#pragma once class CSettings { public: CSettings(); inline bool GetEnabled() { Reload(); return settings.enabled; } inline void SetEnabled(bool enabled) { settings.enabled = enabled; Save(); } void Save(); void Load(); private: struct Settings { bool enabled{ true }; }; void Reload(); void MigrateFromRegistry(); void ParseJson(); Settings settings; std::wstring jsonFilePath; FILETIME lastLoadedTime; }; CSettings& CSettingsInstance();