#pragma once #include #include "ShortcutErrorType.h" namespace EditorHelpers { // Function to check if two keys are equal or cover the same set of keys. Return value depends on type of overlap ShortcutErrorType DoKeysOverlap(DWORD first, DWORD second); // Function to check if a modifier has been repeated in the previous drop downs bool CheckRepeatedModifier(const std::vector& currentKeys, int selectedKeyCodes); // Function to return true if the shortcut is valid. A valid shortcut has at least one modifier, as well as an action key bool IsValidShortcut(Shortcut shortcut); // Function to check if the two shortcuts are equal or cover the same set of keys. Return value depends on type of overlap ShortcutErrorType DoShortcutsOverlap(const Shortcut& first, const Shortcut& second); // Function to return a vector of hstring for each key in the display order std::vector GetKeyVector(Shortcut shortcut, LayoutMap& keyboardMap); // Function to check if the shortcut is illegal (i.e. Win+L or Ctrl+Alt+Del) ShortcutErrorType IsShortcutIllegal(Shortcut shortcut); }