mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-07 19:57:07 +02:00
* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
170 lines
6.8 KiB
C#
170 lines
6.8 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Net;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using CommunityToolkit.WinUI.UI.Controls;
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using ManagedCommon;
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using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
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using Microsoft.PowerToys.Settings.UI.OOBE.ViewModel;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Navigation;
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namespace Microsoft.PowerToys.Settings.UI.OOBE.Views
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{
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public sealed partial class OobeWhatsNew : Page
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{
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// Contains information for a release. Used to deserialize release JSON info from GitHub.
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private sealed class PowerToysReleaseInfo
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{
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[JsonPropertyName("published_at")]
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public DateTimeOffset PublishedDate { get; set; }
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[JsonPropertyName("name")]
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public string Name { get; set; }
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[JsonPropertyName("tag_name")]
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public string TagName { get; set; }
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[JsonPropertyName("body")]
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public string ReleaseNotes { get; set; }
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}
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public OobePowerToysModule ViewModel { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="OobeWhatsNew"/> class.
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/// </summary>
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public OobeWhatsNew()
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{
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this.InitializeComponent();
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ViewModel = new OobePowerToysModule(OobeShellPage.OobeShellHandler.Modules[(int)PowerToysModules.WhatsNew]);
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DataContext = ViewModel;
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}
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/// <summary>
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/// Regex to remove installer hash sections from the release notes.
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/// </summary>
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private const string RemoveInstallerHashesRegex = @"(\r\n)+## Installer Hashes(\r\n.*)+## Highlights";
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private const string RemoveHotFixInstallerHashesRegex = @"(\r\n)+## Installer Hashes(\r\n.*)+$";
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private const RegexOptions RemoveInstallerHashesRegexOptions = RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.CultureInvariant;
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private static async Task<string> GetReleaseNotesMarkdown()
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{
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string releaseNotesJSON = string.Empty;
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// Let's use system proxy
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using var proxyClientHandler = new HttpClientHandler
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{
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DefaultProxyCredentials = CredentialCache.DefaultCredentials,
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Proxy = WebRequest.GetSystemWebProxy(),
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PreAuthenticate = true,
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};
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using var getReleaseInfoClient = new HttpClient(proxyClientHandler);
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// GitHub APIs require sending an user agent
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// https://docs.github.com/rest/overview/resources-in-the-rest-api#user-agent-required
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getReleaseInfoClient.DefaultRequestHeaders.TryAddWithoutValidation("User-Agent", "PowerToys");
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releaseNotesJSON = await getReleaseInfoClient.GetStringAsync("https://api.github.com/repos/microsoft/PowerToys/releases");
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IList<PowerToysReleaseInfo> releases = JsonSerializer.Deserialize<IList<PowerToysReleaseInfo>>(releaseNotesJSON);
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// Get the latest releases
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var latestReleases = releases.OrderByDescending(release => release.PublishedDate).Take(5);
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StringBuilder releaseNotesHtmlBuilder = new StringBuilder(string.Empty);
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// Regex to remove installer hash sections from the release notes.
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Regex removeHashRegex = new Regex(RemoveInstallerHashesRegex, RemoveInstallerHashesRegexOptions);
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// Regex to remove installer hash sections from the release notes, since there'll be no Highlights section for hotfix releases.
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Regex removeHotfixHashRegex = new Regex(RemoveHotFixInstallerHashesRegex, RemoveInstallerHashesRegexOptions);
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foreach (var release in latestReleases)
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{
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releaseNotesHtmlBuilder.AppendLine("# " + release.Name);
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var notes = removeHashRegex.Replace(release.ReleaseNotes, "\r\n## Highlights");
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notes = removeHotfixHashRegex.Replace(notes, string.Empty);
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releaseNotesHtmlBuilder.AppendLine(notes);
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releaseNotesHtmlBuilder.AppendLine(" ");
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}
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return releaseNotesHtmlBuilder.ToString();
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}
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private async Task Reload()
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{
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try
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{
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string releaseNotesMarkdown = await GetReleaseNotesMarkdown();
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ProxyWarningInfoBar.Visibility = Microsoft.UI.Xaml.Visibility.Collapsed;
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ErrorInfoBar.Visibility = Microsoft.UI.Xaml.Visibility.Collapsed;
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ReleaseNotesMarkdown.Text = releaseNotesMarkdown;
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ReleaseNotesMarkdown.Visibility = Microsoft.UI.Xaml.Visibility.Visible;
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LoadingProgressRing.Visibility = Microsoft.UI.Xaml.Visibility.Collapsed;
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}
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catch (HttpRequestException httpEx)
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{
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Logger.LogError("Exception when loading the release notes", httpEx);
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if (httpEx.Message.Contains("407", StringComparison.CurrentCulture))
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{
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ProxyWarningInfoBar.Visibility = Microsoft.UI.Xaml.Visibility.Visible;
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}
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else
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{
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ErrorInfoBar.Visibility = Microsoft.UI.Xaml.Visibility.Visible;
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}
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}
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catch (Exception ex)
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{
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Logger.LogError("Exception when loading the release notes", ex);
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ErrorInfoBar.Visibility = Microsoft.UI.Xaml.Visibility.Visible;
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}
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finally
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{
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LoadingProgressRing.Visibility = Microsoft.UI.Xaml.Visibility.Collapsed;
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}
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}
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private async void Page_Loaded(object sender, Microsoft.UI.Xaml.RoutedEventArgs e)
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{
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await Reload();
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}
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/// <inheritdoc/>
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protected override void OnNavigatedTo(NavigationEventArgs e)
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{
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ViewModel.LogOpeningModuleEvent();
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}
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/// <inheritdoc/>
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protected override void OnNavigatedFrom(NavigationEventArgs e)
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{
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ViewModel.LogClosingModuleEvent();
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}
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private void ReleaseNotesMarkdown_LinkClicked(object sender, LinkClickedEventArgs e)
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{
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if (Uri.TryCreate(e.Link, UriKind.Absolute, out Uri link))
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{
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this.DispatcherQueue.TryEnqueue(Microsoft.UI.Dispatching.DispatcherQueuePriority.Normal, () =>
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{
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Process.Start(new ProcessStartInfo(link.ToString()) { UseShellExecute = true });
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});
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}
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}
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}
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}
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