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<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Update project references across multiple projects to utilize `$(RepoRoot)` for paths, ensuring consistency and improving maintainability. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: N/A - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [x] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments This change affects the following projects: - `src/common/ManagedCsWin32/ManagedCsWin32.csproj` - `src/common/Common.Search/Common.Search.csproj` - `src/common/AllExperiments/AllExperiments.csproj` - `src/modules/peek/Peek.Common/Peek.Common.csproj` - `src/common/UITestAutomation/UITestAutomation.csproj` - `src/common/GPOWrapperProjection/GPOWrapperProjection.csproj` - `src/modules/powerrename/PowerRenameUITest/PowerRename.UITests.csproj` - `src/common/LanguageModelProvider/LanguageModelProvider.csproj` - `src/modules/Hosts/Hosts.Tests/HostsEditor.UnitTests.csproj` - `tools/StylesReportTool/StylesReportTool.vcxproj` - `src/common/interop/interop-tests/Common.Interop.UnitTests.csproj` - `tools/MonitorReportTool/MonitorReportTool.vcxproj` - `src/common/ManagedTelemetry/Telemetry/ManagedTelemetry.csproj` - `src/modules/peek/Peek.FilePreviewer/Peek.FilePreviewer.csproj` - `src/settings-ui/Settings.UI.Controls/Settings.UI.Controls.csproj` - `src/common/Themes/Themes.vcxproj` - `src/common/COMUtils/COMUtils.vcxproj` - `src/modules/cmdpal/Tests/Microsoft.CmdPal.UITests/Microsoft.CmdPal.UITests.csproj` - `src/modules/imageresizer/tests/ImageResizer.UnitTests.csproj` The changes were validated by running existing unit tests, which all passed successfully. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Executed all unit tests related to the modified projects, confirming that all tests passed without issues. ```
91 lines
4.6 KiB
XML
91 lines
4.6 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!-- Look at Directory.Build.props in root for common stuff as well -->
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<Import Project="$(RepoRoot)src\Common.Dotnet.CsWinRT.props" />
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<Import Project="$(RepoRoot)src\Common.SelfContained.props" />
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<PropertyGroup>
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<AssemblyTitle>PowerToys.FileLocksmith</AssemblyTitle>
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<AssemblyDescription>PowerToys File Locksmith</AssemblyDescription>
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<OutputType>WinExe</OutputType>
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<OutputPath>$(RepoRoot)$(Platform)\$(Configuration)\WinUI3Apps</OutputPath>
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<RootNamespace>PowerToys.FileLocksmithUI</RootNamespace>
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<AssemblyName>PowerToys.FileLocksmithUI</AssemblyName>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<UseWinUI>true</UseWinUI>
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<GenerateSatelliteAssembliesForCore>true</GenerateSatelliteAssembliesForCore>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<EnablePreviewMsixTooling>true</EnablePreviewMsixTooling>
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<WindowsPackageType>None</WindowsPackageType>
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<ApplicationIcon>Assets/FileLocksmith/Icon.ico</ApplicationIcon>
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<!-- MRT from windows app sdk will search for a pri file with the same name of the module before defaulting to resources.pri -->
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<ProjectPriFileName>PowerToys.FileLocksmithUI.pri</ProjectPriFileName>
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</PropertyGroup>
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<ItemGroup>
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<Page Remove="FileLocksmithXAML\App.xaml" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="FileLocksmithXAML\App.xaml" />
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</ItemGroup>
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<PropertyGroup>
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<NoWarn>0436</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Assets\FileLocksmith\Icon.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Remove="Assets\FileLocksmith\AppList.scale-100.png" />
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<None Remove="Assets\FileLocksmith\AppList.scale-125.png" />
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<None Remove="Assets\FileLocksmith\AppList.scale-150.png" />
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<None Remove="Assets\FileLocksmith\AppList.scale-200.png" />
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<None Remove="Assets\FileLocksmith\AppList.scale-400.png" />
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</ItemGroup>
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<!-- See https://learn.microsoft.com/windows/apps/develop/platform/csharp-winrt/net-projection-from-cppwinrt-component for more info -->
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<PropertyGroup>
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<CsWinRTIncludes>PowerToys.GPOWrapper;PowerToys.FileLocksmithLib.Interop</CsWinRTIncludes>
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<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
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<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="CommunityToolkit.WinUI.Controls.SettingsControls" />
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<PackageReference Include="CommunityToolkit.WinUI.Converters" />
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<PackageReference Include="CommunityToolkit.WinUI.Extensions" />
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<PackageReference Include="CommunityToolkit.Mvvm" />
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<PackageReference Include="Microsoft.WindowsAppSDK" />
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<PackageReference Include="Microsoft.Xaml.Behaviors.WinUI.Managed" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" />
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<PackageReference Include="System.Drawing.Common" />
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<PackageReference Include="WinUIEx" />
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<!-- This line forces the WebView2 version used by Windows App SDK to be the one we expect from Directory.Packages.props . -->
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<PackageReference Include="Microsoft.Web.WebView2" />
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<!-- HACK: CmdPal uses CommunityToolkit.Common directly. Align the version. -->
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<PackageReference Include="CommunityToolkit.Common" />
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<Manifest Include="$(ApplicationManifest)" />
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</ItemGroup>
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<!-- Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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Tools extension to be activated for this project even if the Windows App SDK Nuget
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package has not yet been restored -->
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<ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnablePreviewMsixTooling)'=='true'">
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<ProjectCapability Include="Msix" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Properties\" />
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</ItemGroup>
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<ItemGroup>
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<!-- HACK: Common.UI is referenced, even if it is not used, to force dll versions to be the same as in other projects that use it. It's still unclear why this is the case, but this is need for flattening the install directory. -->
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<ProjectReference Include="..\..\..\common\Common.UI\Common.UI.csproj" />
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<ProjectReference Include="..\..\..\common\GPOWrapper\GPOWrapper.vcxproj" />
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<ProjectReference Include="..\..\..\common\interop\PowerToys.Interop.vcxproj" />
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<ProjectReference Include="..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
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<ProjectReference Include="..\FileLocksmithLibInterop\FileLocksmithLibInterop.vcxproj" />
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</ItemGroup>
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</Project>
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