## Summary of the Pull Request
Added '[Gliding
Cursor](https://github.com/microsoft/PowerToys/issues/37097)'
functionality to Mouse Pointer Crosshairs, this enables a single
hotkey/Microsoft Adaptive Hub + button to control cursor movement and
clicking. This is implemented as an extension to the existing Mouse
Pointer Crosshairs module.
Testing has been manual, ensuring that the existing Mouse Pointer
Crosshairs functionality is unchanged, and that the new Gliding Cursor
functionality works alongside Mouse Pointer Crosshairs.

<img width="857" height="438" alt="image"
src="https://github.com/user-attachments/assets/b9e7ee72-dfeb-4d20-93a5-a34e8b10d703"
/>
To test this functionality:
- Open Mouse Crosshair settings and make sure the feature is enabled.
- Press the shortcut to start the gliding cursor — a vertical line
appears.
- Press the shortcut again to slow the vertical line.
- Press once more to fix the vertical line; a horizontal line begins
moving.
- Press again to slow the horizontal line.
- When the lines meet at your target, press the shortcut to perform the
click.
## PR Checklist
- [x] Closes: #37097
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
## Detailed Description of the Pull Request / Additional comments
The PR includes these changes:
* Updated Mouse Pointer Crosshairs XAML to include a new hotkey to start
the gliding cursor experience
* Added two sliders for fast/slow cursor movement
* mapped the new hotkey/XAML sliders through to the existing
MousePointerHotkeys project, dllmain.cpp
* Added a 10ms tick for Gliding cursor for crosshairs/cursor movement
* Added state for gliding functionality - horiz fast, horiz slow, vert
fast, vert slow, click
* added gates around the existing mouse movement hook to prevent mouse
movement when gliding
## Validation Steps Performed
Manual testing has been completed on several PCs to confirm the
following:
* Existing Mouse Pointer Crosshairs functionality is unchanged
* Gliding cursor settings are persisted/used by the gliding cursor code
* Gliding cursor restores Mouse Pointer Crosshairs state after the final
click has completed.
---------
Signed-off-by: Shawn Yuan <shuaiyuan@microsoft.com>
Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Shawn Yuan <shuaiyuan@microsoft.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Fix a crash in settings page due to not found converter
<!-- Please review the items on the PR checklist before submitting-->
## AI Summary
This pull request makes a small update to the `MouseUtilsPage.xaml` file
to use the correct resource for converting boolean values to visibility
states in the UI.
- Updated the `Visibility` binding on an `InfoBar` to use the
`ReverseBoolToVisibilityConverter` instead of the incorrect
`BoolToReverseVisibilityConverter` resource.
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Regression caused by https://github.com/microsoft/PowerToys/pull/40214
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<img width="1983" height="1072" alt="image"
src="https://github.com/user-attachments/assets/13c806c3-e7af-4615-a649-6d58d8fe877b"
/>
### Updated `KeyVisual` and `Shortcut` control
- Refactoring `KeyVisual` to remove redundant properties and UI
elements, and using Styles for better customization.
- Shortcut control now shows a "Configure shortcut" label when there's
no shortcut configured.
### Other changes
- Consolidated converters that were used across pages in `App.xaml.cs`
with consistent naming.
- Renamed templated controls (from `.cs` to `.xaml.cs`) and moving those
to the `Controls` root folder vs. individual folders for a better
overview.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
Closes#39520Closes#32944
---------
Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com>
* Removed limit for MouseHighlighter Animation Duration and Animation Delay.
(If user sets these values to 0ms, it will actually be set to 1ms to avoid crashing the app)
* Update MouseHighlighter.cpp
Removed the hack ;D
* Update MouseHighlighter.cpp
* Update MouseUtilsPage.xaml
Changed the values to 1
* Update MouseHighlighter.cpp
Reintroducing workaround
* Update MouseUtilsPage.xaml
Changed the minimum values for FadeDelayMs and FadeDuration back to 0.
* FindMyMouse: switch animations on/off based on global windows settings
* Fancy Zones: enable/disable animations based on global Windows settings
* Shortcut Guide: enabling/disabling animations based on global Windows settings
* spell checker
* Making MouseUtils settings dependent on global windows settings, AnimationEffects. If the global settings is disabled the MouseUtils animation settings is disabled too, description shows the reason.
* Adding error detection, log on SystemParametersInfo call.
* Adding infobar instead of changing description of the settingsbar.
* spell checker
* moving native constant into NativeMethods class
* [MouseHighlighter]Add always pointer
Make color pick UI ARGB
Delete Opacity setting
* Fix opacity and color
Fix "always color" incorrectly initialized
Revert default opacity to 65%, which was unintentionally lowered to 25% when
changing to percent
* Fix crash when opening MouseUtils settings page
Migration code was bugged, made malformed json and led to settings page crash.
* Implement migration in module side
* Flatten everything and succeed build
* Figure out Settings assets
* Remove UseCommonOutputDirectory tag
* Proper settings app path
* [VCM] Fix assets location
* Fix some runtime paths
* [RegistryPreview]Use MRTCore specific pri file
* [Hosts]Use MRTCore specific pri file
* [Settings]Use MRTCore specific pri file
* [Peek]Use MRTCore specific pri file
* [FileLocksmith]Use MRTCore specific pri file
* [ScreenRuler]Use MRTCore specific pri file
* [PowerRename]Use MRTCore specific pri file
* [Peek]Move assets to own folder
* [FileLocksmith] Use own Assets path
* [Hosts]Use own assets folder
* [PowerRename]Use own assets dir
* [MeasureTool] Use its own assets folder
* [ImageResizer]Use its own assets path
* Fix spellcheck
* Fix tab instead of space in project files
* Normalize target frameworks and platforms
* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?
* Fix AOT and Hosts locations
* Fix Dll version differences on dependency
* Add Common.UI.csproj as refernce to fix dll versions
* Update ControlzEx to normalize dll versions
* Update System.Management version to 7.0.2
* Add GPOWrapper to Registry Preview to fix dll versions
* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions
* Fix remaining output paths / dll version conflicts
* [KeyboardManager]Executables still on their own directories
* Fix Monaco paths
* WinAppSDK apps get to play outside again
* Enable VCM settings again
* Fix KBM Editor path again
* [Monaco]Set to own Assets dir
* Fix installer preamble; Fix publish. remove unneeded publishes
* Remove Hardlink functions
* Installer builds again (still needs work to work)
* Readd Monaco to spellcheck excludes
* Fix spellcheck and call publish.cmd again
* [Installer] Remove components that don't need own dirs
* [Installer] Refactor Power Launcher
* [Installer] Refactor Color Picker
* [Installer] Refactor Monaco assets
* [Installer]Generate File script no longer needs to remove files
* [Installer]Refactor FileLocksmith
* [Installer] Refactor Hosts
* [Installer]Refactor Image Resizer
* [Installer]Refactor MouseUtils
* [Installer]Refactor MWB
* [Installer]Refactor MeasureTool
* [Installer]Refactor Peek
* [Installer]Refactor PowerRename and registry fixes
* [Installer]Refactor RegistryPreview
* [Installer]Refactor ShortcutGuide
* [Installer]Refactor Settings
* [Installer]Clean up some unused stuff
* [Installer]Clean up stuff for user install
* [Installer]Fix WinUi3Apps wxs
* [Installer]Fix misplaced folders
* [Installer]Move x86 VCM dll to right path
* Fix monaco language list location
* [Installer]Fix VCM directory reference
* [CI]Fix signing
* [Installer] Fix resources folder for release CI
* [ci]Looks like we still ship NLog on PowerToys Run
* [Settings]Add dependency to avoid dll collision with Experimentation
* [RegistryPreview]Move XAML files to own path
* [RegistryPreview]Fix app icon
* [Hosts]Move XAML files to their own path
* [FileLocksmith]Move XAML files to their own path
* [Peek]Move XAML files to own path
* [ScreenRuler]Move XAML files to its own path
* [Settings]Move XAML to its own path
* [ColorPicker]Move Resources to Assets
* [ShortcutGuide]Move svgs to own Assets path
* [Awake]Move images to assets path
* [Runner]Remove debug checks for PowerToys Run assets
* [PTRun]Move images to its own assets path
* [ImageResizer]Icon for context menu on own assets path
* [PowerRename]Move ico to its own path
* Remove unneeded intermediary directories
* Remove further int dirs
* Move tests to its own output path
* Fix spellcheck
* spellcheck: remove warnings
* [CppAnalyzers]Ignore rule in a tool
* [CI]Check if all deps.json files reference same versions
* fix spellcheck
* [ci]Fix task identation
* [ci]Add script to guard against asset conflicts
* [ci]Add more deps.json audit steps in the release build
* Add xbf to spellcheck expects
* Fix typo in asset conflict check scripts
* Fix some more dependency conflicts
* Downgrade CsWinRT to have the same dll version as sdk
* [ci]Do a recursive check for every deps.json
* Fix spellcheck error inside comment
* [ci]Fix asset script error
* [ci]Name deps.json verify tasks a bit better
* [ci]Improve deps json verify script output
* [ci]Update WinRT version to the same running in CI
* Also upgrade CsWinRT in NOTICE.MD
* [PowerRename]Move XAML files to own path
* [Common]Fix Settings executable path
* [ci]Verify there's no xbf files in app directories
* [installer]Fix firewall path
* [Monaco]Move new files to their proper assets path
* [Monaco]Fix paths for new files after merge
* [Feedback]Removed unneeded build conditions
* [Feedback]Clear vcxproj direct reference to frameworks
* [Feedback]RunPlugins name to hold PTRun plugins
* [Feedback]Remove unneeded foreach
* [Feedback]Shortcut Guide svgs with ** in project file
* [Feedback]Fix spellcheck