#include "pch.h" #include "SingleKeyRemapControl.h" #include "KeyboardManagerState.h" #include "ShortcutControl.h" #include "UIHelpers.h" #include "EditorHelpers.h" #include "EditorConstants.h" //Both static members are initialized to null HWND SingleKeyRemapControl::EditKeyboardWindowHandle = nullptr; KBMEditor::KeyboardManagerState* SingleKeyRemapControl::keyboardManagerState = nullptr; // Initialized as new vector RemapBuffer SingleKeyRemapControl::singleKeyRemapBuffer; SingleKeyRemapControl::SingleKeyRemapControl(StackPanel table, StackPanel row, const int colIndex) { typeKey = Button(); typeKey.as