Files
PowerToys/src/modules/launcher/Plugins/Community.PowerToys.Run.Plugin.UnitConverter/Community.PowerToys.Run.Plugin.UnitConverter.csproj
Clint Rutkas 12098cb17f Moving Version to Directory.Build.props (#34055)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

In prep for WinAppSdk, trying to consolidate items. Version.prop is one
of the first items.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

---------

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2024-08-05 06:32:05 -07:00

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3.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<ProjectGuid>{BB23A474-5058-4F75-8FA3-5FE3DE53CDF4}</ProjectGuid>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Community.PowerToys.Run.Plugin.UnitConverter</RootNamespace>
<AssemblyName>Community.PowerToys.Run.Plugin.UnitConverter</AssemblyName>
<useWPF>true</useWPF>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<GenerateSatelliteAssembliesForCore>true</GenerateSatelliteAssembliesForCore>
<OutputPath>..\..\..\..\..\$(Platform)\$(Configuration)\RunPlugins\UnitConverter\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<DebugSymbols>true</DebugSymbols>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\Wox.Infrastructure\Wox.Infrastructure.csproj">
<Private>false</Private>
</ProjectReference>
<ProjectReference Include="..\..\Wox.Plugin\Wox.Plugin.csproj">
<Private>false</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="plugin.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Include="UnitsNet" />
<PackageReference Include="System.Diagnostics.EventLog">
<!-- This package is a dependency of Microsoft.Extensions.Logging.EventLog, but we need to set it here so we can exclude the assets, so it doesn't conflict with the 8.0.1 dll coming from .NET SDK. -->
<ExcludeAssets>runtime</ExcludeAssets> <!-- Should already be present on .net sdk runtime, so we avoid the conflicting runtime version from nuget -->
</PackageReference>
<PackageReference Include="System.CodeDom">
<!-- This package is a dependency of System.Management, but we need to set it here so we can exclude the assets, so it doesn't conflict with the 8.0.1 dll coming from .NET SDK. -->
<ExcludeAssets>runtime</ExcludeAssets> <!-- Should already be present on .net sdk runtime, so we avoid the conflicting runtime version from nuget -->
</PackageReference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Images\unitconverter.light.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Images\unitconverter.dark.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>