using System; using System.Threading.Tasks; namespace Microsoft.PowerToys.Settings.UI.Activation { // For more information on understanding and extending activation flow see // https://github.com/Microsoft/WindowsTemplateStudio/blob/master/docs/activation.md internal abstract class ActivationHandler { public abstract bool CanHandle(object args); public abstract Task HandleAsync(object args); } // Extend this class to implement new ActivationHandlers internal abstract class ActivationHandler : ActivationHandler where T : class { public override async Task HandleAsync(object args) { await this.HandleInternalAsync(args as T); } public override bool CanHandle(object args) { // CanHandle checks the args is of type you have configured return args is T && this.CanHandleInternal(args as T); } // Override this method to add the activation logic in your activation handler protected abstract Task HandleInternalAsync(T args); // You can override this method to add extra validation on activation args // to determine if your ActivationHandler should handle this activation args protected virtual bool CanHandleInternal(T args) { return true; } } }