Commit Graph

25 Commits

Author SHA1 Message Date
Gordon Lam
740dbf5699 build(common): update project references to use $(RepoRoot) for paths (#44639)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Update project references across multiple projects to utilize
`$(RepoRoot)` for paths, ensuring consistency and improving
maintainability.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: N/A
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This change affects the following projects: 
- `src/common/ManagedCsWin32/ManagedCsWin32.csproj`
- `src/common/Common.Search/Common.Search.csproj`
- `src/common/AllExperiments/AllExperiments.csproj`
- `src/modules/peek/Peek.Common/Peek.Common.csproj`
- `src/common/UITestAutomation/UITestAutomation.csproj`
- `src/common/GPOWrapperProjection/GPOWrapperProjection.csproj`
- `src/modules/powerrename/PowerRenameUITest/PowerRename.UITests.csproj`
- `src/common/LanguageModelProvider/LanguageModelProvider.csproj`
- `src/modules/Hosts/Hosts.Tests/HostsEditor.UnitTests.csproj`
- `tools/StylesReportTool/StylesReportTool.vcxproj`
- `src/common/interop/interop-tests/Common.Interop.UnitTests.csproj`
- `tools/MonitorReportTool/MonitorReportTool.vcxproj`
- `src/common/ManagedTelemetry/Telemetry/ManagedTelemetry.csproj`
- `src/modules/peek/Peek.FilePreviewer/Peek.FilePreviewer.csproj`
- `src/settings-ui/Settings.UI.Controls/Settings.UI.Controls.csproj`
- `src/common/Themes/Themes.vcxproj`
- `src/common/COMUtils/COMUtils.vcxproj`
-
`src/modules/cmdpal/Tests/Microsoft.CmdPal.UITests/Microsoft.CmdPal.UITests.csproj`
- `src/modules/imageresizer/tests/ImageResizer.UnitTests.csproj`

The changes were validated by running existing unit tests, which all
passed successfully.

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Executed all unit tests related to the modified projects, confirming
that all tests passed without issues.
```
2026-02-06 16:12:44 -08:00
Shawn Yuan
bde2055f26 Fix pipeline build issue when using wasdk 2.0 exp (#45390)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This pull request updates project configuration for two modules by
changing how the Windows App SDK is included. Specifically, it switches
both modules from using a self-contained Windows App SDK deployment to a
framework-dependent deployment. This means the applications will now
rely on the system-installed Windows App SDK rather than bundling it
with the app.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2026-02-05 17:04:24 +08:00
Jeremy Sinclair
f82afdf384 [Dev][Build] VS 2026 Support (#44304)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR updates the PowerToys solution to support **Visual Studio 2026
(PlatformToolset v145)**. It centralizes the build configuration,
updates the C++ language standards, and fixes an issue with a MouseJump
unit test that appears while using the VS 2026 supported build agent.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

**Build System & Configuration:**
- Updated `Cpp.Build.props` to use `v145` (VS 2026) as the default
`PlatformToolset`, with fall back to `v143` for VS 2022.
- Configured C++ Language Standard:
  - `stdcpplatest` for production projects.
- Removed explicit `<PlatformToolset>` definitions from individual
project files (approx. 37 modules) to inherit correctly from the central
`Cpp.Build.props`.

**Code Refactoring & Fixes:**
- Updated `DrawingHelperTests.cs` in MouseJump Unit Test to ease the
pixel difference tolerance. This became an issue after switching to the
new VS2026 build agent.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

- Validated successful compilation of the entire solution. Similar
updates have been made to the .NET 10 branch, but these are much cleaner
and will be merged into that branch once fully confirmed working.

---------

Co-authored-by: Kai Tao (from Dev Box) <kaitao@microsoft.com>
Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
2026-01-28 15:46:34 -08:00
Kai Tao
36a64cae90 Find My Mouse: Improve spotlight edge quality (#44533)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

Find my mouse Optimization:
Crisp, soft edge that doesn't scale with radius—avoids overly blurry
edges at large sizes or hard edges at small sizes

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

| Optimization | Before | After |
|--------|--------|--------|
| Large Radius |<img width="380" height="257" alt="image"
src="https://github.com/user-attachments/assets/66d3e180-71db-42aa-a003-8178bc9bee0d"
/>|<img width="446" height="420" alt="image"
src="https://github.com/user-attachments/assets/c2bd45ef-2d1d-485c-8669-d478b2bb9ec7"
/>|
|--------|--------|--------|
| Small Radius |<img width="217" height="222" alt="image"
src="https://github.com/user-attachments/assets/c19019fb-1671-460f-b1e5-37eb30e72c9e"
/>|<img width="135" height="123" alt="image"
src="https://github.com/user-attachments/assets/6c6f721b-6b2d-4631-af4c-d03c517a260d"
/>|
2026-01-05 22:41:01 +08:00
Gordon Lam
9aca6d136f Revert "Revert commit" - Using centralized package management for vcxproj (#44289)
Reverts microsoft/PowerToys#44208
Basically enable back: https://github.com/microsoft/PowerToys/pull/43920

the core change is adding this new Target to ensure when "building in
Visual Studio", it will restore the nuget package first for vcxproj:
```xml
  <!-- Auto-restore NuGet for native vcxproj (PackageReference) when building inside VS -->
  <Target Name="EnsureNuGetRestoreForVcxproj" BeforeTargets="PrepareForBuild" Condition="
            '$(BuildingInsideVisualStudio)' == 'true'
            and '$(DesignTimeBuild)' != 'true'
            and '$(RestoreInProgress)' != 'true'
            and '$(MSBuildProjectExtension)' == '.vcxproj'
            and '$(RestoreProjectStyle)' == 'PackageReference'
            and '$(MSBuildProjectExtensionsPath)' != ''
            and !Exists('$(MSBuildProjectExtensionsPath)project.assets.json')
          ">

    <Message Importance="normal" Text="NuGet assets missing for $(MSBuildProjectName); running Restore...; IntDir=$(IntDir); BaseIntermediateOutputPath=$(BaseIntermediateOutputPath)" />

    <MSBuild Projects="$(MSBuildProjectFullPath)" Targets="Restore" Properties="RestoreInProgress=true" BuildInParallel="false" />
  </Target>
```
2025-12-16 10:46:39 +08:00
Shawn Yuan
177f144e6d Revert commit (#44208)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Revert commit of 06fcbdac40 and
60deec6815
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2025-12-11 11:23:18 +08:00
Gordon Lam
60deec6815 Using centralized package management for vcxproj (#43920)
## Summary of the Pull Request
This pull request updates the build system for several native and
managed projects, modernizing NuGet package management and improving
code analysis configuration. The main changes involve switching from
legacy `packages.config` and manual `.props`/`.targets` imports to
PackageReference style for native projects, updating package versions,
and streamlining code analysis settings.

**Build system modernization and package management:**

* Migrated native projects (`PowerToys.MeasureToolCore.vcxproj`,
`FindMyMouse.vcxproj`) from legacy `packages.config` and manual
`.props`/`.targets` imports to NuGet PackageReference style, simplifying
dependency management and build configuration. This includes removing
the `packages.config` file and related import/error logic, and
introducing `PackageReference` items for required packages.
[[1]](diffhunk://#diff-76320b3a74a9241df46edb536ba0f817d7150ddf76bb0fe677e2b276f8bae95aL3-R18)
[[2]](diffhunk://#diff-76320b3a74a9241df46edb536ba0f817d7150ddf76bb0fe677e2b276f8bae95aR41-L41)
[[3]](diffhunk://#diff-76320b3a74a9241df46edb536ba0f817d7150ddf76bb0fe677e2b276f8bae95aL145-R153)
[[4]](diffhunk://#diff-d3a7d80ebbca915b42727633451e769ed2306b418ef3d82b3b04fd5f79560f17L1-L17)
[[5]](diffhunk://#diff-0f27869c4e90c8fd2c81f5688c58da99afcc9e5767e69ef7938265dbb6928e0fL3-R13)
* Updated the centralized package versions in
`Directory.Packages.props`, adding new entries for `boost`,
`boost_regex-vc143`, `Microsoft.Windows.ImplementationLibrary`, and
`Microsoft.WindowsAppSDK.Foundation` to support the new build system and
dependencies.
[[1]](diffhunk://#diff-5baf5f9e448ad54ab25a091adee0da05d4d228481c9200518fcb1b53a65d4156R10-R11)
[[2]](diffhunk://#diff-5baf5f9e448ad54ab25a091adee0da05d4d228481c9200518fcb1b53a65d4156R74-R77)

**Code analysis improvements:**

* Added configuration to both native and managed projects
(`PowerToys.MeasureToolCore.vcxproj`, `MeasureToolUI.csproj`) to
suppress specific warnings (81010002) and exclude NuGet cache files from
code analysis, reducing noise and improving build performance.
[[1]](diffhunk://#diff-76320b3a74a9241df46edb536ba0f817d7150ddf76bb0fe677e2b276f8bae95aL3-R18)
[[2]](diffhunk://#diff-4f2b49a1a5cc7da36ee6d5044792ef681fd0ea5bea12db9ebd4c3090680d4b07R6-R11)

**Project reference and output handling:**

* Updated the managed project (`MeasureToolUI.csproj`) to handle native
project outputs more robustly, ensuring the WinMD and DLL files are
available at runtime and configuring the project reference to avoid
assembly reference issues.

**Compiler configuration:**

* Enhanced C++ compiler settings in `Cpp.Build.props` to treat
angle-bracket includes as external, disable warnings and analysis for
external headers, and optimize build performance.
2025-12-08 09:52:55 +08:00
Kai Tao
5e3e0660e7 Revert hybrid crt to make powertoys quit safely (#43484)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
After enabling Hybrid CRT, the PowerToys process failed to properly
unload some module interface DLLs when quit application. The root cause
is still unclear, but this change reverts the behavior to ensure safe
unloading.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #43413
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Can unload dll safely when quit powertoys
2025-11-12 10:39:21 +08:00
Kai Tao
c71fdca277 Hybrid CRT for powertys (#42073)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
Hybrid CRT across powertoys for better bundle size

## PR Checklist

- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Bundle Size comparasion:

| bundle        | Before Hybrid CRT | After Hybrid CRT | diff |
|---------------|-------------------|------------------|------|
| x64-user      | 317M              | 310M             | 7M   |
| x64-machine   | 317M              |310M             | 7M   |
| arm64-user    | 305M              | 299M             | 6M   |
| arm64-machine | 305M              | 299M             | 6M   |


Did verification on a sandbox machine, every module launches as
expected, no dependency issue
2025-10-24 10:24:39 +08:00
Kai Tao
aef46481d9 [Find My Mouse] Adding transparency support for spotlight (#41701)
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
### Feature
Separate the find my mouse's spotlight area with the backdrop, so that
we could support the frequent ask - We should leave the circle
transparent in find my mouse

### Engineering:
1. Modernize the framework - From UWP composition to WASDK composition
api

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #15512
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- [x] Data migration: Should nota break existing experience when upgrade
- [x] Should be able to configure the background and spotlight opacity 
- [x] Should be able to work with different settings


https://github.com/user-attachments/assets/6f311c03-fa79-41d3-94bb-589d853295f4

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2025-09-26 13:03:00 +08:00
David Federman
c39e306784 [Build]Unify PCH usage (#31055)
* Unify PCH usage

* Add back CIBuild property

* Add back CIBuild property
2024-03-22 10:29:14 +00:00
Jaime Bernardo
5b692438b7 [Deps]Upgrade CppWinRT to 2.0.240111.5 (#31396)
* [Deps]Update CppWinRT to 2.0.240111.5

* Apply fix for robmikh.common incompatibility with cppwinrt

* Add CppWinRT to projects that were missing it

* Fix spellcheck
2024-02-13 13:55:14 +00:00
Dongle
937e7b0c00 [Deps]Upgrade to WinAppSDK 1.4 (#28310)
* Update to WASDK 1.4

* Remove redundant title bar styles.

* Update notice

* Update C++ projects as well

* Upgrade CppWinRT too

* Add exception to WASDK file version set to 1.0.0.0

---------

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2023-09-07 09:36:47 +01:00
Davide Giacometti
83f0625427 [FindMyMouse]Support different activation modes (#28096)
* multiple activation modes for find my mouse

* use custom shortcut
2023-09-04 16:58:37 +01:00
Jaime Bernardo
864b862952 [General]Reduce installer size by flattening application paths (#27451)
* Flatten everything and succeed build

* Figure out Settings assets

* Remove UseCommonOutputDirectory tag

* Proper settings app path

* [VCM] Fix assets location

* Fix some runtime paths

* [RegistryPreview]Use MRTCore specific pri file

* [Hosts]Use MRTCore specific pri file

* [Settings]Use MRTCore specific pri file

* [Peek]Use MRTCore specific pri file

* [FileLocksmith]Use MRTCore specific pri file

* [ScreenRuler]Use MRTCore specific pri file

* [PowerRename]Use MRTCore specific pri file

* [Peek]Move assets to own folder

* [FileLocksmith] Use own Assets path

* [Hosts]Use own assets folder

* [PowerRename]Use own assets dir

* [MeasureTool] Use its own assets folder

* [ImageResizer]Use its own assets path

* Fix spellcheck

* Fix tab instead of space in project files

* Normalize target frameworks and platforms

* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?

* Fix AOT and Hosts locations

* Fix Dll version differences on dependency

* Add Common.UI.csproj as refernce to fix dll versions

* Update ControlzEx to normalize dll versions

* Update System.Management version to 7.0.2

* Add GPOWrapper to Registry Preview to fix dll versions

* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions

* Fix remaining output paths / dll version conflicts

* [KeyboardManager]Executables still on their own directories

* Fix Monaco paths

* WinAppSDK apps get to play outside again

* Enable VCM settings again

* Fix KBM Editor path again

* [Monaco]Set to own Assets dir

* Fix installer preamble; Fix publish. remove unneeded publishes

* Remove Hardlink functions

* Installer builds again (still needs work to work)

* Readd Monaco to spellcheck excludes

* Fix spellcheck and call publish.cmd again

* [Installer] Remove components that don't need own dirs

* [Installer] Refactor Power Launcher

* [Installer] Refactor Color Picker

* [Installer] Refactor Monaco assets

* [Installer]Generate File script no longer needs to remove files

* [Installer]Refactor FileLocksmith

* [Installer] Refactor Hosts

* [Installer]Refactor Image Resizer

* [Installer]Refactor MouseUtils

* [Installer]Refactor MWB

* [Installer]Refactor MeasureTool

* [Installer]Refactor Peek

* [Installer]Refactor PowerRename and registry fixes

* [Installer]Refactor RegistryPreview

* [Installer]Refactor ShortcutGuide

* [Installer]Refactor Settings

* [Installer]Clean up some unused stuff

* [Installer]Clean up stuff for user install

* [Installer]Fix WinUi3Apps wxs

* [Installer]Fix misplaced folders

* [Installer]Move x86 VCM dll to right path

* Fix monaco language list location

* [Installer]Fix VCM directory reference

* [CI]Fix signing

* [Installer] Fix resources folder for release CI

* [ci]Looks like we still ship NLog on PowerToys Run

* [Settings]Add dependency to avoid dll collision with Experimentation

* [RegistryPreview]Move XAML files to own path

* [RegistryPreview]Fix app icon

* [Hosts]Move XAML files to their own path

* [FileLocksmith]Move XAML files to their own path

* [Peek]Move XAML files to own path

* [ScreenRuler]Move XAML files to its own path

* [Settings]Move XAML to its own path

* [ColorPicker]Move Resources to Assets

* [ShortcutGuide]Move svgs to own Assets path

* [Awake]Move images to assets path

* [Runner]Remove debug checks for PowerToys Run assets

* [PTRun]Move images to its own assets path

* [ImageResizer]Icon for context menu on own assets path

* [PowerRename]Move ico to its own path

* Remove unneeded intermediary directories

* Remove further int dirs

* Move tests to its own output path

* Fix spellcheck

* spellcheck: remove warnings

* [CppAnalyzers]Ignore rule in a tool

* [CI]Check if all deps.json files reference same versions

* fix spellcheck

* [ci]Fix task identation

* [ci]Add script to guard against asset conflicts

* [ci]Add more deps.json audit steps in the release build

* Add xbf to spellcheck expects

* Fix typo in asset conflict check scripts

* Fix some more dependency conflicts

* Downgrade CsWinRT to have the same dll version as sdk

* [ci]Do a recursive check for every deps.json

* Fix spellcheck error inside comment

* [ci]Fix asset script error

* [ci]Name deps.json verify tasks a bit better

* [ci]Improve deps json verify script output

* [ci]Update WinRT version to the same running in CI

* Also upgrade CsWinRT in NOTICE.MD

* [PowerRename]Move XAML files to own path

* [Common]Fix Settings executable path

* [ci]Verify there's no xbf files in app directories

* [installer]Fix firewall path

* [Monaco]Move new files to their proper assets path

* [Monaco]Fix paths for new files after merge

* [Feedback]Removed unneeded build conditions

* [Feedback]Clear vcxproj direct reference to frameworks

* [Feedback]RunPlugins name to hold PTRun plugins

* [Feedback]Remove unneeded foreach

* [Feedback]Shortcut Guide svgs with ** in project file

* [Feedback]Fix spellcheck
2023-07-20 00:12:46 +01:00
Rose
792c09167b Update Windows.CppRT to latest version (#21157) 2022-10-12 11:19:01 +03:00
Andrey Nekrasov
78d65a87cd [New PowerToy] Add Screen Ruler module for measuring screen contents (#19701)
* [MeasureTool] initial commit

* [chore] clean up needless WindowsTargetPlatformVersion overrides from projects

* [MeasureTool] initial implementation

* Fix build errors

* Update vsconfig for needed Windows 10 SDK versions

* fix spellchecker

* another spellcheck fix

* more spellcheck errors

* Fix measurement being off by 1 on both ends

* UI fixes

* Add feet to crosses

* Remove anti-aliasing, as it's creating artifacts

* Use pixel tolerance from settings

* Tooltip updates

* Restore antialiasing to draw the tooltip

* remove comment for spell check

* Updated icons

* Icon updates

* Improve measurement accuracy and display

* Fix spellchecker

* Add less precise drawing on continuous warning

* Add setting for turning cross feet on

* Swap LMB/RMB for interaction

* Uncheck active tool's RadioButton when it exits

* activation hotkey toggles UI instead of just launching it

* track runner process and exit when it exits

* add proj ref

* toolbar is interactive during measurements

* always open toolbar on the main display

* refactor colors

* refactor edge detection & overlay ui

* refactor overlay ui even more

* simplify state structs

* multimonitor preparation: eliminate global state

* prepare for merge

* spelling

* proper thread termination + minor fixes

* multimonitor: launch tools on all monitors

* multimonitor support: track cursor position

* spell

* fix powertoys!

* ScreenSize -> Box

* add shadow effect for textbox

* spell

* fix debug mode

* dynamic text box size based on text layout metrics

* add mouse wheel to adjust pixel tolerance + per channel detection algorithm setting

* spelling

* fix per channel distance calculations

* update installer deps + spelling

* tool activation telemetry

* update assets and try to fix build

* use × instead of x

* allow multiple measurements with bounds tool with shift-click

* move #define DEBUG_OVERLAY in an appropriate space

* spell-checked

* update issue template + refactor text box drawing

* implement custom renderer and make × semiopaque

* spelling

* pass dpiScale to x renderer

* add sse2neon license

* update OOBE

* move license to NOTICE

* appropriate module preview image

* localization for AutomationPeer

* increase default pixel tolerance from 5 to 30

* add PowerToys.MeasureToolUI.exe to bugreport

* explicitly set texture dims

* clarify continuous capture description

* fix a real spelling error!

* cleanup

* clean up x2

* debug texture

* fix texture access

* fix saveasbitmap

* improve sum of all channel diffs method score calc

* optimize

* ContinuousCapture is enabled by default to avoid confusion

* build fix

* draw captured screen in a non continuous mode

* cast a spell...

* merge fix

* disable stroboscopic effect

* split global/perScreen measure state and minor improvements

* spelling

* fix comment

* primary monitor debug also active for the bounds tool

* dpi from rt for custom renderer

* add comment

* fix off by 1

* make backround convertion success for non continuous mode non-essential

* fix spelling

* overlay window covers taskbar

* fix CI

* revert taskbar covering

* fix CI

* fix ci again

* fix 2

* fix ci

* CI fix

* fix arm ci

* cleanup cursor convertion between coordinate spaces

* fix spelling

* Fix signing

* Fix MeasureToolUI version

* Fix core version

* fix race condition in system internals which happens during concurrent d3d/d2d resource creation

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
2022-08-27 02:17:20 +03:00
Stefan Markovic
e637902892 [PowerRename][ImageResizer] Tier1 Win11 Context menu (#19000)
* Test win11 tier1 context menu

* Try to test signing

* Cleanup

* Cleanup project file

* Sign dll
Add PowerToys preffix
Add assets to installer

* expect.txt

* Switch to named pipes
Unregister package on uninstall
Remove unneeded files
Cleanup

* Bring back check if package registered but use per-user method

* Fix win11 check

* expect.txt

* Check if package already registered

* Revert "Check if package already registered"

FindPackages() method needs admin privileges.

This reverts commit 5af584fed4.

* Fix PowerRename args checking

* Cleanup assets

* Tier1 context menu ImageResizer
Minor cleanups
Move logic to package.h

* [WIP] Signing and installer
Expect.txt

* Localized context menu title

* Retarget everything 10.0.18362.0 -> 10.0.19041.0

* Address PR comments
 - check if selection renamable
 - minor cleanup
 - struct initialization

* Fix ImageResizerLib project configuration

* More Windows version updates

* Remove unneeded file & try fix resource build error

* Add Microsoft.PowerToys prefix to packages

* Test

* Fix convert-resx-to-rc.ps1 script issue causing resource files compile error

Don't generate empty STRINGTABLE for resx files without data

* Avoid duplicate context menu items

* [BugReportTool] Report installed context menu packages
2022-06-30 22:10:14 +02:00
Stefan Markovic
90ecd5e10f [PowerRename] Move to WinAppSDK WinUI3 Unpackaged & ARM64 Support (#18171)
* Migrate PowerRename to Unpackaged WinUI3

* [ARM64] PowerRename (#18002)

* Migrate PowerRename to Unpackaged WinUI3

* Removed Project Config and update PlatformToolset to v143

* Updated solution config

* Migrate PowerRename to Unpackaged WinUI3

* Fixed configs changed from ARM64 build

* Left one project out of fix

Co-authored-by: Stefan Markovic <stefan@janeasystems.com>
Co-authored-by: Stefan Markovic <57057282+stefansjfw@users.noreply.github.com>

* Minor fixes

* Remove PowerRenameUILib from signing list - doesn't exist anymore

* Remove PowerRenameUILib from move_uwp_resources.ps1

* Bring back old dir name to see if localization is preserved
Remove move_uwp_resources.ps1 - not needed anymore

* Remove UWP localization docs part

* Fix minor UI quirk

Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
2022-05-11 16:38:12 +02:00
Andrey Nekrasov
6a2d9e4e39 Arm64 pending modules (#17972)
* [ARM64] Add arm64 configurations to tools projects

* [ARM64] Add arm64 configurations to FZ projects

* [ARM64] Add arm64 configurations to Awake project

* [ARM64] Add arm64 configurations to PowerRename projects

* [ARM64] Add arm64 configurations to update-related projects

* [ARM64] Add arm64 configurations to VCM projects

* [ARM64] Add arm64 configurations to ShortcutGuide project

* [ARM64] Add arm64 configurations to PreviewPane projects

* [ARM64] Add arm64 configurations to FindMyMouse projects

* [ARM64] Add arm64 configurations to KBM projects

* Project cleanup

Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
2022-05-11 11:35:18 +01:00
Josh Soref
52709ddc4a [spellchecker] Spelling fixes (#17655)
* spelling: microphone

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

* spelling: position

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

* spelling: property

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

* spelling: serialization

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

* spelling: settings

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

* spelling: testprocess

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

* Ignore rotating

Signed-off-by: Josh Soref <jsoref@users.noreply.github.com>

Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>
2022-04-12 16:13:22 +01:00
Clint Rutkas
c46ccce373 [build]Update to .net 6 framework and VS 2022 (#15741)
* Update release.yml

* Update ColorPickerUI.csproj

* Update release.yml

adding in .net6 sdk and moving stuff sooner

* Update release.yml

* Update release.yml

* fixing test

* Forcing vs17 and adding in .net 6 sdk

* forcing pool

* fixing issues in each pipeline

* moving release .net up

* fixing diff on agent version for nuget installer

* Removing system.text.json.dll as included now

* getting unit tests it looks like to work

* updating everythign to .net 6 minus wxs for runtime

* unit test still have

* getting 6.0 stuff up and going.  Terminal Unit tests have file max length issue ....

* found i think the last .net 5 issue

* looks like i wasn't aggressive enough with the 6.0 upgrade

* Getting stuff .net 6 buildable again

* tweaking with new stuff for installer

* Update newly added merged projects to .net 6

* Fix HeatDirectory bug on VS 2022

* Settings still needs JSON dependency

* Revert "getting 6.0 stuff up and going.  Terminal Unit tests have file max length issue ...."

This reverts commit b9cb4586dc.

* Update sln version

* supress obsolete warning, since this is not a new development

* Partially Revert "Getting stuff .net 6 buildable again"

This reverts commit 42b4201c6b.

* supress another obsolete warning, since this is not a new development

* Reduce the unit test project name to avoid MAX PATH in CI

* Upgrade project's toolset in the main solution

* Some TODOs to review HttpClient usage

* Upgrade project toolsets from other solutions

* Install .net 6 instead of .net 5

* Fix issue when disabling PowerToys Run on .net framework 6

* Update docs for Visual Studio 2022

* PR comments: manually upgrade missing VS 2019 references

* Discard no discard values to solve compiler warnings

Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
2022-02-07 14:08:30 +00:00
Jaime Bernardo
a1f319afa7 [MouseUtils]fix dll file info (#15673) 2022-01-21 17:41:44 +00:00
Stefan Markovic
dfe9169e39 [modules] Unify exe & dll naming (#14903)
* Unify exe/dll naming - AwakeModuleInterface

* Unify exe/dll naming - ColorPicker.dll & ColorPickerUI.exe

* Unify exe/dll naming - FancyZones, FancyZonesEditor & FancyZonesModuleInterface

* Unify exe/dll naming - ImageResizerExt & ImageResizer.exe

* Unify exe/dll naming - KeyboardManager.dll

* Unify exe/dll naming - FindMyMouse & MouseHighlighter

* Unify exe/dll naming - PowerRename.dll, PowerRenameUIHost & PowerRenameUILib

* Unify exe/dll naming - File Explorer add-ons

* Unify exe/dll naming - ShortcutGuide

* Unify exe/dll naming - VCM

* Unify exe/dll naming - PT Run

* Unify exe/dll naming - *.resources.dll

* [Fix] Unify exe/dll naming - VideoConferenceProxyFilter_x86
2021-12-10 10:50:46 +01:00
Jaime Bernardo
8d383cba9d Mouse Utils - Find My Mouse (#13916)
* Initial FindMyMouse implementation

* Proper enable/disable code

* Settings page

* Change FindMyMouse window name

* Add Oobe page.

* Add icons

* Change settings preview

* Fix mouse utilities aka.ms link spelling

* Remove right control exit behavior

* Remove dllmain boilerplate comments and code

* Add filters to vcxproj

* Add logging

* Add telemetry

* Add installer instructions

* Add dll to pipelines

* Fix Task Manager name for runner changing

* Add a description in dllmain

* Proper resource file creation

* Add reference of link to the docs

* Fix spellchecker errors

* Call DestroyWindow on correct thread

* Add attribution

* Proper ordering of module in Settings and Oobe

* Update Target Platform Version to 18362

* Fix project filters

* Add attribution to Community.md

* Lowercase "utilities"

* [Mouse utils] Adding icon (#13933)

* Adding images to docs folder

* Updated imagery

Co-authored-by: Laute <Niels.Laute@philips.com>

* Add settings deeplink

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Laute <Niels.Laute@philips.com>
2021-10-22 13:30:18 +01:00