Files
PowerToys/src/modules/powerdisplay/PowerDisplay.Lib/Drivers/NativeStructures/DisplayConfigSourceDeviceName.cs
Yu Leng f1e45faee6 Refactor native structs into individual files, PascalCase
Split NativeStructures.cs into one file per struct, renaming all native structs to PascalCase for C# idioms. Updated all usages and P/Invoke signatures to match new names. Renamed GWL_WNDPROC to GwlWndproc for consistency. No functional changes; improves code organization and maintainability.
2025-12-26 17:25:03 +08:00

34 lines
1.0 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
namespace PowerDisplay.Common.Drivers
{
/// <summary>
/// Display configuration source device name - contains GDI device name (e.g., "\\.\DISPLAY1")
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public unsafe struct DisplayConfigSourceDeviceName
{
public DisplayConfigDeviceInfoHeader Header;
/// <summary>
/// GDI device name - fixed buffer for 32 wide characters (CCHDEVICENAME)
/// </summary>
public fixed ushort ViewGdiDeviceName[32];
/// <summary>
/// Helper method to get GDI device name as string
/// </summary>
public readonly string GetViewGdiDeviceName()
{
fixed (ushort* ptr = ViewGdiDeviceName)
{
return new string((char*)ptr);
}
}
}
}