#pragma once #include "common.h" namespace CommonSharedConstants { // Flag that can be set on an input event so that it is ignored by Keyboard Manager const ULONG_PTR KEYBOARDMANAGER_INJECTED_FLAG = 0x1; // Fake key code to represent VK_WIN. inline const DWORD VK_WIN_BOTH = 0x104; // Path to the event used by PowerLauncher const wchar_t POWER_LAUNCHER_SHARED_EVENT[] = L"Local\\PowerToysRunInvokeEvent-30f26ad7-d36d-4c0e-ab02-68bb5ff3c4ab"; }