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* PowerRename cleanup * Extract ExplorerItem as a UserControl * Add VisualStateManager * UI fixes * Implement error UI logic Highlight items that couldn't be renamed and add error message flyout * Update src/modules/powerrename/lib/PowerRenameManager.cpp Address PR comment Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com> * Update src/modules/powerrename/lib/PowerRenameManager.cpp Address PR comment Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com> * Folder max path is 247 * Implement State() properly Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
#pragma once
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#include "winrt/Microsoft.UI.Xaml.h"
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#include "winrt/Microsoft.UI.Xaml.Markup.h"
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#include "winrt/Microsoft.UI.Xaml.Interop.h"
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#include "winrt/Microsoft.UI.Xaml.Controls.Primitives.h"
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#include "ExplorerItem.g.h"
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#include "PowerRenameInterfaces.h"
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namespace winrt::PowerRenameUI::implementation
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{
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struct ExplorerItem : ExplorerItemT<ExplorerItem>
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{
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enum class ExplorerItemType
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{
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Folder = 0,
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File = 1
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};
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ExplorerItem() = default;
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ExplorerItem(int32_t id, hstring const& original, hstring const& renamed, int32_t type, uint32_t depth, bool checked);
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int32_t Id();
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hstring IdStr();
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hstring Original();
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void Original(hstring const& value);
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hstring Renamed();
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void Renamed(hstring const& value);
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double Indentation();
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hstring ImagePath();
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int32_t Type();
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void Type(int32_t value);
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bool Checked();
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void Checked(bool value);
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int32_t State();
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void State(int32_t value);
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winrt::event_token PropertyChanged(winrt::Microsoft::UI::Xaml::Data::PropertyChangedEventHandler const& handler);
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void PropertyChanged(winrt::event_token const& token) noexcept;
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private:
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std::wstring StateToErrorMessage();
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int32_t m_id;
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hstring m_idStr;
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winrt::hstring m_original;
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winrt::hstring m_renamed;
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uint32_t m_depth;
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hstring m_imagePath;
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int32_t m_type;
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bool m_checked;
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PowerRenameItemRenameStatus m_state;
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winrt::event<Microsoft::UI::Xaml::Data::PropertyChangedEventHandler> m_propertyChanged;
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};
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}
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namespace winrt::PowerRenameUI::factory_implementation
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{
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struct ExplorerItem : ExplorerItemT<ExplorerItem, implementation::ExplorerItem>
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{
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};
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}
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