#include "pch.h" #include "SingleKeyRemapControl.h" #include "keyboardmanager/common/Helpers.h" #include "keyboardmanager/common/KeyboardManagerConstants.h" #include "keyboardmanager/common/KeyboardManagerState.h" #include "ShortcutControl.h" #include "keyboardmanager/dll/Generated Files/resource.h" #include //Both static members are initialized to null HWND SingleKeyRemapControl::EditKeyboardWindowHandle = nullptr; KeyboardManagerState* SingleKeyRemapControl::keyboardManagerState = nullptr; // Initialized as new vector RemapBuffer SingleKeyRemapControl::singleKeyRemapBuffer; SingleKeyRemapControl::SingleKeyRemapControl(StackPanel table, StackPanel row, const int colIndex) { typeKey = Button(); typeKey.as