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## Summary of the Pull Request This PR upgrades the `FuzzyStringMatcher` used in the Command Palette Extensions SDK with a focus on performance, memory efficiency, and improved matching behavior, while preserving compatibility with the existing API. This PR is a backwards compatible alternative to precomputed fuzzy matcher introduces in another PR. The new implementation is designed as a drop-in replacement. Any behavioral differences are intentional and primarily related to improved diacritic handling, scoring consistency, and correctness of highlight positions. Changes: - Keeps the existing public API intact and preserves behavior in nearly all cases. - Enables diacritics-insensitive matching by default, improving results across accented and non-English languages. - Significantly improves performance, with measured speedups in the range of ~5–20 times, depending on scenario and input size. - Reduces heap allocations to near zero by using stack allocation and pooled buffers instead of large per-match DP arrays. - Simplifies and optimizes matching logic: - Folds the haystack only once per match. - Uses rolling DP buffers instead of `O(query × target)` tables. - Replaces large match tables with a compact bitset when tracking highlight positions. - Improves consistency and correctness: - Normalizes path separators (`\` → `/`) during folding. - Avoids returning highlight positions for PinYin-only matches where no 1:1 mapping exists. - Introduces unit tests, including comparison tests against the legacy implementation to validate compatibility. <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #44066 <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
PowerToys Source Code
Code organization
The PowerToys are split into DLLs for each PowerToy module (modules folder), and an executable (runner folder) that loads and manages those DLLs.
The settings window is a separate executable, contained in settings-ui folder. It utilizes a WebView to display an HTML-based settings window.
The common contains code for a static library with helper functions, used by both the runner and the PowerToys modules.