mirror of
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## Summary of the Pull Request CmdPal now displays the search box only on pages that derive from ListPage. On ContentPage (forms, etc.), the search box is hidden. - Moves keyboard shortcut handling from SearchBox to ShellPage so shortcuts are always handled. - Keeps the search box hidden/disabled to preserve layout metrics. - Refines focus management to prevent focus jumps during navigation. - For ContentPage page's content gains focus automatically (not just form inputs, but now markdown content as well - so you can scroll immediately, for example). - Adds accessibility (a11y) tweaks: when navigating to content pages without a visible search box, sets an explicit focus target so screen readers announce a meaningful element. Screen reader will now announce navigation to the page. - Adds a title to the main list page - "Home". https://github.com/user-attachments/assets/f60d0826-df1f-468e-8e41-0266cd27878b <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [x] Closes: #38967 - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
415 lines
16 KiB
C#
415 lines
16 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Microsoft.CmdPal.UI.ViewModels.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.CmdPal.UI.ViewModels.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Create another.
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/// </summary>
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public static string builtin_create_extension_create_another {
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get {
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return ResourceManager.GetString("builtin_create_extension_create_another", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Select the folder where the new extension will be created. The path will be created if it doesn't exist..
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/// </summary>
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public static string builtin_create_extension_directory_description {
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get {
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return ResourceManager.GetString("builtin_create_extension_directory_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Output path.
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/// </summary>
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public static string builtin_create_extension_directory_label {
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get {
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return ResourceManager.GetString("builtin_create_extension_directory_label", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Output path is required.
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/// </summary>
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public static string builtin_create_extension_directory_required {
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get {
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return ResourceManager.GetString("builtin_create_extension_directory_required", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The name of the extension as it will appear to users..
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/// </summary>
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public static string builtin_create_extension_display_name_description {
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get {
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return ResourceManager.GetString("builtin_create_extension_display_name_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Display name.
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/// </summary>
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public static string builtin_create_extension_display_name_label {
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get {
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return ResourceManager.GetString("builtin_create_extension_display_name_label", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Display name is required.
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/// </summary>
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public static string builtin_create_extension_display_name_required {
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get {
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return ResourceManager.GetString("builtin_create_extension_display_name_required", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open.
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/// </summary>
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public static string builtin_create_extension_name {
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get {
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return ResourceManager.GetString("builtin_create_extension_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Enter a valid C# class name for the new extension project. It's recommended to include the word "Extension" in the name..
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/// </summary>
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public static string builtin_create_extension_name_description {
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get {
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return ResourceManager.GetString("builtin_create_extension_name_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Extension name.
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/// </summary>
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public static string builtin_create_extension_name_label {
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get {
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return ResourceManager.GetString("builtin_create_extension_name_label", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Extension name is required and must be a valid C# identifier (start with a letter or underscore, followed by letters, numbers, or underscores).
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/// </summary>
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public static string builtin_create_extension_name_required {
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get {
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return ResourceManager.GetString("builtin_create_extension_name_required", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open directory.
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/// </summary>
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public static string builtin_create_extension_open_directory {
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get {
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return ResourceManager.GetString("builtin_create_extension_open_directory", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open Solution.
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/// </summary>
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public static string builtin_create_extension_open_solution {
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get {
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return ResourceManager.GetString("builtin_create_extension_open_solution", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Create a new extension.
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/// </summary>
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public static string builtin_create_extension_page_title {
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get {
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return ResourceManager.GetString("builtin_create_extension_page_title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Create extension.
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/// </summary>
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public static string builtin_create_extension_submit {
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get {
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return ResourceManager.GetString("builtin_create_extension_submit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Successfully created your new extension!.
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/// </summary>
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public static string builtin_create_extension_success {
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get {
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return ResourceManager.GetString("builtin_create_extension_success", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Create a new extension.
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/// </summary>
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public static string builtin_create_extension_title {
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get {
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return ResourceManager.GetString("builtin_create_extension_title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Your new extension '${displayName}' was created in:.
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/// </summary>
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public static string builtin_created_in_text {
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get {
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return ResourceManager.GetString("builtin_created_in_text", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Now that your extension project has been created, open the solution up in Visual Studio to start writing your extension code..
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/// </summary>
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public static string builtin_created_next_steps {
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get {
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return ResourceManager.GetString("builtin_created_next_steps", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Navigate to `${name}Page.cs` to start adding items to the list, or to `${name}CommandsProvider.cs` to add new commands..
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/// </summary>
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public static string builtin_created_next_steps_p2 {
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get {
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return ResourceManager.GetString("builtin_created_next_steps_p2", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Once you're ready to test deploy the package locally with Visual Studio, then run the \"Reload\" command in the Command Palette to load your new extension..
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/// </summary>
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public static string builtin_created_next_steps_p3 {
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get {
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return ResourceManager.GetString("builtin_created_next_steps_p3", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Next steps.
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/// </summary>
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public static string builtin_created_next_steps_title {
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get {
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return ResourceManager.GetString("builtin_created_next_steps_title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Creating new extension....
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/// </summary>
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public static string builtin_creating_extension_message {
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get {
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return ResourceManager.GetString("builtin_creating_extension_message", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Disabled.
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/// </summary>
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public static string builtin_disabled_extension {
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get {
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return ResourceManager.GetString("builtin_disabled_extension", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Built-in commands.
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/// </summary>
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public static string builtin_display_name {
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get {
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return ResourceManager.GetString("builtin_display_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Home.
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/// </summary>
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public static string builtin_home_name {
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get {
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return ResourceManager.GetString("builtin_home_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to View log folder.
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/// </summary>
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public static string builtin_log_folder_command_name {
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get {
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return ResourceManager.GetString("builtin_log_folder_command_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to View log.
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/// </summary>
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public static string builtin_log_name {
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get {
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return ResourceManager.GetString("builtin_log_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Log.
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/// </summary>
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public static string builtin_log_page_name {
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get {
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return ResourceManager.GetString("builtin_log_page_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to View log messages.
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/// </summary>
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public static string builtin_log_subtitle {
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get {
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return ResourceManager.GetString("builtin_log_subtitle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to View log.
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/// </summary>
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public static string builtin_log_title {
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get {
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return ResourceManager.GetString("builtin_log_title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search for apps, files and commands....
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/// </summary>
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public static string builtin_main_list_page_searchbar_placeholder {
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get {
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return ResourceManager.GetString("builtin_main_list_page_searchbar_placeholder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Creates a project for a new Command Palette extension.
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/// </summary>
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public static string builtin_new_extension_subtitle {
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get {
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return ResourceManager.GetString("builtin_new_extension_subtitle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open Settings.
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/// </summary>
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public static string builtin_open_settings_name {
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get {
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return ResourceManager.GetString("builtin_open_settings_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open Command Palette settings.
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/// </summary>
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public static string builtin_open_settings_subtitle {
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get {
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return ResourceManager.GetString("builtin_open_settings_subtitle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Exit Command Palette.
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/// </summary>
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public static string builtin_quit_subtitle {
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get {
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return ResourceManager.GetString("builtin_quit_subtitle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Reload Command Palette extensions.
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/// </summary>
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public static string builtin_reload_display_title {
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get {
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return ResourceManager.GetString("builtin_reload_display_title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Reload.
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/// </summary>
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public static string builtin_reload_name {
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get {
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return ResourceManager.GetString("builtin_reload_name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Reload Command Palette extensions.
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/// </summary>
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public static string builtin_reload_subtitle {
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get {
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return ResourceManager.GetString("builtin_reload_subtitle", resourceCulture);
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}
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}
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}
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}
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