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166 lines
5.2 KiB
C#
166 lines
5.2 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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// Code forked from Betsegaw Tadele's https://github.com/betsegaw/windowwalker/
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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namespace Microsoft.Plugin.WindowWalker.Components
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{
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/// <summary>
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/// Responsible for searching and finding matches for the strings provided.
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/// Essentially the UI independent model of the application
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/// </summary>
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internal class SearchController
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{
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/// <summary>
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/// the current search text
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/// </summary>
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private string searchText;
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/// <summary>
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/// Open window search results
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/// </summary>
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private List<SearchResult> searchMatches;
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/// <summary>
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/// Singleton pattern
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/// </summary>
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private static SearchController instance;
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/// <summary>
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/// Gets or sets the current search text
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/// </summary>
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internal string SearchText
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{
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get
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{
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return searchText;
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}
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set
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{
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// Using CurrentCulture since this is user facing
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searchText = value.ToLower(CultureInfo.CurrentCulture).Trim();
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}
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}
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/// <summary>
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/// Gets the open window search results
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/// </summary>
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internal List<SearchResult> SearchMatches
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{
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get { return new List<SearchResult>(searchMatches).OrderByDescending(x => x.Score).ToList(); }
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}
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/// <summary>
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/// Gets singleton Pattern
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/// </summary>
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internal static SearchController Instance
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{
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get
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{
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if (instance == null)
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{
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instance = new SearchController();
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}
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return instance;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="SearchController"/> class.
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/// Initializes the search controller object
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/// </summary>
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private SearchController()
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{
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searchText = string.Empty;
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}
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/// <summary>
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/// Event handler for when the search text has been updated
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/// </summary>
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internal void UpdateSearchText(string searchText)
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{
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SearchText = searchText;
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SyncOpenWindowsWithModel();
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}
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/// <summary>
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/// Syncs the open windows with the OpenWindows Model
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/// </summary>
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internal void SyncOpenWindowsWithModel()
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{
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System.Diagnostics.Debug.Print("Syncing WindowSearch result with OpenWindows Model");
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List<Window> snapshotOfOpenWindows = OpenWindows.Instance.Windows;
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if (string.IsNullOrWhiteSpace(SearchText))
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{
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searchMatches = AllOpenWindows(snapshotOfOpenWindows);
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}
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else
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{
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searchMatches = FuzzySearchOpenWindows(snapshotOfOpenWindows);
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}
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}
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/// <summary>
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/// Search method that matches the title of windows with the user search text
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/// </summary>
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/// <param name="openWindows">what windows are open</param>
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/// <returns>Returns search results</returns>
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private List<SearchResult> FuzzySearchOpenWindows(List<Window> openWindows)
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{
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List<SearchResult> result = new List<SearchResult>();
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var searchStrings = new SearchString(searchText, SearchResult.SearchType.Fuzzy);
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foreach (var window in openWindows)
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{
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var titleMatch = FuzzyMatching.FindBestFuzzyMatch(window.Title, searchStrings.SearchText);
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var processMatch = FuzzyMatching.FindBestFuzzyMatch(window.Process.Name, searchStrings.SearchText);
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if ((titleMatch.Count != 0 || processMatch.Count != 0) && window.Title.Length != 0)
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{
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result.Add(new SearchResult(window, titleMatch, processMatch, searchStrings.SearchType));
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}
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}
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System.Diagnostics.Debug.Print("Found " + result.Count + " windows that match the search text");
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return result;
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}
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/// <summary>
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/// Search method that matches all the windows with a title
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/// </summary>
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/// <param name="openWindows">what windows are open</param>
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/// <returns>Returns search results</returns>
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private List<SearchResult> AllOpenWindows(List<Window> openWindows)
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{
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List<SearchResult> result = new List<SearchResult>();
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foreach (var window in openWindows)
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{
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if (window.Title.Length != 0)
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{
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result.Add(new SearchResult(window));
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}
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}
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return result.OrderBy(w => w.Result.Title).ToList();
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}
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/// <summary>
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/// Event args for a window list update event
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/// </summary>
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internal class SearchResultUpdateEventArgs : EventArgs
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{
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}
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}
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}
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