Files
PowerToys/src/modules/NewPlus/NewShellExtensionContextMenu.win10/pch.h
Josh Soref 74a1a6eca2 Upgrade to check-spelling v0.0.24 (#36235)
This upgrades to [v0.0.24](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.24).

A number of GitHub APIs are being turned off shortly, so you need to upgrade or various uncertain outcomes will occur.

There's a new accessibility forbidden pattern:

> Do not use `(click) here` links
> For more information, see:
> * https://www.w3.org/QA/Tips/noClickHere
> * https://webaim.org/techniques/hypertext/link_text
> * https://granicus.com/blog/why-click-here-links-are-bad/
> * https://heyoka.medium.com/dont-use-click-here-f32f445d1021
```pl
(?i)(?:>|\[)(?:(?:click |)here|link|(?:read |)more)(?:</|\]\()
```

There are some minor bugs that I'm aware of and which I've fixed since this release, but I don't expect to make another release this month.

I've added a pair of patterns for includes and pragmas. My argument is that the **compiler** will _generally_ tell you if you've misspelled an include and the **linker** will _generally_ tell you if you misspell a lib.

- There's a caveat here: If your include case-insensitively matches the referenced file (but doesn't properly match it), then unless you either use a case-sensitive file system (as opposed to case-preserving) or beg clang to warn, you won't notice when you make this specific mistake -- this matters in that a couple of Windows headers (e.g. Unknwn.h) have particular case and repositories don't tend to consistently/properly write them.
2024-12-06 10:33:08 -06:00

40 lines
837 B
C++

// Precompiled header file.
#pragma once
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOHELP
#define NOCOMM
// Windows and STL
#include <Shobjidl.h>
#include <shlwapi.h>
#include <shellapi.h>
#include <Windows.h>
#include <shlobj.h>
#include <vector>
#include <system_error>
#include <memory>
#include <iostream>
#include <atlbase.h>
#include <wrl.h>
#include <wrl/module.h>
#include <wrl/client.h>
#include <Unknwn.h>
using namespace Microsoft::WRL;
// PowerToys project common
#include <ProjectTelemetry.h>
#include <common/utils/resources.h>
#include <common/logger/logger.h>
#include <common/logger/logger_settings.h>
#include <common/utils/logger_helper.h>
#include <common/Themes/theme_helpers.h>
// New project specific
#include "dll_main.h"
#include "template_folder.h"
#include "settings.h"
#include "new_utilities.h"