// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.IO.Abstractions; using System.Text.Json; namespace Microsoft.PowerToys.Settings.UI.Library { public class LanguageModel { public const string SettingsFilePath = "\\Microsoft\\PowerToys\\"; public const string SettingsFile = "language.json"; public string Tag { get; set; } public string ResourceID { get; set; } public string Language { get; set; } public static string LoadSetting() { FileSystem fileSystem = new FileSystem(); var localAppDataDir = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); var file = localAppDataDir + SettingsFilePath + SettingsFile; if (fileSystem.File.Exists(file)) { try { FileSystemStream inputStream = fileSystem.File.Open(file, FileMode.Open); StreamReader reader = new StreamReader(inputStream); string data = reader.ReadToEnd(); inputStream.Close(); reader.Dispose(); return JsonSerializer.Deserialize(data).LanguageTag; } catch (Exception) { } } return string.Empty; } } }