Files
PowerToys/src/modules/launcher/Plugins/Microsoft.PowerToys.Run.Plugin.WindowsSettings/Properties/Resources.Designer.cs
Heiko 2bfc62d9a5 [PT Run] [WindowsSettings plugin] Translation improvements and LocProject.json (#13078)
* TranslationHelper: Update/add if conditions

* Resource strings: Update <ControlPanel>

* Creating <LocProject.json>
2021-09-06 18:17:20 +01:00

3934 lines
128 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Microsoft.PowerToys.Run.Plugin.WindowsSettings.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.PowerToys.Run.Plugin.WindowsSettings.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
internal static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to access.cpl.
/// </summary>
internal static string access_cpl {
get {
return ResourceManager.GetString("access.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Accessibility Options.
/// </summary>
internal static string AccessibilityOptions {
get {
return ResourceManager.GetString("AccessibilityOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Accessory apps.
/// </summary>
internal static string AccessoryApps {
get {
return ResourceManager.GetString("AccessoryApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Access work or school.
/// </summary>
internal static string AccessWorkOrSchool {
get {
return ResourceManager.GetString("AccessWorkOrSchool", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Account info.
/// </summary>
internal static string AccountInfo {
get {
return ResourceManager.GetString("AccountInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Accounts.
/// </summary>
internal static string Accounts {
get {
return ResourceManager.GetString("Accounts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Action Center.
/// </summary>
internal static string ActionCenter {
get {
return ResourceManager.GetString("ActionCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Activation.
/// </summary>
internal static string Activation {
get {
return ResourceManager.GetString("Activation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Activity history.
/// </summary>
internal static string ActivityHistory {
get {
return ResourceManager.GetString("ActivityHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Hardware.
/// </summary>
internal static string AddHardware {
get {
return ResourceManager.GetString("AddHardware", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add/Remove Programs.
/// </summary>
internal static string AddRemovePrograms {
get {
return ResourceManager.GetString("AddRemovePrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add your phone.
/// </summary>
internal static string AddYourPhone {
get {
return ResourceManager.GetString("AddYourPhone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Administrative Tools.
/// </summary>
internal static string AdministrativeTools {
get {
return ResourceManager.GetString("AdministrativeTools", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Advanced display settings.
/// </summary>
internal static string AdvancedDisplaySettings {
get {
return ResourceManager.GetString("AdvancedDisplaySettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Advanced graphics.
/// </summary>
internal static string AdvancedGraphics {
get {
return ResourceManager.GetString("AdvancedGraphics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Advertising ID.
/// </summary>
internal static string AdvertisingId {
get {
return ResourceManager.GetString("AdvertisingId", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Airplane mode.
/// </summary>
internal static string AirplaneMode {
get {
return ResourceManager.GetString("AirplaneMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alt+Tab.
/// </summary>
internal static string AltAndTab {
get {
return ResourceManager.GetString("AltAndTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alternative names.
/// </summary>
internal static string AlternativeName {
get {
return ResourceManager.GetString("AlternativeName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Animations.
/// </summary>
internal static string Animations {
get {
return ResourceManager.GetString("Animations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to App color.
/// </summary>
internal static string AppColor {
get {
return ResourceManager.GetString("AppColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Control Panel.
/// </summary>
internal static string AppControlPanel {
get {
return ResourceManager.GetString("AppControlPanel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to App diagnostics.
/// </summary>
internal static string AppDiagnostics {
get {
return ResourceManager.GetString("AppDiagnostics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to App features.
/// </summary>
internal static string AppFeatures {
get {
return ResourceManager.GetString("AppFeatures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to App.
/// </summary>
internal static string Application {
get {
return ResourceManager.GetString("Application", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apps and Features.
/// </summary>
internal static string AppsAndFeatures {
get {
return ResourceManager.GetString("AppsAndFeatures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System settings.
/// </summary>
internal static string AppSettingsApp {
get {
return ResourceManager.GetString("AppSettingsApp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apps for websites.
/// </summary>
internal static string AppsForWebsites {
get {
return ResourceManager.GetString("AppsForWebsites", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to App volume and device preferences.
/// </summary>
internal static string AppVolumeAndDevicePreferences {
get {
return ResourceManager.GetString("AppVolumeAndDevicePreferences", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to appwiz.cpl.
/// </summary>
internal static string appwiz_cpl {
get {
return ResourceManager.GetString("appwiz.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Area.
/// </summary>
internal static string Area {
get {
return ResourceManager.GetString("Area", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Accounts.
/// </summary>
internal static string AreaAccounts {
get {
return ResourceManager.GetString("AreaAccounts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Administrative Tools.
/// </summary>
internal static string AreaAdministrativeTools {
get {
return ResourceManager.GetString("AreaAdministrativeTools", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Appearance and Personalization.
/// </summary>
internal static string AreaAppearanceAndPersonalization {
get {
return ResourceManager.GetString("AreaAppearanceAndPersonalization", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apps.
/// </summary>
internal static string AreaApps {
get {
return ResourceManager.GetString("AreaApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clock and Region.
/// </summary>
internal static string AreaClockAndRegion {
get {
return ResourceManager.GetString("AreaClockAndRegion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cortana.
/// </summary>
internal static string AreaCortana {
get {
return ResourceManager.GetString("AreaCortana", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Devices.
/// </summary>
internal static string AreaDevices {
get {
return ResourceManager.GetString("AreaDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ease of access.
/// </summary>
internal static string AreaEaseOfAccess {
get {
return ResourceManager.GetString("AreaEaseOfAccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Extras.
/// </summary>
internal static string AreaExtras {
get {
return ResourceManager.GetString("AreaExtras", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gaming.
/// </summary>
internal static string AreaGaming {
get {
return ResourceManager.GetString("AreaGaming", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hardware and Sound.
/// </summary>
internal static string AreaHardwareAndSound {
get {
return ResourceManager.GetString("AreaHardwareAndSound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Home page.
/// </summary>
internal static string AreaHomePage {
get {
return ResourceManager.GetString("AreaHomePage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mixed reality.
/// </summary>
internal static string AreaMixedReality {
get {
return ResourceManager.GetString("AreaMixedReality", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network and Internet.
/// </summary>
internal static string AreaNetworkAndInternet {
get {
return ResourceManager.GetString("AreaNetworkAndInternet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Personalization.
/// </summary>
internal static string AreaPersonalization {
get {
return ResourceManager.GetString("AreaPersonalization", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone.
/// </summary>
internal static string AreaPhone {
get {
return ResourceManager.GetString("AreaPhone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Privacy.
/// </summary>
internal static string AreaPrivacy {
get {
return ResourceManager.GetString("AreaPrivacy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Programs.
/// </summary>
internal static string AreaPrograms {
get {
return ResourceManager.GetString("AreaPrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SurfaceHub.
/// </summary>
internal static string AreaSurfaceHub {
get {
return ResourceManager.GetString("AreaSurfaceHub", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System.
/// </summary>
internal static string AreaSystem {
get {
return ResourceManager.GetString("AreaSystem", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System and Security.
/// </summary>
internal static string AreaSystemAndSecurity {
get {
return ResourceManager.GetString("AreaSystemAndSecurity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Time and language.
/// </summary>
internal static string AreaTimeAndLanguage {
get {
return ResourceManager.GetString("AreaTimeAndLanguage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update and security.
/// </summary>
internal static string AreaUpdateAndSecurity {
get {
return ResourceManager.GetString("AreaUpdateAndSecurity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User accounts.
/// </summary>
internal static string AreaUserAccounts {
get {
return ResourceManager.GetString("AreaUserAccounts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned access.
/// </summary>
internal static string AssignedAccess {
get {
return ResourceManager.GetString("AssignedAccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio.
/// </summary>
internal static string Audio {
get {
return ResourceManager.GetString("Audio", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio alerts.
/// </summary>
internal static string AudioAlerts {
get {
return ResourceManager.GetString("AudioAlerts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio and speech.
/// </summary>
internal static string AudioAndSpeech {
get {
return ResourceManager.GetString("AudioAndSpeech", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Automatic file downloads.
/// </summary>
internal static string AutomaticFileDownloads {
get {
return ResourceManager.GetString("AutomaticFileDownloads", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to AutoPlay.
/// </summary>
internal static string AutoPlay {
get {
return ResourceManager.GetString("AutoPlay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Background.
/// </summary>
internal static string Background {
get {
return ResourceManager.GetString("Background", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Background Apps.
/// </summary>
internal static string BackgroundApps {
get {
return ResourceManager.GetString("BackgroundApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup.
/// </summary>
internal static string Backup {
get {
return ResourceManager.GetString("Backup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup and Restore.
/// </summary>
internal static string BackupAndRestore {
get {
return ResourceManager.GetString("BackupAndRestore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Battery Saver.
/// </summary>
internal static string BatterySaver {
get {
return ResourceManager.GetString("BatterySaver", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Battery Saver settings.
/// </summary>
internal static string BatterySaverSettings {
get {
return ResourceManager.GetString("BatterySaverSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Battery saver usage details.
/// </summary>
internal static string BatterySaverUsageDetails {
get {
return ResourceManager.GetString("BatterySaverUsageDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Battery use.
/// </summary>
internal static string BatteryUse {
get {
return ResourceManager.GetString("BatteryUse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Biometric Devices.
/// </summary>
internal static string BiometricDevices {
get {
return ResourceManager.GetString("BiometricDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to BitLocker Drive Encryption.
/// </summary>
internal static string BitLockerDriveEncryption {
get {
return ResourceManager.GetString("BitLockerDriveEncryption", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Blue light.
/// </summary>
internal static string BlueLight {
get {
return ResourceManager.GetString("BlueLight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bluetooth.
/// </summary>
internal static string Bluetooth {
get {
return ResourceManager.GetString("Bluetooth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bluetooth devices.
/// </summary>
internal static string BluetoothDevices {
get {
return ResourceManager.GetString("BluetoothDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Blue-yellow.
/// </summary>
internal static string BlueYellow {
get {
return ResourceManager.GetString("BlueYellow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bopomofo IME.
/// </summary>
internal static string BopomofoIme {
get {
return ResourceManager.GetString("BopomofoIme", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to bpmf.
/// </summary>
internal static string bpmf {
get {
return ResourceManager.GetString("bpmf", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Broadcasting.
/// </summary>
internal static string Broadcasting {
get {
return ResourceManager.GetString("Broadcasting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Calendar.
/// </summary>
internal static string Calendar {
get {
return ResourceManager.GetString("Calendar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Call history.
/// </summary>
internal static string CallHistory {
get {
return ResourceManager.GetString("CallHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to calling.
/// </summary>
internal static string calling {
get {
return ResourceManager.GetString("calling", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Camera.
/// </summary>
internal static string Camera {
get {
return ResourceManager.GetString("Camera", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cangjie IME.
/// </summary>
internal static string CangjieIme {
get {
return ResourceManager.GetString("CangjieIme", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Caps Lock.
/// </summary>
internal static string CapsLock {
get {
return ResourceManager.GetString("CapsLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cellular and SIM.
/// </summary>
internal static string CellularAndSim {
get {
return ResourceManager.GetString("CellularAndSim", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Choose which folders appear on Start.
/// </summary>
internal static string ChooseWhichFoldersAppearOnStart {
get {
return ResourceManager.GetString("ChooseWhichFoldersAppearOnStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Client service for NetWare.
/// </summary>
internal static string ClientServiceForNetWare {
get {
return ResourceManager.GetString("ClientServiceForNetWare", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clipboard.
/// </summary>
internal static string Clipboard {
get {
return ResourceManager.GetString("Clipboard", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Closed captions.
/// </summary>
internal static string ClosedCaptions {
get {
return ResourceManager.GetString("ClosedCaptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color filters.
/// </summary>
internal static string ColorFilters {
get {
return ResourceManager.GetString("ColorFilters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color management.
/// </summary>
internal static string ColorManagement {
get {
return ResourceManager.GetString("ColorManagement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Colors.
/// </summary>
internal static string Colors {
get {
return ResourceManager.GetString("Colors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Command.
/// </summary>
internal static string Command {
get {
return ResourceManager.GetString("Command", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connected Devices.
/// </summary>
internal static string ConnectedDevices {
get {
return ResourceManager.GetString("ConnectedDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Contacts.
/// </summary>
internal static string Contacts {
get {
return ResourceManager.GetString("Contacts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Copy command.
/// </summary>
internal static string CopyCommand {
get {
return ResourceManager.GetString("CopyCommand", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Core Isolation.
/// </summary>
internal static string CoreIsolation {
get {
return ResourceManager.GetString("CoreIsolation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cortana.
/// </summary>
internal static string Cortana {
get {
return ResourceManager.GetString("Cortana", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cortana across my devices.
/// </summary>
internal static string CortanaAcrossMyDevices {
get {
return ResourceManager.GetString("CortanaAcrossMyDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cortana - Language.
/// </summary>
internal static string CortanaLanguage {
get {
return ResourceManager.GetString("CortanaLanguage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Credential manager.
/// </summary>
internal static string CredentialManager {
get {
return ResourceManager.GetString("CredentialManager", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Crossdevice.
/// </summary>
internal static string Crossdevice {
get {
return ResourceManager.GetString("Crossdevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom devices.
/// </summary>
internal static string CustomDevices {
get {
return ResourceManager.GetString("CustomDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dark color.
/// </summary>
internal static string DarkColor {
get {
return ResourceManager.GetString("DarkColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dark mode.
/// </summary>
internal static string DarkMode {
get {
return ResourceManager.GetString("DarkMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Data usage.
/// </summary>
internal static string DataUsage {
get {
return ResourceManager.GetString("DataUsage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Date and time.
/// </summary>
internal static string DateAndTime {
get {
return ResourceManager.GetString("DateAndTime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default apps.
/// </summary>
internal static string DefaultApps {
get {
return ResourceManager.GetString("DefaultApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default camera.
/// </summary>
internal static string DefaultCamera {
get {
return ResourceManager.GetString("DefaultCamera", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default location.
/// </summary>
internal static string DefaultLocation {
get {
return ResourceManager.GetString("DefaultLocation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default programs.
/// </summary>
internal static string DefaultPrograms {
get {
return ResourceManager.GetString("DefaultPrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default Save Locations.
/// </summary>
internal static string DefaultSaveLocations {
get {
return ResourceManager.GetString("DefaultSaveLocations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delivery Optimization.
/// </summary>
internal static string DeliveryOptimization {
get {
return ResourceManager.GetString("DeliveryOptimization", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to desk.cpl.
/// </summary>
internal static string desk_cpl {
get {
return ResourceManager.GetString("desk.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Desktop themes.
/// </summary>
internal static string DesktopThemes {
get {
return ResourceManager.GetString("DesktopThemes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to deuteranopia.
/// </summary>
internal static string deuteranopia {
get {
return ResourceManager.GetString("deuteranopia", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Device manager.
/// </summary>
internal static string DeviceManager {
get {
return ResourceManager.GetString("DeviceManager", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Devices and printers.
/// </summary>
internal static string DevicesAndPrinters {
get {
return ResourceManager.GetString("DevicesAndPrinters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DHCP.
/// </summary>
internal static string Dhcp {
get {
return ResourceManager.GetString("Dhcp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dial-up.
/// </summary>
internal static string DialUp {
get {
return ResourceManager.GetString("DialUp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Direct access.
/// </summary>
internal static string DirectAccess {
get {
return ResourceManager.GetString("DirectAccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Direct open your phone.
/// </summary>
internal static string DirectOpenYourPhone {
get {
return ResourceManager.GetString("DirectOpenYourPhone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display.
/// </summary>
internal static string Display {
get {
return ResourceManager.GetString("Display", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display properties.
/// </summary>
internal static string DisplayProperties {
get {
return ResourceManager.GetString("DisplayProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to DNS.
/// </summary>
internal static string DNS {
get {
return ResourceManager.GetString("DNS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Documents.
/// </summary>
internal static string Documents {
get {
return ResourceManager.GetString("Documents", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicating my display.
/// </summary>
internal static string DuplicatingMyDisplay {
get {
return ResourceManager.GetString("DuplicatingMyDisplay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to During these hours.
/// </summary>
internal static string DuringTheseHours {
get {
return ResourceManager.GetString("DuringTheseHours", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ease of access center.
/// </summary>
internal static string EaseOfAccessCenter {
get {
return ResourceManager.GetString("EaseOfAccessCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edition.
/// </summary>
internal static string Edition {
get {
return ResourceManager.GetString("Edition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email.
/// </summary>
internal static string Email {
get {
return ResourceManager.GetString("Email", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email and app accounts.
/// </summary>
internal static string EmailAndAppAccounts {
get {
return ResourceManager.GetString("EmailAndAppAccounts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Encryption.
/// </summary>
internal static string Encryption {
get {
return ResourceManager.GetString("Encryption", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Environment.
/// </summary>
internal static string Environment {
get {
return ResourceManager.GetString("Environment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ethernet.
/// </summary>
internal static string Ethernet {
get {
return ResourceManager.GetString("Ethernet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exploit Protection.
/// </summary>
internal static string ExploitProtection {
get {
return ResourceManager.GetString("ExploitProtection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Extras.
/// </summary>
internal static string Extras {
get {
return ResourceManager.GetString("Extras", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Eye control.
/// </summary>
internal static string EyeControl {
get {
return ResourceManager.GetString("EyeControl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Eye tracker.
/// </summary>
internal static string EyeTracker {
get {
return ResourceManager.GetString("EyeTracker", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Family and other people.
/// </summary>
internal static string FamilyAndOtherPeople {
get {
return ResourceManager.GetString("FamilyAndOtherPeople", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Feedback and diagnostics.
/// </summary>
internal static string FeedbackAndDiagnostics {
get {
return ResourceManager.GetString("FeedbackAndDiagnostics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File system.
/// </summary>
internal static string FileSystem {
get {
return ResourceManager.GetString("FileSystem", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to FindFast.
/// </summary>
internal static string FindFast {
get {
return ResourceManager.GetString("FindFast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to findfast.cpl.
/// </summary>
internal static string findfast_cpl {
get {
return ResourceManager.GetString("findfast.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Find My Device.
/// </summary>
internal static string FindMyDevice {
get {
return ResourceManager.GetString("FindMyDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Firewall.
/// </summary>
internal static string Firewall {
get {
return ResourceManager.GetString("Firewall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Focus assist - Quiet hours.
/// </summary>
internal static string FocusAssistQuietHours {
get {
return ResourceManager.GetString("FocusAssistQuietHours", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Focus assist - Quiet moments.
/// </summary>
internal static string FocusAssistQuietMoments {
get {
return ResourceManager.GetString("FocusAssistQuietMoments", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Folder options.
/// </summary>
internal static string FolderOptions {
get {
return ResourceManager.GetString("FolderOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fonts.
/// </summary>
internal static string Fonts {
get {
return ResourceManager.GetString("Fonts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to For developers.
/// </summary>
internal static string ForDevelopers {
get {
return ResourceManager.GetString("ForDevelopers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Game bar.
/// </summary>
internal static string GameBar {
get {
return ResourceManager.GetString("GameBar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Game controllers.
/// </summary>
internal static string GameControllers {
get {
return ResourceManager.GetString("GameControllers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Game DVR.
/// </summary>
internal static string GameDvr {
get {
return ResourceManager.GetString("GameDvr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Game Mode.
/// </summary>
internal static string GameMode {
get {
return ResourceManager.GetString("GameMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gateway.
/// </summary>
internal static string Gateway {
get {
return ResourceManager.GetString("Gateway", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to General.
/// </summary>
internal static string General {
get {
return ResourceManager.GetString("General", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Get programs.
/// </summary>
internal static string GetPrograms {
get {
return ResourceManager.GetString("GetPrograms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Getting started.
/// </summary>
internal static string GettingStarted {
get {
return ResourceManager.GetString("GettingStarted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Glance.
/// </summary>
internal static string Glance {
get {
return ResourceManager.GetString("Glance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Graphics settings.
/// </summary>
internal static string GraphicsSettings {
get {
return ResourceManager.GetString("GraphicsSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Grayscale.
/// </summary>
internal static string Grayscale {
get {
return ResourceManager.GetString("Grayscale", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Green week.
/// </summary>
internal static string GreenWeek {
get {
return ResourceManager.GetString("GreenWeek", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Headset display.
/// </summary>
internal static string HeadsetDisplay {
get {
return ResourceManager.GetString("HeadsetDisplay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to High contrast.
/// </summary>
internal static string HighContrast {
get {
return ResourceManager.GetString("HighContrast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Holographic audio.
/// </summary>
internal static string HolographicAudio {
get {
return ResourceManager.GetString("HolographicAudio", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Holographic Environment.
/// </summary>
internal static string HolographicEnvironment {
get {
return ResourceManager.GetString("HolographicEnvironment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Holographic Headset.
/// </summary>
internal static string HolographicHeadset {
get {
return ResourceManager.GetString("HolographicHeadset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Holographic Management.
/// </summary>
internal static string HolographicManagement {
get {
return ResourceManager.GetString("HolographicManagement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Home group.
/// </summary>
internal static string HomeGroup {
get {
return ResourceManager.GetString("HomeGroup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ID.
/// </summary>
internal static string Id {
get {
return ResourceManager.GetString("Id", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Image.
/// </summary>
internal static string Image {
get {
return ResourceManager.GetString("Image", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Indexing options.
/// </summary>
internal static string IndexingOptions {
get {
return ResourceManager.GetString("IndexingOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to inetcpl.cpl.
/// </summary>
internal static string inetcpl_cpl {
get {
return ResourceManager.GetString("inetcpl.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Infrared.
/// </summary>
internal static string Infrared {
get {
return ResourceManager.GetString("Infrared", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Inking and typing.
/// </summary>
internal static string InkingAndTyping {
get {
return ResourceManager.GetString("InkingAndTyping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Internet options.
/// </summary>
internal static string InternetOptions {
get {
return ResourceManager.GetString("InternetOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to intl.cpl.
/// </summary>
internal static string intl_cpl {
get {
return ResourceManager.GetString("intl.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Inverted colors.
/// </summary>
internal static string InvertedColors {
get {
return ResourceManager.GetString("InvertedColors", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IP.
/// </summary>
internal static string Ip {
get {
return ResourceManager.GetString("Ip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Isolated Browsing.
/// </summary>
internal static string IsolatedBrowsing {
get {
return ResourceManager.GetString("IsolatedBrowsing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Japan IME settings.
/// </summary>
internal static string JapanImeSettings {
get {
return ResourceManager.GetString("JapanImeSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to joy.cpl.
/// </summary>
internal static string joy_cpl {
get {
return ResourceManager.GetString("joy.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Joystick properties.
/// </summary>
internal static string JoystickProperties {
get {
return ResourceManager.GetString("JoystickProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to jpnime.
/// </summary>
internal static string jpnime {
get {
return ResourceManager.GetString("jpnime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Keyboard.
/// </summary>
internal static string Keyboard {
get {
return ResourceManager.GetString("Keyboard", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Keypad.
/// </summary>
internal static string Keypad {
get {
return ResourceManager.GetString("Keypad", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Keys.
/// </summary>
internal static string Keys {
get {
return ResourceManager.GetString("Keys", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Language.
/// </summary>
internal static string Language {
get {
return ResourceManager.GetString("Language", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Light color.
/// </summary>
internal static string LightColor {
get {
return ResourceManager.GetString("LightColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Light mode.
/// </summary>
internal static string LightMode {
get {
return ResourceManager.GetString("LightMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Location.
/// </summary>
internal static string Location {
get {
return ResourceManager.GetString("Location", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock screen.
/// </summary>
internal static string LockScreen {
get {
return ResourceManager.GetString("LockScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Magnifier.
/// </summary>
internal static string Magnifier {
get {
return ResourceManager.GetString("Magnifier", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mail - Microsoft Exchange or Windows Messaging.
/// </summary>
internal static string MailMicrosoftExchangeOrWindowsMessaging {
get {
return ResourceManager.GetString("MailMicrosoftExchangeOrWindowsMessaging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to main.cpl.
/// </summary>
internal static string main_cpl {
get {
return ResourceManager.GetString("main.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manage known networks.
/// </summary>
internal static string ManageKnownNetworks {
get {
return ResourceManager.GetString("ManageKnownNetworks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manage optional features.
/// </summary>
internal static string ManageOptionalFeatures {
get {
return ResourceManager.GetString("ManageOptionalFeatures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Messaging.
/// </summary>
internal static string Messaging {
get {
return ResourceManager.GetString("Messaging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Metered connection.
/// </summary>
internal static string MeteredConnection {
get {
return ResourceManager.GetString("MeteredConnection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Microphone.
/// </summary>
internal static string Microphone {
get {
return ResourceManager.GetString("Microphone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Microsoft Mail Post Office.
/// </summary>
internal static string MicrosoftMailPostOffice {
get {
return ResourceManager.GetString("MicrosoftMailPostOffice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to mlcfg32.cpl.
/// </summary>
internal static string mlcfg32_cpl {
get {
return ResourceManager.GetString("mlcfg32.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to mmsys.cpl.
/// </summary>
internal static string mmsys_cpl {
get {
return ResourceManager.GetString("mmsys.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mobile devices.
/// </summary>
internal static string MobileDevices {
get {
return ResourceManager.GetString("MobileDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mobile hotspot.
/// </summary>
internal static string MobileHotspot {
get {
return ResourceManager.GetString("MobileHotspot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to modem.cpl.
/// </summary>
internal static string modem_cpl {
get {
return ResourceManager.GetString("modem.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mono.
/// </summary>
internal static string Mono {
get {
return ResourceManager.GetString("Mono", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to More details.
/// </summary>
internal static string MoreDetails {
get {
return ResourceManager.GetString("MoreDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Motion.
/// </summary>
internal static string Motion {
get {
return ResourceManager.GetString("Motion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mouse.
/// </summary>
internal static string Mouse {
get {
return ResourceManager.GetString("Mouse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mouse and touchpad.
/// </summary>
internal static string MouseAndTouchpad {
get {
return ResourceManager.GetString("MouseAndTouchpad", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mouse, Fonts, Keyboard, and Printers properties.
/// </summary>
internal static string MouseFontsKeyboardAndPrintersProperties {
get {
return ResourceManager.GetString("MouseFontsKeyboardAndPrintersProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mouse pointer.
/// </summary>
internal static string MousePointer {
get {
return ResourceManager.GetString("MousePointer", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multimedia properties.
/// </summary>
internal static string MultimediaProperties {
get {
return ResourceManager.GetString("MultimediaProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multitasking.
/// </summary>
internal static string Multitasking {
get {
return ResourceManager.GetString("Multitasking", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Narrator.
/// </summary>
internal static string Narrator {
get {
return ResourceManager.GetString("Narrator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Navigation bar.
/// </summary>
internal static string NavigationBar {
get {
return ResourceManager.GetString("NavigationBar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to netcpl.cpl.
/// </summary>
internal static string netcpl_cpl {
get {
return ResourceManager.GetString("netcpl.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to netsetup.cpl.
/// </summary>
internal static string netsetup_cpl {
get {
return ResourceManager.GetString("netsetup.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network.
/// </summary>
internal static string Network {
get {
return ResourceManager.GetString("Network", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network and sharing center.
/// </summary>
internal static string NetworkAndSharingCenter {
get {
return ResourceManager.GetString("NetworkAndSharingCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network connection.
/// </summary>
internal static string NetworkConnection {
get {
return ResourceManager.GetString("NetworkConnection", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network properties.
/// </summary>
internal static string NetworkProperties {
get {
return ResourceManager.GetString("NetworkProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network Setup Wizard.
/// </summary>
internal static string NetworkSetupWizard {
get {
return ResourceManager.GetString("NetworkSetupWizard", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Network status.
/// </summary>
internal static string NetworkStatus {
get {
return ResourceManager.GetString("NetworkStatus", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to NFC.
/// </summary>
internal static string NFC {
get {
return ResourceManager.GetString("NFC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to NFC Transactions.
/// </summary>
internal static string NFCTransactions {
get {
return ResourceManager.GetString("NFCTransactions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Night light.
/// </summary>
internal static string NightLight {
get {
return ResourceManager.GetString("NightLight", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Night light settings.
/// </summary>
internal static string NightLightSettings {
get {
return ResourceManager.GetString("NightLightSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Note.
/// </summary>
internal static string Note {
get {
return ResourceManager.GetString("Note", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available when you have connected a mobile device to your device..
/// </summary>
internal static string NoteAddYourPhone {
get {
return ResourceManager.GetString("NoteAddYourPhone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available on devices that support advanced graphics options..
/// </summary>
internal static string NoteAdvancedGraphics {
get {
return ResourceManager.GetString("NoteAdvancedGraphics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available on devices that have a battery, such as a tablet..
/// </summary>
internal static string NoteBattery {
get {
return ResourceManager.GetString("NoteBattery", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Deprecated in Windows 10, version 1809 (build 17763) and later..
/// </summary>
internal static string NoteDeprecated17763 {
get {
return ResourceManager.GetString("NoteDeprecated17763", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if Dial is paired..
/// </summary>
internal static string NoteDialPaired {
get {
return ResourceManager.GetString("NoteDialPaired", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if DirectAccess is enabled..
/// </summary>
internal static string NoteDirectAccess {
get {
return ResourceManager.GetString("NoteDirectAccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available on devices that support advanced display options..
/// </summary>
internal static string NoteDisplayGraphics {
get {
return ResourceManager.GetString("NoteDisplayGraphics", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only present if user is enrolled in WIP..
/// </summary>
internal static string NoteEnrolledWIP {
get {
return ResourceManager.GetString("NoteEnrolledWIP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Requires eyetracker hardware..
/// </summary>
internal static string NoteEyetrackerHardware {
get {
return ResourceManager.GetString("NoteEyetrackerHardware", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available if the Microsoft Japan input method editor is installed..
/// </summary>
internal static string NoteImeJapan {
get {
return ResourceManager.GetString("NoteImeJapan", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available if the Microsoft Pinyin input method editor is installed..
/// </summary>
internal static string NoteImePinyin {
get {
return ResourceManager.GetString("NoteImePinyin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available if the Microsoft Wubi input method editor is installed..
/// </summary>
internal static string NoteImeWubi {
get {
return ResourceManager.GetString("NoteImeWubi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if the Mixed Reality Portal app is installed..
/// </summary>
internal static string NoteMixedReality {
get {
return ResourceManager.GetString("NoteMixedReality", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available on mobile and if the enterprise has deployed a provisioning package..
/// </summary>
internal static string NoteMobileProvisioning {
get {
return ResourceManager.GetString("NoteMobileProvisioning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Added in Windows 10, version 1903 (build 18362)..
/// </summary>
internal static string NoteSince18362 {
get {
return ResourceManager.GetString("NoteSince18362", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Added in Windows 10, version 2004 (build 19041)..
/// </summary>
internal static string NoteSince19041 {
get {
return ResourceManager.GetString("NoteSince19041", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if &quot;settings apps&quot; are installed, for example, by a 3rd party..
/// </summary>
internal static string NoteThirdParty {
get {
return ResourceManager.GetString("NoteThirdParty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if touchpad hardware is present..
/// </summary>
internal static string NoteTouchpad {
get {
return ResourceManager.GetString("NoteTouchpad", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if the device has a Wi-Fi adapter..
/// </summary>
internal static string NoteWiFiAdapter {
get {
return ResourceManager.GetString("NoteWiFiAdapter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Device must be Windows Anywhere-capable..
/// </summary>
internal static string NoteWindowsAnywhere {
get {
return ResourceManager.GetString("NoteWindowsAnywhere", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only available if enterprise has deployed a provisioning package..
/// </summary>
internal static string NoteWorkplaceProvisioning {
get {
return ResourceManager.GetString("NoteWorkplaceProvisioning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Notifications.
/// </summary>
internal static string Notifications {
get {
return ResourceManager.GetString("Notifications", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Notifications and actions.
/// </summary>
internal static string NotificationsAndActions {
get {
return ResourceManager.GetString("NotificationsAndActions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Num Lock.
/// </summary>
internal static string NumLock {
get {
return ResourceManager.GetString("NumLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to nwc.cpl.
/// </summary>
internal static string nwc_cpl {
get {
return ResourceManager.GetString("nwc.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to odbccp32.cpl.
/// </summary>
internal static string odbccp32_cpl {
get {
return ResourceManager.GetString("odbccp32.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ODBC Data Source Administrator (32-bit).
/// </summary>
internal static string OdbcDataSourceAdministrator32Bit {
get {
return ResourceManager.GetString("OdbcDataSourceAdministrator32Bit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ODBC Data Source Administrator (64-bit).
/// </summary>
internal static string OdbcDataSourceAdministrator64Bit {
get {
return ResourceManager.GetString("OdbcDataSourceAdministrator64Bit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Offline files.
/// </summary>
internal static string OfflineFiles {
get {
return ResourceManager.GetString("OfflineFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Offline Maps.
/// </summary>
internal static string OfflineMaps {
get {
return ResourceManager.GetString("OfflineMaps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Offline Maps - Download maps.
/// </summary>
internal static string OfflineMapsDownloadMaps {
get {
return ResourceManager.GetString("OfflineMapsDownloadMaps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to On-Screen.
/// </summary>
internal static string OnScreen {
get {
return ResourceManager.GetString("OnScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OS.
/// </summary>
internal static string Os {
get {
return ResourceManager.GetString("Os", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other devices.
/// </summary>
internal static string OtherDevices {
get {
return ResourceManager.GetString("OtherDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other options.
/// </summary>
internal static string OtherOptions {
get {
return ResourceManager.GetString("OtherOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Other users.
/// </summary>
internal static string OtherUsers {
get {
return ResourceManager.GetString("OtherUsers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Parental controls.
/// </summary>
internal static string ParentalControls {
get {
return ResourceManager.GetString("ParentalControls", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
internal static string Password {
get {
return ResourceManager.GetString("Password", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to password.cpl.
/// </summary>
internal static string password_cpl {
get {
return ResourceManager.GetString("password.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password properties.
/// </summary>
internal static string PasswordProperties {
get {
return ResourceManager.GetString("PasswordProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pen and input devices.
/// </summary>
internal static string PenAndInputDevices {
get {
return ResourceManager.GetString("PenAndInputDevices", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pen and touch.
/// </summary>
internal static string PenAndTouch {
get {
return ResourceManager.GetString("PenAndTouch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pen and Windows Ink.
/// </summary>
internal static string PenAndWindowsInk {
get {
return ResourceManager.GetString("PenAndWindowsInk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to People Near Me.
/// </summary>
internal static string PeopleNearMe {
get {
return ResourceManager.GetString("PeopleNearMe", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Performance information and tools.
/// </summary>
internal static string PerformanceInformationAndTools {
get {
return ResourceManager.GetString("PerformanceInformationAndTools", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Permissions and history.
/// </summary>
internal static string PermissionsAndHistory {
get {
return ResourceManager.GetString("PermissionsAndHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Personalization (category).
/// </summary>
internal static string PersonalizationCategory {
get {
return ResourceManager.GetString("PersonalizationCategory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone.
/// </summary>
internal static string Phone {
get {
return ResourceManager.GetString("Phone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone and modem.
/// </summary>
internal static string PhoneAndModem {
get {
return ResourceManager.GetString("PhoneAndModem", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone and modem - Options.
/// </summary>
internal static string PhoneAndModemOptions {
get {
return ResourceManager.GetString("PhoneAndModemOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone calls.
/// </summary>
internal static string PhoneCalls {
get {
return ResourceManager.GetString("PhoneCalls", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone - Default apps.
/// </summary>
internal static string PhoneDefaultApps {
get {
return ResourceManager.GetString("PhoneDefaultApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Picture.
/// </summary>
internal static string Picture {
get {
return ResourceManager.GetString("Picture", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pictures.
/// </summary>
internal static string Pictures {
get {
return ResourceManager.GetString("Pictures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pinyin IME settings.
/// </summary>
internal static string PinyinImeSettings {
get {
return ResourceManager.GetString("PinyinImeSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pinyin IME settings - domain lexicon.
/// </summary>
internal static string PinyinImeSettingsDomainLexicon {
get {
return ResourceManager.GetString("PinyinImeSettingsDomainLexicon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pinyin IME settings - Key configuration.
/// </summary>
internal static string PinyinImeSettingsKeyConfiguration {
get {
return ResourceManager.GetString("PinyinImeSettingsKeyConfiguration", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pinyin IME settings - UDP.
/// </summary>
internal static string PinyinImeSettingsUdp {
get {
return ResourceManager.GetString("PinyinImeSettingsUdp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Playing a game full screen.
/// </summary>
internal static string PlayingGameFullScreen {
get {
return ResourceManager.GetString("PlayingGameFullScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Plugin to search for Windows settings.
/// </summary>
internal static string PluginDescription {
get {
return ResourceManager.GetString("PluginDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows settings.
/// </summary>
internal static string PluginTitle {
get {
return ResourceManager.GetString("PluginTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Power and sleep.
/// </summary>
internal static string PowerAndSleep {
get {
return ResourceManager.GetString("PowerAndSleep", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to powercfg.cpl.
/// </summary>
internal static string powercfg_cpl {
get {
return ResourceManager.GetString("powercfg.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Power options.
/// </summary>
internal static string PowerOptions {
get {
return ResourceManager.GetString("PowerOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Presentation.
/// </summary>
internal static string Presentation {
get {
return ResourceManager.GetString("Presentation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Printers.
/// </summary>
internal static string Printers {
get {
return ResourceManager.GetString("Printers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Printers and scanners.
/// </summary>
internal static string PrintersAndScanners {
get {
return ResourceManager.GetString("PrintersAndScanners", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Print screen.
/// </summary>
internal static string PrintScreen {
get {
return ResourceManager.GetString("PrintScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Problem reports and solutions.
/// </summary>
internal static string ProblemReportsAndSolutions {
get {
return ResourceManager.GetString("ProblemReportsAndSolutions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Processor.
/// </summary>
internal static string Processor {
get {
return ResourceManager.GetString("Processor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Programs and features.
/// </summary>
internal static string ProgramsAndFeatures {
get {
return ResourceManager.GetString("ProgramsAndFeatures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Projecting to this PC.
/// </summary>
internal static string ProjectingToThisPc {
get {
return ResourceManager.GetString("ProjectingToThisPc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to protanopia.
/// </summary>
internal static string protanopia {
get {
return ResourceManager.GetString("protanopia", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Provisioning.
/// </summary>
internal static string Provisioning {
get {
return ResourceManager.GetString("Provisioning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Proximity.
/// </summary>
internal static string Proximity {
get {
return ResourceManager.GetString("Proximity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Proxy.
/// </summary>
internal static string Proxy {
get {
return ResourceManager.GetString("Proxy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Quickime.
/// </summary>
internal static string Quickime {
get {
return ResourceManager.GetString("Quickime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Quiet moments game.
/// </summary>
internal static string QuietMomentsGame {
get {
return ResourceManager.GetString("QuietMomentsGame", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radios.
/// </summary>
internal static string Radios {
get {
return ResourceManager.GetString("Radios", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RAM.
/// </summary>
internal static string Ram {
get {
return ResourceManager.GetString("Ram", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recognition.
/// </summary>
internal static string Recognition {
get {
return ResourceManager.GetString("Recognition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recovery.
/// </summary>
internal static string Recovery {
get {
return ResourceManager.GetString("Recovery", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Red eye.
/// </summary>
internal static string RedEye {
get {
return ResourceManager.GetString("RedEye", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Red-green.
/// </summary>
internal static string RedGreen {
get {
return ResourceManager.GetString("RedGreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Red week.
/// </summary>
internal static string RedWeek {
get {
return ResourceManager.GetString("RedWeek", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Region.
/// </summary>
internal static string Region {
get {
return ResourceManager.GetString("Region", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Regional language.
/// </summary>
internal static string RegionalLanguage {
get {
return ResourceManager.GetString("RegionalLanguage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Regional settings properties.
/// </summary>
internal static string RegionalSettingsProperties {
get {
return ResourceManager.GetString("RegionalSettingsProperties", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Region and language.
/// </summary>
internal static string RegionAndLanguage {
get {
return ResourceManager.GetString("RegionAndLanguage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Region formatting.
/// </summary>
internal static string RegionFormatting {
get {
return ResourceManager.GetString("RegionFormatting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RemoteApp and desktop connections.
/// </summary>
internal static string RemoteAppAndDesktopConnections {
get {
return ResourceManager.GetString("RemoteAppAndDesktopConnections", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remote Desktop.
/// </summary>
internal static string RemoteDesktop {
get {
return ResourceManager.GetString("RemoteDesktop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scanners and cameras.
/// </summary>
internal static string ScannersAndCameras {
get {
return ResourceManager.GetString("ScannersAndCameras", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to schedtasks.
/// </summary>
internal static string schedtasks {
get {
return ResourceManager.GetString("schedtasks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scheduled.
/// </summary>
internal static string Scheduled {
get {
return ResourceManager.GetString("Scheduled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scheduled tasks.
/// </summary>
internal static string ScheduledTasks {
get {
return ResourceManager.GetString("ScheduledTasks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Screen rotation.
/// </summary>
internal static string ScreenRotation {
get {
return ResourceManager.GetString("ScreenRotation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scroll bars.
/// </summary>
internal static string ScrollBars {
get {
return ResourceManager.GetString("ScrollBars", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Scroll Lock.
/// </summary>
internal static string ScrollLock {
get {
return ResourceManager.GetString("ScrollLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SDNS.
/// </summary>
internal static string Sdns {
get {
return ResourceManager.GetString("Sdns", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Searching Windows.
/// </summary>
internal static string SearchingWindows {
get {
return ResourceManager.GetString("SearchingWindows", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SecureDNS.
/// </summary>
internal static string SecureDNS {
get {
return ResourceManager.GetString("SecureDNS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Security Center.
/// </summary>
internal static string SecurityCenter {
get {
return ResourceManager.GetString("SecurityCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Security Processor.
/// </summary>
internal static string SecurityProcessor {
get {
return ResourceManager.GetString("SecurityProcessor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Session cleanup.
/// </summary>
internal static string SessionCleanup {
get {
return ResourceManager.GetString("SessionCleanup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings home page.
/// </summary>
internal static string SettingsHomePage {
get {
return ResourceManager.GetString("SettingsHomePage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set up a kiosk.
/// </summary>
internal static string SetUpKiosk {
get {
return ResourceManager.GetString("SetUpKiosk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shared experiences.
/// </summary>
internal static string SharedExperiences {
get {
return ResourceManager.GetString("SharedExperiences", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shortcuts.
/// </summary>
internal static string Shortcuts {
get {
return ResourceManager.GetString("Shortcuts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to wifi.
/// </summary>
internal static string ShortNameWiFi {
get {
return ResourceManager.GetString("ShortNameWiFi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sign-in options.
/// </summary>
internal static string SignInOptions {
get {
return ResourceManager.GetString("SignInOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sign-in options - Dynamic lock.
/// </summary>
internal static string SignInOptionsDynamicLock {
get {
return ResourceManager.GetString("SignInOptionsDynamicLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Size.
/// </summary>
internal static string Size {
get {
return ResourceManager.GetString("Size", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sound.
/// </summary>
internal static string Sound {
get {
return ResourceManager.GetString("Sound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speech.
/// </summary>
internal static string Speech {
get {
return ResourceManager.GetString("Speech", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speech recognition.
/// </summary>
internal static string SpeechRecognition {
get {
return ResourceManager.GetString("SpeechRecognition", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speech typing.
/// </summary>
internal static string SpeechTyping {
get {
return ResourceManager.GetString("SpeechTyping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
internal static string Start {
get {
return ResourceManager.GetString("Start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start places.
/// </summary>
internal static string StartPlaces {
get {
return ResourceManager.GetString("StartPlaces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Startup apps.
/// </summary>
internal static string StartupApps {
get {
return ResourceManager.GetString("StartupApps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to sticpl.cpl.
/// </summary>
internal static string sticpl_cpl {
get {
return ResourceManager.GetString("sticpl.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Storage.
/// </summary>
internal static string Storage {
get {
return ResourceManager.GetString("Storage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Storage policies.
/// </summary>
internal static string StoragePolicies {
get {
return ResourceManager.GetString("StoragePolicies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Storage Sense.
/// </summary>
internal static string StorageSense {
get {
return ResourceManager.GetString("StorageSense", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sync center.
/// </summary>
internal static string SyncCenter {
get {
return ResourceManager.GetString("SyncCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sync your settings.
/// </summary>
internal static string SyncYourSettings {
get {
return ResourceManager.GetString("SyncYourSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to sysdm.cpl.
/// </summary>
internal static string sysdm_cpl {
get {
return ResourceManager.GetString("sysdm.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System.
/// </summary>
internal static string System {
get {
return ResourceManager.GetString("System", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to System properties and Add New Hardware wizard.
/// </summary>
internal static string SystemPropertiesAndAddNewHardwareWizard {
get {
return ResourceManager.GetString("SystemPropertiesAndAddNewHardwareWizard", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tab.
/// </summary>
internal static string Tab {
get {
return ResourceManager.GetString("Tab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tablet mode.
/// </summary>
internal static string TabletMode {
get {
return ResourceManager.GetString("TabletMode", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tablet PC settings.
/// </summary>
internal static string TabletPcSettings {
get {
return ResourceManager.GetString("TabletPcSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Talk.
/// </summary>
internal static string Talk {
get {
return ResourceManager.GetString("Talk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Talk to Cortana.
/// </summary>
internal static string TalkToCortana {
get {
return ResourceManager.GetString("TalkToCortana", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Taskbar.
/// </summary>
internal static string Taskbar {
get {
return ResourceManager.GetString("Taskbar", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Taskbar color.
/// </summary>
internal static string TaskbarColor {
get {
return ResourceManager.GetString("TaskbarColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tasks.
/// </summary>
internal static string Tasks {
get {
return ResourceManager.GetString("Tasks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Team Conferencing.
/// </summary>
internal static string TeamConferencing {
get {
return ResourceManager.GetString("TeamConferencing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Team device management.
/// </summary>
internal static string TeamDeviceManagement {
get {
return ResourceManager.GetString("TeamDeviceManagement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Text to speech.
/// </summary>
internal static string TextToSpeech {
get {
return ResourceManager.GetString("TextToSpeech", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Themes.
/// </summary>
internal static string Themes {
get {
return ResourceManager.GetString("Themes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to themes.cpl.
/// </summary>
internal static string themes_cpl {
get {
return ResourceManager.GetString("themes.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to timedate.cpl.
/// </summary>
internal static string timedate_cpl {
get {
return ResourceManager.GetString("timedate.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Timeline.
/// </summary>
internal static string Timeline {
get {
return ResourceManager.GetString("Timeline", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Touch.
/// </summary>
internal static string Touch {
get {
return ResourceManager.GetString("Touch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Touch feedback.
/// </summary>
internal static string TouchFeedback {
get {
return ResourceManager.GetString("TouchFeedback", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Touchpad.
/// </summary>
internal static string Touchpad {
get {
return ResourceManager.GetString("Touchpad", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Transparency.
/// </summary>
internal static string Transparency {
get {
return ResourceManager.GetString("Transparency", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to tritanopia.
/// </summary>
internal static string tritanopia {
get {
return ResourceManager.GetString("tritanopia", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Troubleshoot.
/// </summary>
internal static string Troubleshoot {
get {
return ResourceManager.GetString("Troubleshoot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to TruePlay.
/// </summary>
internal static string TruePlay {
get {
return ResourceManager.GetString("TruePlay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Typing.
/// </summary>
internal static string Typing {
get {
return ResourceManager.GetString("Typing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Uninstall.
/// </summary>
internal static string Uninstall {
get {
return ResourceManager.GetString("Uninstall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to USB.
/// </summary>
internal static string Usb {
get {
return ResourceManager.GetString("Usb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User accounts.
/// </summary>
internal static string UserAccounts {
get {
return ResourceManager.GetString("UserAccounts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version.
/// </summary>
internal static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Video playback.
/// </summary>
internal static string VideoPlayback {
get {
return ResourceManager.GetString("VideoPlayback", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Videos.
/// </summary>
internal static string Videos {
get {
return ResourceManager.GetString("Videos", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Virtual Desktops.
/// </summary>
internal static string VirtualDesktops {
get {
return ResourceManager.GetString("VirtualDesktops", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Virus.
/// </summary>
internal static string Virus {
get {
return ResourceManager.GetString("Virus", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voice activation.
/// </summary>
internal static string VoiceActivation {
get {
return ResourceManager.GetString("VoiceActivation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume.
/// </summary>
internal static string Volume {
get {
return ResourceManager.GetString("Volume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to VPN.
/// </summary>
internal static string Vpn {
get {
return ResourceManager.GetString("Vpn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wallpaper.
/// </summary>
internal static string Wallpaper {
get {
return ResourceManager.GetString("Wallpaper", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warmer color.
/// </summary>
internal static string WarmerColor {
get {
return ResourceManager.GetString("WarmerColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Welcome center.
/// </summary>
internal static string WelcomeCenter {
get {
return ResourceManager.GetString("WelcomeCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Welcome screen.
/// </summary>
internal static string WelcomeScreen {
get {
return ResourceManager.GetString("WelcomeScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to wgpocpl.cpl.
/// </summary>
internal static string wgpocpl_cpl {
get {
return ResourceManager.GetString("wgpocpl.cpl", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wheel.
/// </summary>
internal static string Wheel {
get {
return ResourceManager.GetString("Wheel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wi-Fi.
/// </summary>
internal static string WiFi {
get {
return ResourceManager.GetString("WiFi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wi-Fi Calling.
/// </summary>
internal static string WiFiCalling {
get {
return ResourceManager.GetString("WiFiCalling", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wi-Fi settings.
/// </summary>
internal static string WiFiSettings {
get {
return ResourceManager.GetString("WiFiSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Window border.
/// </summary>
internal static string WindowBorder {
get {
return ResourceManager.GetString("WindowBorder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Anytime Upgrade.
/// </summary>
internal static string WindowsAnytimeUpgrade {
get {
return ResourceManager.GetString("WindowsAnytimeUpgrade", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Anywhere.
/// </summary>
internal static string WindowsAnywhere {
get {
return ResourceManager.GetString("WindowsAnywhere", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows CardSpace.
/// </summary>
internal static string WindowsCardSpace {
get {
return ResourceManager.GetString("WindowsCardSpace", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Defender.
/// </summary>
internal static string WindowsDefender {
get {
return ResourceManager.GetString("WindowsDefender", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Firewall.
/// </summary>
internal static string WindowsFirewall {
get {
return ResourceManager.GetString("WindowsFirewall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Hello setup - Face.
/// </summary>
internal static string WindowsHelloSetupFace {
get {
return ResourceManager.GetString("WindowsHelloSetupFace", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Hello setup - Fingerprint.
/// </summary>
internal static string WindowsHelloSetupFingerprint {
get {
return ResourceManager.GetString("WindowsHelloSetupFingerprint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Insider Program.
/// </summary>
internal static string WindowsInsiderProgram {
get {
return ResourceManager.GetString("WindowsInsiderProgram", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Mobility Center.
/// </summary>
internal static string WindowsMobilityCenter {
get {
return ResourceManager.GetString("WindowsMobilityCenter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows search.
/// </summary>
internal static string WindowsSearch {
get {
return ResourceManager.GetString("WindowsSearch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Security.
/// </summary>
internal static string WindowsSecurity {
get {
return ResourceManager.GetString("WindowsSecurity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Update.
/// </summary>
internal static string WindowsUpdate {
get {
return ResourceManager.GetString("WindowsUpdate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Update - Advanced options.
/// </summary>
internal static string WindowsUpdateAdvancedOptions {
get {
return ResourceManager.GetString("WindowsUpdateAdvancedOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Update - Check for updates.
/// </summary>
internal static string WindowsUpdateCheckForUpdates {
get {
return ResourceManager.GetString("WindowsUpdateCheckForUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Update - Restart options.
/// </summary>
internal static string WindowsUpdateRestartOptions {
get {
return ResourceManager.GetString("WindowsUpdateRestartOptions", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Update - View optional updates.
/// </summary>
internal static string WindowsUpdateViewOptionalUpdates {
get {
return ResourceManager.GetString("WindowsUpdateViewOptionalUpdates", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Windows Update - View update history.
/// </summary>
internal static string WindowsUpdateViewUpdateHistory {
get {
return ResourceManager.GetString("WindowsUpdateViewUpdateHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wireless.
/// </summary>
internal static string Wireless {
get {
return ResourceManager.GetString("Wireless", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Workplace.
/// </summary>
internal static string Workplace {
get {
return ResourceManager.GetString("Workplace", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Workplace provisioning.
/// </summary>
internal static string WorkplaceProvisioning {
get {
return ResourceManager.GetString("WorkplaceProvisioning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wubi IME settings.
/// </summary>
internal static string WubiImeSettings {
get {
return ResourceManager.GetString("WubiImeSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wubi IME settings - UDP.
/// </summary>
internal static string WubiImeSettingsUdp {
get {
return ResourceManager.GetString("WubiImeSettingsUdp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Xbox Networking.
/// </summary>
internal static string XboxNetworking {
get {
return ResourceManager.GetString("XboxNetworking", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Your info.
/// </summary>
internal static string YourInfo {
get {
return ResourceManager.GetString("YourInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zoom.
/// </summary>
internal static string Zoom {
get {
return ResourceManager.GetString("Zoom", resourceCulture);
}
}
}
}