasureToolState& state) {
state.perScreen[window].capturedScreenTexture = {};
state.perScreen[window].capturedScreenBitmap = backgroundBitmap;
});
}
}
if (continuousCapture || !backgroundBitmap)
d2dState.rt->Clear();
// Add 1px to each dim, since the range we obtain from measuredEdges is inclusive.
const float hMeasure = static_cast<float>(measuredEdges.right - measuredEdges.left + 1);
const float vMeasure = static_cast<float>(measuredEdges.bottom - measuredEdges.top + 1);
// Prevent drawing until we get the first capture
const bool hasMeasure = (measuredEdges.right != measuredEdges.left) && (measuredEdges.bottom != measuredEdges.top);
if (!hasMeasure)
{
return;
}
if (!continuousCapture && backgroundBitmap)
{
d2dState.rt->DrawBitmap(backgroundBitmap.get());
}
const auto previousAliasingMode = d2dState.rt->GetAntialiasMode();
// Anti-aliasing is creating artifacts. Aliasing is for drawing straight lines.
d2dState.rt->SetAntialiasMode(D2D1_ANTIALIAS_MODE_ALIASED);
const auto cursorPos = convert::FromSystemToRelativeForDirect2D(window, commonState.cursorPosSystemSpace);
if (drawHorizontalCrossLine)
{
const D2D_POINT_2F hLineStart{ .x = static_cast<float>(measuredEdges.left), .y = static_cast<float>(cursorPos.y) };
D2D_POINT_2F hLineEnd{ .x = hLineStart.x + hMeasure, .y = hLineStart.y };
d2dState.rt->DrawLine(hLineStart, hLineEnd, d2dState.solidBrushes[Brush::line].get());
if (drawFeetOnCross && !continuousCapture)
{
// To fill all pixels which are close, we call DrawLine with end point one pixel too far, since
// it doesn't get filled, i.e. end point of the range is excluded. However, we want to draw cross
// feet *on* the last pixel row, so we must subtract 1px from the corresponding axis.
hLineEnd.x -= 1.f;
auto [left_start, left_end] = ComputeCrossFeetLine(hLineStart, false);
auto [right_start, right_end] = ComputeCrossFeetLine(hLineEnd, false);
d2dState.rt->DrawLine(left_start, left_end, d2dState.solidBrushes[Brush::line].get());
d2dState.rt->DrawLine(right_start, right_end, d2dState.solidBrushes[Brush::line].get());
}
}
if (drawVerticalCrossLine)
{
const D2D_POINT_2F vLineStart{ .x = static_cast<float>(cursorPos.x), .y = static_cast<float>(measuredEdges.top) };
D2D_POINT_2F vLineEnd{ .x = vLineStart.x, .y = vLineStart.y + vMeasure };
d2dState.rt->DrawLine(vLineStart, vLineEnd, d2dState.solidBrushes[Brush::line].get());
if (drawFeetOnCross && !continuousCapture)
{
vLineEnd.y -= 1.f;
auto [top_start, top_end] = ComputeCrossFeetLine(vLineStart, true);
auto [bottom_start, bottom_end] = ComputeCrossFeetLine(vLineEnd, true);
d2dState.rt->DrawLine(top_start, top_end, d2dState.solidBrushes[Brush::line].get());
d2dState.rt->DrawLine(bottom_start, bottom_end, d2dState.solidBrushes[Brush::line].get());
}
}
// After drawing the lines, restore anti aliasing to draw the measurement tooltip.
d2dState.rt->SetAntialiasMode(previousAliasingMode);
uint32_t measureStringBufLen = 0;
OverlayBoxText text;
std::optional<size_t> crossSymbolPos;
switch (mode)
{
case MeasureToolState::Mode::Cross:
measureStringBufLen = swprintf_s(text.buffer.data(),
text.buffer.size(),
L"%.0f × %.0f",
hMeasure,
vMeasure);
crossSymbolPos = wcschr(text.buffer.data(), L' ') - text.buffer.data() + 1;
break;
case MeasureToolState::Mode::Vertical:
measureStringBufLen = swprintf_s(text.buffer.data(),
text.buffer.size(),
L"%.0f",
vMeasure);
break;
case MeasureToolState::Mode::Horizontal:
measureStringBufLen = swprintf_s(text.buffer.data(),
text.buffer.size(),
L"%.0f",
hMeasure);
break;
}
commonState.overlayBoxText.Access([&](OverlayBoxText& v) {
v = text;
});
d2dState.DrawTextBox(text.buffer.data(),
measureStringBufLen,
crossSymbolPos,
static_cast<float>(cursorPos.x),
static_cast<float>(cursorPos.y),
true,
window);
}