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* [x] Re-adds the context menu shortcut text * [x] Hooks up the keybindings to the search box so that you can just press the keys while you have an item selected, and do a context command * [x] Hook these keybindings up to the context flyout itself * [x] Adds a sample for testing Solves #38271
430 lines
12 KiB
C#
430 lines
12 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using Microsoft.CmdPal.UI.ViewModels.Messages;
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using Microsoft.CmdPal.UI.ViewModels.Models;
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using Microsoft.CommandPalette.Extensions;
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using Microsoft.CommandPalette.Extensions.Toolkit;
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namespace Microsoft.CmdPal.UI.ViewModels;
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public partial class CommandItemViewModel : ExtensionObjectViewModel, ICommandBarContext
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{
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public ExtensionObject<ICommandItem> Model => _commandItemModel;
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private readonly ExtensionObject<ICommandItem> _commandItemModel = new(null);
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private CommandContextItemViewModel? _defaultCommandContextItem;
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internal InitializedState Initialized { get; private set; } = InitializedState.Uninitialized;
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protected bool IsFastInitialized => IsInErrorState || Initialized.HasFlag(InitializedState.FastInitialized);
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protected bool IsInitialized => IsInErrorState || Initialized.HasFlag(InitializedState.Initialized);
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protected bool IsSelectedInitialized => IsInErrorState || Initialized.HasFlag(InitializedState.SelectionInitialized);
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public bool IsInErrorState => Initialized.HasFlag(InitializedState.Error);
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// These are properties that are "observable" from the extension object
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// itself, in the sense that they get raised by PropChanged events from the
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// extension. However, we don't want to actually make them
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// [ObservableProperty]s, because PropChanged comes in off the UI thread,
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// and ObservableProperty is not smart enough to raise the PropertyChanged
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// on the UI thread.
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public string Name => Command.Name;
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private string _itemTitle = string.Empty;
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public string Title => string.IsNullOrEmpty(_itemTitle) ? Name : _itemTitle;
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public string Subtitle { get; private set; } = string.Empty;
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private IconInfoViewModel _listItemIcon = new(null);
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public IconInfoViewModel Icon => _listItemIcon.IsSet ? _listItemIcon : Command.Icon;
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public CommandViewModel Command { get; private set; }
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public List<CommandContextItemViewModel> MoreCommands { get; private set; } = [];
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IEnumerable<CommandContextItemViewModel> ICommandBarContext.MoreCommands => MoreCommands;
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public bool HasMoreCommands => MoreCommands.Count > 0;
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public string SecondaryCommandName => SecondaryCommand?.Name ?? string.Empty;
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public CommandItemViewModel? PrimaryCommand => this;
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public CommandItemViewModel? SecondaryCommand => HasMoreCommands ? MoreCommands[0] : null;
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public bool ShouldBeVisible => !string.IsNullOrEmpty(Name);
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public List<CommandContextItemViewModel> AllCommands
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{
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get
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{
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List<CommandContextItemViewModel> l = _defaultCommandContextItem == null ?
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new() :
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[_defaultCommandContextItem];
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l.AddRange(MoreCommands);
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return l;
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}
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}
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private static readonly IconInfoViewModel _errorIcon;
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static CommandItemViewModel()
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{
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_errorIcon = new(new IconInfo("\uEA39")); // ErrorBadge
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_errorIcon.InitializeProperties();
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}
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public CommandItemViewModel(ExtensionObject<ICommandItem> item, WeakReference<IPageContext> errorContext)
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: base(errorContext)
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{
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_commandItemModel = item;
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Command = new(null, errorContext);
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}
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public void FastInitializeProperties()
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{
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if (IsFastInitialized)
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{
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return;
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}
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var model = _commandItemModel.Unsafe;
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if (model == null)
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{
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return;
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}
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Command = new(model.Command, PageContext);
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Command.FastInitializeProperties();
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_itemTitle = model.Title;
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Subtitle = model.Subtitle;
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Initialized |= InitializedState.FastInitialized;
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}
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//// Called from ListViewModel on background thread started in ListPage.xaml.cs
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public override void InitializeProperties()
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{
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if (IsInitialized)
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{
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return;
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}
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if (!IsFastInitialized)
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{
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FastInitializeProperties();
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}
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var model = _commandItemModel.Unsafe;
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if (model == null)
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{
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return;
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}
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Command.InitializeProperties();
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var listIcon = model.Icon;
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if (listIcon != null)
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{
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_listItemIcon = new(listIcon);
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_listItemIcon.InitializeProperties();
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}
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// TODO: Do these need to go into FastInit?
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model.PropChanged += Model_PropChanged;
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Command.PropertyChanged += Command_PropertyChanged;
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UpdateProperty(nameof(Name));
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UpdateProperty(nameof(Title));
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UpdateProperty(nameof(Subtitle));
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UpdateProperty(nameof(Icon));
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// Load-bearing: if you don't raise a IsInitialized here, then
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// TopLevelViewModel will never know what the command's ID is, so it
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// will never be able to load Hotkeys & aliases
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UpdateProperty(nameof(IsInitialized));
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Initialized |= InitializedState.Initialized;
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}
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public void SlowInitializeProperties()
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{
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if (IsSelectedInitialized)
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{
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return;
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}
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if (!IsInitialized)
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{
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InitializeProperties();
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}
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var model = _commandItemModel.Unsafe;
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if (model == null)
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{
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return;
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}
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var more = model.MoreCommands;
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if (more != null)
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{
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MoreCommands = more
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.Where(contextItem => contextItem is ICommandContextItem)
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.Select(contextItem => (contextItem as ICommandContextItem)!)
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.Select(contextItem => new CommandContextItemViewModel(contextItem, PageContext))
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.ToList();
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}
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// Here, we're already theoretically in the async context, so we can
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// use Initialize straight up
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MoreCommands.ForEach(contextItem =>
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{
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contextItem.InitializeProperties();
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});
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_defaultCommandContextItem = new(new CommandContextItem(model.Command!), PageContext)
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{
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_itemTitle = Name,
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Subtitle = Subtitle,
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Command = Command,
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// TODO this probably should just be a CommandContextItemViewModel(CommandItemViewModel) ctor, or a copy ctor or whatever
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};
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// Only set the icon on the context item for us if our command didn't
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// have its own icon
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if (!Command.HasIcon)
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{
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_defaultCommandContextItem._listItemIcon = _listItemIcon;
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}
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Initialized |= InitializedState.SelectionInitialized;
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UpdateProperty(nameof(MoreCommands));
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UpdateProperty(nameof(AllCommands));
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UpdateProperty(nameof(IsSelectedInitialized));
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}
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public bool SafeFastInit()
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{
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try
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{
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FastInitializeProperties();
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return true;
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}
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catch (Exception)
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{
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Command = new(null, PageContext);
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_itemTitle = "Error";
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Subtitle = "Item failed to load";
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MoreCommands = [];
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_listItemIcon = _errorIcon;
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Initialized |= InitializedState.Error;
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}
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return false;
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}
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public bool SafeSlowInit()
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{
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try
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{
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SlowInitializeProperties();
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return true;
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}
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catch (Exception)
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{
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Initialized |= InitializedState.Error;
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}
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return false;
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}
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public bool SafeInitializeProperties()
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{
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try
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{
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InitializeProperties();
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return true;
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}
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catch (Exception)
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{
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Command = new(null, PageContext);
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_itemTitle = "Error";
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Subtitle = "Item failed to load";
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MoreCommands = [];
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_listItemIcon = _errorIcon;
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Initialized |= InitializedState.Error;
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}
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return false;
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}
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private void Model_PropChanged(object sender, IPropChangedEventArgs args)
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{
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try
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{
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FetchProperty(args.PropertyName);
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}
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catch (Exception ex)
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{
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ShowException(ex, _commandItemModel?.Unsafe?.Title);
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}
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}
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protected virtual void FetchProperty(string propertyName)
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{
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var model = this._commandItemModel.Unsafe;
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if (model == null)
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{
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return; // throw?
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}
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switch (propertyName)
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{
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case nameof(Command):
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if (Command != null)
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{
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Command.PropertyChanged -= Command_PropertyChanged;
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}
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Command = new(model.Command, PageContext);
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Command.InitializeProperties();
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UpdateProperty(nameof(Name));
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UpdateProperty(nameof(Title));
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UpdateProperty(nameof(Icon));
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break;
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case nameof(Title):
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_itemTitle = model.Title;
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break;
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case nameof(Subtitle):
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this.Subtitle = model.Subtitle;
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break;
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case nameof(Icon):
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_listItemIcon = new(model.Icon);
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_listItemIcon.InitializeProperties();
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break;
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case nameof(model.MoreCommands):
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var more = model.MoreCommands;
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if (more != null)
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{
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var newContextMenu = more
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.Where(contextItem => contextItem is ICommandContextItem)
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.Select(contextItem => (contextItem as ICommandContextItem)!)
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.Select(contextItem => new CommandContextItemViewModel(contextItem, PageContext))
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.ToList();
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lock (MoreCommands)
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{
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ListHelpers.InPlaceUpdateList(MoreCommands, newContextMenu);
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}
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newContextMenu.ForEach(contextItem =>
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{
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contextItem.InitializeProperties();
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});
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}
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else
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{
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lock (MoreCommands)
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{
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MoreCommands.Clear();
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}
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}
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UpdateProperty(nameof(SecondaryCommand));
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UpdateProperty(nameof(SecondaryCommandName));
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UpdateProperty(nameof(HasMoreCommands));
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break;
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}
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UpdateProperty(propertyName);
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}
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private void Command_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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var propertyName = e.PropertyName;
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switch (propertyName)
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{
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case nameof(Command.Name):
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UpdateProperty(nameof(Title));
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UpdateProperty(nameof(Name));
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break;
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case nameof(Command.Icon):
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UpdateProperty(nameof(Icon));
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break;
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}
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}
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protected override void UnsafeCleanup()
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{
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base.UnsafeCleanup();
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lock (MoreCommands)
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{
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MoreCommands.ForEach(c => c.SafeCleanup());
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MoreCommands.Clear();
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}
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// _listItemIcon.SafeCleanup();
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_listItemIcon = new(null); // necessary?
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_defaultCommandContextItem?.SafeCleanup();
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_defaultCommandContextItem = null;
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Command.PropertyChanged -= Command_PropertyChanged;
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Command.SafeCleanup();
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var model = _commandItemModel.Unsafe;
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if (model != null)
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{
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model.PropChanged -= Model_PropChanged;
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}
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}
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public override void SafeCleanup()
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{
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base.SafeCleanup();
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Initialized |= InitializedState.CleanedUp;
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}
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/// <summary>
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/// Generates a mapping of key -> command item for this particular item's
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/// MoreCommands. (This won't include the primary Command, but it will
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/// include the secondary one). This map can be used to quickly check if a
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/// shortcut key was pressed
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/// </summary>
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/// <returns>a dictionary of KeyChord -> Context commands, for all commands
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/// that have a shortcut key set.</returns>
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internal Dictionary<KeyChord, CommandContextItemViewModel> Keybindings()
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{
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return MoreCommands
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.Where(c => c.HasRequestedShortcut)
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.ToDictionary(
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c => c.RequestedShortcut ?? new KeyChord(0, 0, 0),
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c => c);
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}
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}
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[Flags]
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internal enum InitializedState
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{
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Uninitialized = 0,
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FastInitialized = 1,
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Initialized = 2,
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SelectionInitialized = 4,
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Error = 8,
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CleanedUp = 16,
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}
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