#include "pch.h" #include "TestHelpers.h" #include using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace UnitTestsCommonUtils { TEST_CLASS(MsWindowsSettingsTests) { public: TEST_METHOD(GetAnimationsEnabled_ReturnsBoolean) { bool result = GetAnimationsEnabled(); // Should return a valid boolean Assert::IsTrue(result == true || result == false); } TEST_METHOD(GetAnimationsEnabled_ConsistentResults) { // Multiple calls should return consistent results bool result1 = GetAnimationsEnabled(); bool result2 = GetAnimationsEnabled(); bool result3 = GetAnimationsEnabled(); Assert::AreEqual(result1, result2); Assert::AreEqual(result2, result3); } TEST_METHOD(GetAnimationsEnabled_DoesNotCrash) { // Call multiple times to ensure stability for (int i = 0; i < 100; ++i) { GetAnimationsEnabled(); } Assert::IsTrue(true); } TEST_METHOD(GetAnimationsEnabled_ThreadSafe) { std::vector threads; std::atomic successCount{ 0 }; for (int i = 0; i < 10; ++i) { threads.emplace_back([&successCount]() { for (int j = 0; j < 10; ++j) { GetAnimationsEnabled(); successCount++; } }); } for (auto& t : threads) { t.join(); } Assert::AreEqual(100, successCount.load()); } }; }