[Build] compatibility with VS17.3 and later, for C++23 <expected> has been introduced in VS17.3.6, and std::expected has conflict/inconsistent with the makeshift (expected-lite)
* [Deps]Update CppWinRT to 2.0.240111.5
* Apply fix for robmikh.common incompatibility with cppwinrt
* Add CppWinRT to projects that were missing it
* Fix spellcheck
* Update to WASDK 1.4
* Remove redundant title bar styles.
* Update notice
* Update C++ projects as well
* Upgrade CppWinRT too
* Add exception to WASDK file version set to 1.0.0.0
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Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* General: re-implementing network error handling
* Remove unreferenced dead code
* Minor modification in the update procedure. Removing the code part which updates the UI before the real check on new version. UI will be updated after the real check is done.
* Add per user installer
* Separate upgrade codes for per machine and per user installation
Move per machine check to bootstrapper
Move all defines to common.wxs
Fix CI
* Update installer/PowerToysSetup/generateFileList.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update installer/PowerToysSetup/generateAllFileComponents.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Update installer/PowerToysSetup/generateFileList.ps1
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* expect.txt
* Revert "Update installer/PowerToysSetup/generateFileList.ps1"
This reverts commit 34545dab9c.
* Update release CI to build both installers
* Revert bundle name change
It messes up app ID for per-user installation which ends up breaking winget update
of the per-user PT
* spellcheck
* Fix bad merge
* Add RegistryPreview
* Include backup_restore_settings.json
* Revert testing endpoint change
---------
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Migrate PowerRename to Unpackaged WinUI3
* [ARM64] PowerRename (#18002)
* Migrate PowerRename to Unpackaged WinUI3
* Removed Project Config and update PlatformToolset to v143
* Updated solution config
* Migrate PowerRename to Unpackaged WinUI3
* Fixed configs changed from ARM64 build
* Left one project out of fix
Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>
* Minor fixes
* Remove PowerRenameUILib from signing list - doesn't exist anymore
* Remove PowerRenameUILib from move_uwp_resources.ps1
* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore
* Remove UWP localization docs part
* Fix minor UI quirk
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
* Removed x64 specific conditions
* Added RuntimeIdentifiers and ensured Platforms aligned
* Removed x64 specific configuration and normalized PropertyGroup configuration
* Removed Platform conditions from ItemDefinition and Property Group
* Adding Project Configurations to PowerToys.Interop
* Updated solution config for common projects
* Update release.yml
* Update ColorPickerUI.csproj
* Update release.yml
adding in .net6 sdk and moving stuff sooner
* Update release.yml
* Update release.yml
* fixing test
* Forcing vs17 and adding in .net 6 sdk
* forcing pool
* fixing issues in each pipeline
* moving release .net up
* fixing diff on agent version for nuget installer
* Removing system.text.json.dll as included now
* getting unit tests it looks like to work
* updating everythign to .net 6 minus wxs for runtime
* unit test still have
* getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ....
* found i think the last .net 5 issue
* looks like i wasn't aggressive enough with the 6.0 upgrade
* Getting stuff .net 6 buildable again
* tweaking with new stuff for installer
* Update newly added merged projects to .net 6
* Fix HeatDirectory bug on VS 2022
* Settings still needs JSON dependency
* Revert "getting 6.0 stuff up and going. Terminal Unit tests have file max length issue ...."
This reverts commit b9cb4586dc.
* Update sln version
* supress obsolete warning, since this is not a new development
* Partially Revert "Getting stuff .net 6 buildable again"
This reverts commit 42b4201c6b.
* supress another obsolete warning, since this is not a new development
* Reduce the unit test project name to avoid MAX PATH in CI
* Upgrade project's toolset in the main solution
* Some TODOs to review HttpClient usage
* Upgrade project toolsets from other solutions
* Install .net 6 instead of .net 5
* Fix issue when disabling PowerToys Run on .net framework 6
* Update docs for Visual Studio 2022
* PR comments: manually upgrade missing VS 2019 references
* Discard no discard values to solve compiler warnings
Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
* [Updating] Refactor autoupdate mechanism to use Settings window buttons
* [Updating] Don't use underscores in update_state (#11029)
* [Updating] Rename action_runner to be consisent with accepted format
* [Updating] Make UpdateState values explicit
* [Setup] Set default bootstrapper log severity to debug
* [BugReport] Include all found bootstrapper logs
* [Setup] Use capital letter for ActionRunner
* [Updating] Simple UI to test UpdateState
* [Action Runner] cleanup and coding style
* [BugReportTool] fix coding convension
* [Auto-update][PT Settings] Updated general page in the Settings (#11227)
* [Auto-update][PT Settings] File watcher monitoring UpdateState.json (#11282)
* Handle button clicks (#11288)
* [Updating] Document ActionRunner cmd flags
* [Auto-update][PT Settings] Updated UI (#11335)
* [Updating] Do not reset update state when msi cancellation detected
* [Updating] Directly launch update_now PT action instead of using custom URI scheme
* Checking for updates UI (#11354)
* [Updating] Fix cannotDownload state in action runner
* [Updating] Reset update state to CannotDownload if action runner encountered an error
* [Updating][PT Settings] downloading label, disable button in error state
* Changed error message
* [Updating rename CannotDownload to ErrorDownloading
* [Updating] Add trace logging for Check for updates callback
* [Updating][PT Settings] simplify downloading checks
* [Updating][PT Settings] Updated text labels
* [Updating][PT Settings] Retry to load settings if failed
* [Updating][PT Settings] Text fix
* [Updating][PT Settings] Installed version links removed
* [Updating][PT Settings] Error text updated
* [Updating][PT Settings] Show label after version checked
* [Updating][PT Settings] Text foreground fix
* [Updating][PT Settings] Clean up
* [Updating] Do not reset releasePageUrl in case of error/cancellation
* [Updating][PT Settings] fixed missing string
* [Updating][PT Settings] checked for updates state fix
Co-authored-by: yuyoyuppe <a.yuyoyuppe@gmail.com>
Co-authored-by: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* fix compilation issues for VS 16.8.* release
* - VS 16.8 changed its template instantiation model, so now the compiler checks the syntax used in template even when it's not instantiated. we were relying on that behavior to declare the list of required localized strings from a shared header => replacing that template with a macro.
* - fix 3 C++ `const auto&` bugs the new compiler was able to uncover
* - enabled /Zc:twoPhase- for bootstrapper and PowerToysSetupCustomActions to workaround 10.0.17134.0 headers' issue.
- PowerToysSetupCustomActions.vcxproj now uses 10.0.17134.0 instead of "latest" SDK
* - PowerToysSetupCustomActions project leverages `goto` operator's power extensively, and the new compiler was able to uncover new uninitialized variables behavior, restructured declarations and changed `NULL`s to `nullptr`s.
* - Fix unit FZ unit test compiler error
* - format FZS unit test source file
* fixup fz tests
* use /Zc:twoPhase- for common-md as well