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* Add SHQueryUserNotificationState to NativeMethods * Check for QUNS_RUNNING_D3D_FULL_SCREEN in IsWindowFullscreen The current test for whether a window is full-screen (i.e. a movie or a game) is a bit of a heuristic. In certain cases however, we can *know* that a window is full-screen. Check that case first, then proceed with the existing logic * Make spellchecker happier
PowerToys Source Code
Code organization
The PowerToys are split into DLLs for each PowerToy module (modules folder), and an executable (runner folder) that loads and manages those DLLs.
The settings window is a separate executable, contained in settings-ui folder. It utilizes a WebView to display an HTML-based settings window.
The common contains code for a static library with helper functions, used by both the runner and the PowerToys modules.