using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace FancyZonesEditor { /// /// Interaction logic for Window1.xaml /// public partial class WindowLayout : Window { public WindowLayout() { InitializeComponent(); } void onLoad(object sender, RoutedEventArgs e) { //WindowEditor window = new WindowEditor(); window.Show(); } } }