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24 lines
883 B
C++
24 lines
883 B
C++
#pragma once
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <winrt/Windows.system.h>
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#include <winrt/windows.ui.xaml.hosting.h>
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#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
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#include <winrt/windows.ui.xaml.controls.h>
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#include <winrt/Windows.ui.xaml.media.h>
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#include <winrt/Windows.Foundation.Collections.h>
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#include "winrt/Windows.Foundation.h"
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#include "winrt/Windows.Foundation.Numerics.h"
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#include "winrt/Windows.UI.Xaml.Controls.Primitives.h"
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#include "winrt/Windows.UI.Text.h"
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#include "winrt/Windows.UI.Core.h"
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#include <stdlib.h>
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#include <ProjectTelemetry.h>
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using namespace winrt;
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using namespace Windows::UI;
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using namespace Windows::UI::Composition;
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using namespace Windows::UI::Xaml::Hosting;
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using namespace Windows::Foundation::Numerics;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls; |