* Align zone numbers between Editor and FancyZonesLib
Use zoneId on win+arrow
* Update tests
* Fix crash
* ZoneId starts from 0
* Define ZonesMap type
IFACEMETHOD_ macro is having trouble processing
std::map template when expanding, so return type needs
to be predefined
* Address PR comment
* Address more PR comments
* Handle .at
* Add the setting for the Sensitivity Radius to JSON and the Editor
Use the setting when determining Zones to highligh
* Fix FanzyZones unit tests
Add test for Json upgrade
* Updated texts in FancyZone Editor
More Text to Resources / Use Resources
* Added constant for default of Sensitivity Radius
* When installing from scratch of when a new device is added set the sensitivity radius to the default.
Move all the constant values to a single namespace
* restore correct formatting
Co-authored-by: Remy Blok <remy.blok@prodware.nl>
* Added the setting
* Added a property to Editor Settings
This will be used later
* Fixed a bug in the previous commit
* Simplified a method
* Added snapping points to the editor
* Simplified a method in ZoneSet
* Updated ZoneSet testcases
* Add a method to FancyZones / ZoneWindowHost
* Almost works
* The editor now launches, but FZ does not understand the results
* Refactored some code
* Snapping to a zone by dragging seems to work
* Hotkeys seem to work
* Refresh the work area handler after changing settings
* Fixed zones not snapping to monitor edges when moved
* Remove unused method in FancyZones.h
* Fixed an issue with DPI awareness
* Renamed setting to spanZonesAcrossMonitors
* Renamed a function
* Fixed a bug with the magnetic effect
* Fix restoring window positions on layout changes
* stack new zones
* Changed startup location of window editor
* Zones start in upper left
* Changed Focus Zone Initialization
* Zones.Add
* Reset zone position when it goes off screen
* Swap resizers on drag
* Update resizers on split if existing split is used
* Fix accuracy error
* Zone ids are ordered
* Cancel merge on other actions
* Split if one of the snapped splitters is dragged
* Only persist data when applying existing layout if it is scaled
* Fix applying edited Focus layout
* Fix different Focus zone sizes in editor and engine
* Fix codestyle
* Fix for issue #1218
Design Change: Default Enter Action
* Fix for issue #1085
* change zone's number color and font
remove the light blue background
* Fix for disappearing zone number in editor
* Grid layout reversed order fix
Co-authored-by: sqrlmn <sqrlmn@users.noreply.github.com>
Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com>
* Implemented proper canceling for CanvasEditor
* Implemented proper canceling for GridEditor
* Possible fix for a crash in my implementation of canceling
* Fixed a crash in FZE/Grid editor
* Close input stream
Show MessageBox with exception message
Remove unused arguments
Guard all of the Editor input/output code parts and show MessageBox
with appropriate message and issue reporting link
* Extract showing messageBox into method
* Migrate FancyZones data persisting from Registry to JSON file
* Address PR comment: Remove redundant check
* Addres PR comment: Remove unused Dpi and add CmdArgs enum
* Address PR comment: Make methods const and inline
* Address PR comments: Expose GenerateUniqueId function and use const ref instead of passing wstring by value
* Address PR comment: Use lamdba as callback
* Address PR comment: Move GenerateUniqueId to ZoneWindowUtils namespace
* Address PR comment: Use regular comparison instead of std::wstring::compare
* Address PR comment: Use std::wstring_view for tmp file paths
* Address PR comment: Use scoped lock when accessing member data
* Address PR comment: Remove typedefs to increase code readability
* Address PR comment: removed nullptr checks with corresponding tests
* Address PR comment: Move ZoneSet object instead of copying
* Address PR comment: Make FancyZonesData instance const where possible
* Remove unnecessary gutter variable during calculating zone coordinates
* Remove uneeded subclass
* Avoid unnecessary copying and reserve space for vector if possible
* Save FancyZones data after exiting editor
* App zone history (#18)
* added window and zone set ids to app zone history
* Rename JSON file
* Remove AppZoneHistory migration
* Move parsing of ZoneWindow independent temp files outside of it
* Unit tests update (#19)
* check device existence in map
* updated ZoneSet tests
* updated JsonHelpers tests
* Use single zone count information
* Remove uneeded tests
* Remove one more test
* Remove uneeded line
* Address PR comments - Missing whitespace
* Update zoneset data for new virtual desktops (#21)
* update active zone set with actual data
* Introduce Blank zone set (used to indicate that no layout applied yet). Move parsing completely outside of ZoneWindow.
* Fix unit tests to match modifications in implementation
* Fix applying layouts on startup (second monitor)
Co-authored-by: vldmr11080 <57061786+vldmr11080@users.noreply.github.com>
Co-authored-by: Seraphima <zykovas91@gmail.com>
* Use DPIAware::DEFAULT_DPI
* Make runner DPI-unaware, since it doesn't need to use a Per Monitor V2 DPI.
* Programmatically enable "Per Monitor V2 DPI" for the runner proccess and use a separate DPI-unaware thread for the corresponding API calls
* Increase PCH memory limit for settings project
* Address review issues
* Draw zoneWindows properly scaled