// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Text.Json; using System.Threading; using System.Threading.Tasks; using System.Windows; using global::PowerToys.GPOWrapper; using ManagedCommon; using Microsoft.PowerToys.Settings.UI.Helpers; using Microsoft.PowerToys.Settings.UI.Library; using Microsoft.PowerToys.Settings.UI.Library.Helpers; using Microsoft.PowerToys.Settings.UI.Library.Interfaces; using Microsoft.PowerToys.Settings.UI.Library.ViewModels.Commands; using Microsoft.PowerToys.Settings.UI.SerializationContext; using Microsoft.PowerToys.Settings.UI.Services; using PowerToys.Interop; namespace Microsoft.PowerToys.Settings.UI.ViewModels { public partial class PowerDisplayViewModel : PageViewModelBase { protected override string ModuleName => PowerDisplaySettings.ModuleName; private GeneralSettings GeneralSettingsConfig { get; set; } private ISettingsUtils SettingsUtils { get; set; } public ButtonClickCommand LaunchEventHandler => new ButtonClickCommand(Launch); public PowerDisplayViewModel(ISettingsUtils settingsUtils, ISettingsRepository settingsRepository, ISettingsRepository powerDisplaySettingsRepository, Func ipcMSGCallBackFunc) { // To obtain the general settings configurations of PowerToys Settings. ArgumentNullException.ThrowIfNull(settingsRepository); SettingsUtils = settingsUtils; GeneralSettingsConfig = settingsRepository.SettingsConfig; _settings = powerDisplaySettingsRepository.SettingsConfig; InitializeEnabledValue(); // Initialize monitors collection using property setter for proper subscription setup // Parse capabilities for each loaded monitor to ensure UI displays correctly var loadedMonitors = _settings.Properties.Monitors; Logger.LogInfo($"[Constructor] Initializing with {loadedMonitors.Count} monitors from settings"); foreach (var monitor in loadedMonitors) { // Parse capabilities to determine feature support ParseFeatureSupportFromCapabilities(monitor); } Monitors = new ObservableCollection(loadedMonitors); // set the callback functions value to handle outgoing IPC message. SendConfigMSG = ipcMSGCallBackFunc; // Listen for monitor refresh events from PowerDisplay.exe NativeEventWaiter.WaitForEventLoop( Constants.RefreshPowerDisplayMonitorsEvent(), () => { Logger.LogInfo("Received refresh monitors event from PowerDisplay.exe"); ReloadMonitorsFromSettings(); }, _cancellationTokenSource.Token); } private void InitializeEnabledValue() { _isEnabled = GeneralSettingsConfig.Enabled.PowerDisplay; } public bool IsEnabled { get => _isEnabled; set { if (_isEnabled != value) { _isEnabled = value; OnPropertyChanged(nameof(IsEnabled)); GeneralSettingsConfig.Enabled.PowerDisplay = value; OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig); SendConfigMSG(outgoing.ToString()); } } } public bool RestoreSettingsOnStartup { get => _settings.Properties.RestoreSettingsOnStartup; set => SetSettingsProperty(_settings.Properties.RestoreSettingsOnStartup, value, v => _settings.Properties.RestoreSettingsOnStartup = v); } public HotkeySettings ActivationShortcut { get => _settings.Properties.ActivationShortcut; set => SetSettingsProperty(_settings.Properties.ActivationShortcut, value, v => _settings.Properties.ActivationShortcut = v); } public string BrightnessUpdateRate { get => _settings.Properties.BrightnessUpdateRate; set => SetSettingsProperty(_settings.Properties.BrightnessUpdateRate, value, v => _settings.Properties.BrightnessUpdateRate = v); } private readonly List _brightnessUpdateRateOptions = new List { "never", "250ms", "500ms", "1s", "2s", }; public List BrightnessUpdateRateOptions => _brightnessUpdateRateOptions; public ObservableCollection Monitors { get => _monitors; set { if (_monitors != null) { _monitors.CollectionChanged -= Monitors_CollectionChanged; UnsubscribeFromItemPropertyChanged(_monitors); } _monitors = value; if (_monitors != null) { _monitors.CollectionChanged += Monitors_CollectionChanged; SubscribeToItemPropertyChanged(_monitors); } OnPropertyChanged(nameof(Monitors)); HasMonitors = _monitors?.Count > 0; } } public bool HasMonitors { get => _hasMonitors; set { if (_hasMonitors != value) { _hasMonitors = value; OnPropertyChanged(); } } } private void Monitors_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e) { SubscribeToItemPropertyChanged(e.NewItems?.Cast()); UnsubscribeFromItemPropertyChanged(e.OldItems?.Cast()); HasMonitors = _monitors.Count > 0; _settings.Properties.Monitors = _monitors.ToList(); NotifySettingsChanged(); } public void UpdateMonitors(MonitorInfo[] monitors) { if (monitors == null) { Monitors = new ObservableCollection(); return; } // Create a lookup of existing monitors to preserve user settings var existingMonitors = _monitors.ToDictionary(m => GetMonitorKey(m), m => m); // Create new collection with merged settings var newCollection = new ObservableCollection(); foreach (var newMonitor in monitors) { var monitorKey = GetMonitorKey(newMonitor); // Parse capabilities to determine feature support ParseFeatureSupportFromCapabilities(newMonitor); // Check if we have an existing monitor with the same key if (existingMonitors.TryGetValue(monitorKey, out var existingMonitor)) { // Preserve user settings from existing monitor newMonitor.EnableContrast = existingMonitor.EnableContrast; newMonitor.EnableVolume = existingMonitor.EnableVolume; newMonitor.IsHidden = existingMonitor.IsHidden; } newCollection.Add(newMonitor); } // Replace collection - property setter handles subscription management Monitors = newCollection; } /// /// Generate a unique key for monitor matching based on hardware ID and internal name /// private string GetMonitorKey(MonitorInfo monitor) { // Use hardware ID if available, otherwise fall back to internal name if (!string.IsNullOrEmpty(monitor.HardwareId)) { return monitor.HardwareId; } return monitor.InternalName ?? monitor.Name ?? string.Empty; } /// /// Parse feature support from capabilities VcpCodes list /// Sets support flags based on VCP code presence /// private void ParseFeatureSupportFromCapabilities(MonitorInfo monitor) { if (monitor == null) { return; } // Check capabilities status if (string.IsNullOrEmpty(monitor.CapabilitiesRaw)) { monitor.CapabilitiesStatus = "unavailable"; monitor.SupportsBrightness = false; monitor.SupportsContrast = false; monitor.SupportsColorTemperature = false; monitor.SupportsVolume = false; return; } monitor.CapabilitiesStatus = "available"; // Parse VCP codes to determine feature support // VCP codes are stored as hex strings (e.g., "0x10", "10") var vcpCodes = monitor.VcpCodes ?? new List(); // Convert all VCP codes to integers for comparison var vcpCodeInts = new HashSet(); foreach (var code in vcpCodes) { if (int.TryParse(code.Replace("0x", string.Empty), System.Globalization.NumberStyles.HexNumber, null, out int codeInt)) { vcpCodeInts.Add(codeInt); } } // Check for feature support based on VCP codes // 0x10 (16): Brightness // 0x12 (18): Contrast // 0x14 (20): Color Temperature (Select Color Preset) // 0x62 (98): Volume monitor.SupportsBrightness = vcpCodeInts.Contains(0x10); monitor.SupportsContrast = vcpCodeInts.Contains(0x12); monitor.SupportsColorTemperature = vcpCodeInts.Contains(0x14); monitor.SupportsVolume = vcpCodeInts.Contains(0x62); } [System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "CA1816:Dispose methods should call SuppressFinalize", Justification = "Base class PageViewModelBase.Dispose() handles GC.SuppressFinalize")] public override void Dispose() { // Unsubscribe from monitor property changes UnsubscribeFromItemPropertyChanged(_monitors); // Unsubscribe from collection changes if (_monitors != null) { _monitors.CollectionChanged -= Monitors_CollectionChanged; } _cancellationTokenSource.Cancel(); _cancellationTokenSource.Dispose(); GC.SuppressFinalize(this); base.Dispose(); } /// /// Subscribe to PropertyChanged events for items in the collection /// private void SubscribeToItemPropertyChanged(IEnumerable items) { if (items != null) { foreach (var item in items) { item.PropertyChanged += OnMonitorPropertyChanged; } } } /// /// Unsubscribe from PropertyChanged events for items in the collection /// private void UnsubscribeFromItemPropertyChanged(IEnumerable items) { if (items != null) { foreach (var item in items) { item.PropertyChanged -= OnMonitorPropertyChanged; } } } /// /// Handle PropertyChanged events from MonitorInfo objects /// private void OnMonitorPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { if (sender is MonitorInfo monitor) { System.Diagnostics.Debug.WriteLine($"[PowerDisplayViewModel] Monitor {monitor.Name} property {e.PropertyName} changed"); } // Update the settings object to keep it in sync _settings.Properties.Monitors = _monitors.ToList(); // Save settings when any monitor property changes NotifySettingsChanged(); } public void Launch() { var actionMessage = new PowerDisplayActionMessage { Action = new PowerDisplayActionMessage.ActionData { PowerDisplay = new PowerDisplayActionMessage.PowerDisplayAction { ActionName = "Launch", Value = string.Empty, }, }, }; SendConfigMSG(JsonSerializer.Serialize(actionMessage)); } /// /// Trigger PowerDisplay.exe to apply color temperature from settings file /// Called after user confirms color temperature change in Settings UI /// public void TriggerApplyColorTemperature() { var actionMessage = new PowerDisplayActionMessage { Action = new PowerDisplayActionMessage.ActionData { PowerDisplay = new PowerDisplayActionMessage.PowerDisplayAction { ActionName = "ApplyColorTemperature", Value = string.Empty, }, }, }; SendConfigMSG(JsonSerializer.Serialize(actionMessage)); } /// /// Reload monitor list from settings file (called when PowerDisplay.exe signals monitor changes) /// private void ReloadMonitorsFromSettings() { try { Logger.LogInfo("Reloading monitors from settings file"); // Read fresh settings from file var updatedSettings = SettingsUtils.GetSettingsOrDefault(PowerDisplaySettings.ModuleName); var updatedMonitors = updatedSettings.Properties.Monitors; Logger.LogInfo($"[ReloadMonitors] Loaded {updatedMonitors.Count} monitors from settings"); // Parse capabilities for each monitor foreach (var monitor in updatedMonitors) { ParseFeatureSupportFromCapabilities(monitor); } // Update existing MonitorInfo objects instead of replacing the collection // This preserves XAML x:Bind bindings which reference specific object instances if (Monitors == null) { // First time initialization - create new collection Monitors = new ObservableCollection(updatedMonitors); } else { // Create a dictionary for quick lookup by InternalName var updatedMonitorsDict = updatedMonitors.ToDictionary(m => m.InternalName, m => m); // Update existing monitors or remove ones that no longer exist for (int i = Monitors.Count - 1; i >= 0; i--) { var existingMonitor = Monitors[i]; if (updatedMonitorsDict.TryGetValue(existingMonitor.InternalName, out var updatedMonitor)) { // Monitor still exists - update its properties in place Logger.LogInfo($"[ReloadMonitors] Updating existing monitor: {existingMonitor.InternalName}"); existingMonitor.UpdateFrom(updatedMonitor); updatedMonitorsDict.Remove(existingMonitor.InternalName); } else { // Monitor no longer exists - remove from collection Logger.LogInfo($"[ReloadMonitors] Removing monitor: {existingMonitor.InternalName}"); Monitors.RemoveAt(i); } } // Add any new monitors that weren't in the existing collection foreach (var newMonitor in updatedMonitorsDict.Values) { Logger.LogInfo($"[ReloadMonitors] Adding new monitor: {newMonitor.InternalName}"); Monitors.Add(newMonitor); } } // Update internal settings reference _settings.Properties.Monitors = updatedMonitors; Logger.LogInfo($"Successfully reloaded {updatedMonitors.Count} monitors"); } catch (Exception ex) { Logger.LogError($"Failed to reload monitors from settings: {ex.Message}"); } } private Func SendConfigMSG { get; } private bool _isEnabled; private PowerDisplaySettings _settings; private ObservableCollection _monitors; private bool _hasMonitors; private CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource(); public void RefreshEnabledState() { InitializeEnabledValue(); OnPropertyChanged(nameof(IsEnabled)); } private bool SetSettingsProperty(T currentValue, T newValue, Action setter, [CallerMemberName] string propertyName = null) { if (EqualityComparer.Default.Equals(currentValue, newValue)) { return false; } setter(newValue); OnPropertyChanged(propertyName); NotifySettingsChanged(); return true; } private void NotifySettingsChanged() { // Persist locally first so settings survive even if the module DLL isn't loaded yet. SettingsUtils.SaveSettings(_settings.ToJsonString(), PowerDisplaySettings.ModuleName); // Using InvariantCulture as this is an IPC message // This message will be intercepted by the runner, which passes the serialized JSON to // PowerDisplay Module Interface's set_config() method, which then applies it in-process. SendConfigMSG( string.Format( CultureInfo.InvariantCulture, "{{ \"powertoys\": {{ \"{0}\": {1} }} }}", PowerDisplaySettings.ModuleName, JsonSerializer.Serialize(_settings, SourceGenerationContextContext.Default.PowerDisplaySettings))); } } }