## Summary of the Pull Request
Adds keyboard shortcuts to `IndexerListItem` commands to mirror those in
**All Apps**.
- Introduces a new `KeyChords` class that defines and manages key chords
for all actions within individual projects, improving code organization
and maintainability (similar to the `Icons` class).
- Adds a `WellKnownKeyChords` class in the shared project that defines
common shortcuts to be used consistently across the entire app.
- Updates `IndexerListItem` to include new command context items with
`RequestedShortcut` properties for:
- Show in folder (`Ctrl+Shift+E`)
- Copy path (`Ctrl+Shift+C`)
- Open path in console (`Ctrl+Shift+R`)
- Updates `AppListItem`, `UWPApplication`, and `Win32Program` to use the
new key chord properties from the `KeyChords` class, ensuring
consistency and maintainability.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Added the ability to uninstall UWP apps directly from the Command
Palette (similar to the current Windows Start menu). For Win32
applications, the Windows Settings uninstall page is opened.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
> Not existing
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
> I messaged this to @michaeljolley in his Twitch chat, and he said it
would be a cool feature. No further discussion has happened so far.
- [x] **Tests:** Added/updated and all pass
> No tests added, unsure which cases to cover
> A run of the existing tests for this Package passed 100%
- [x] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [x] **New binaries:** Added on the required places
> Not required
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I added a new file, `Commands/UninstallApplicationCommand.cs`, which
implements the logic to uninstall applications directly from the Command
Palette. The command differentiates between UWP apps and Win32 programs.
All common error scenarios are properly handled and logged to ensure
reliability and traceability.
Additionally, in `Icons.cs`, I included the "Delete" icon from the
Windows Start menu to be displayed alongside the uninstall commands in
the Command List, providing a familiar visual cue for users.
The uninstall commands have been integrated into the appropriate classes
for both UWP and Win32 applications, making them fully accessible and
consistent across the Command Palette.
The command can be triggered using the shortcut Ctrl + Shift + Delete
for quick access.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested locally; currently, verification was limited to uninstalling a
UWP application, unsure of additional test scenarios.
*Note: This is my first PR draft, so apologies if I missed anything.*
---------
Co-authored-by: KnauerM <michael.knauer@rheinbahn.de>
## Summary of the Pull Request
Removes redundant CopyCommands and replaces their usage with
`CopyTextCommand` from the toolkit. This is actually recommend by the
[docs](https://learn.microsoft.com/en-us/windows/powertoys/command-palette/command-results#showtoast-command-result),
we should probably lead by example 😄
> Consider the CopyTextCommand in the helpers - this command will show a
toast with the text "Copied to clipboard", then dismiss the palette.
Only functionality change is that they now display *Copied to
clipboard!* after copying.
## PR Checklist
- [x] Closes: #41346
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** All pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments
Custom command names (e.g. *Copy path* instead of *Copy*) are preserved.
Strings put out of use have been deleted.
CopyCommands from the Registry and Clipboard plugins are left untouched,
as they contain special logic.
The error handling in `CopyPathCommand` from Apps was unnecessary, since
it's already taken care of by `ClipboardHelper`.
## Validation Steps Performed
Manual testing
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
1. Create Apps and Bookmarks ut project.
2. Refactor Apps and Bookmarks. And some interface in these extensions
to add a abstraction layer for testing purpose.
New interface list:
* ISettingsInterface
* IUWPApplication
* IAppCache
* IBookmarkDataSource
3. Add/Migrate some test case for Apps and Bookmarks extension
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #41239#41240
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
What the title says. 😄
Rather than relying on the potentially overloaded `!=` or `==` operators
when checking for null, now we'll use the `is` expression (possibly
combined with the `not` operator) to ensure correct checking. Probably
overkill for many of these classes, but decided to err on the side of
consistency. Would matter more on classes that may be inherited or
extended.
Using `is` and `is not` will provide us a guarantee that no
user-overloaded equality operators (`==`/`!=`) is invoked when a
`expression is null` is evaluated.
In code form, changed all instances of:
```c#
something != null
something == null
```
to:
```c#
something is not null
something is null
```
The one exception was checking null on a `KeyChord`. `KeyChord` is a
struct which is never null so VS will raise an error when trying this
versus just providing a warning when using `keyChord != null`. In
reality, we shouldn't do this check because it can't ever be null. In
the case of a `KeyChord` it **would** be a `KeyChord` equivalent to:
```c#
KeyChord keyChord = new ()
{
Modifiers = 0,
Vkey = 0,
ScanCode = 0
};
```
After #39955, the "exe" items from the shell commands only ever have the
"Run{as admin, as other user}" commands. This adds the rest of the
"file" commands - copy path, open in explorer, etc.
This shuffles around some commands into the toolkit and common commands
project to make this easier.
<img width="814" height="505" alt="image"
src="https://github.com/user-attachments/assets/36ae2c75-d4d6-4762-98ec-796986f39c20"
/>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
#40100 OP is hitting an `AggregateException`.
This PR aim to improve error handling and logging.
It also remove some dead code 😄
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] **Closes:** #40100
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Just standardizing built-in extensions to use a `internal sealed class
Icons` for all their non-dynamic icons.
Looks like a LOT of changes, but it's icons all the way down.
## Summary
Adds keyboard shortcuts to Command Palette context menu items to match
PowerToys Run functionality, providing users with faster access to
context actions without needing to open the context menu.
## Changes Made
Added `RequestedShortcut` properties to context menu items in both
`UWPApplication.cs` and `Win32Program.cs`:
### Keyboard Shortcuts Implemented
**UWP Applications:**
- Run as Admin: `Ctrl+Shift+Enter`
- Copy Path: `Ctrl+Shift+P`
- Open Containing Folder: `Ctrl+Shift+E`
- Open in Console: `Ctrl+Shift+C`
**Win32 Programs:**
- Run as Admin: `Ctrl+Shift+Enter`
- Run as Different User: `Ctrl+Shift+U`
- Copy Path: `Ctrl+Shift+P`
- Open Containing Folder: `Ctrl+Shift+E`
- Open in Console: `Ctrl+Shift+C`
## Implementation Details
- Added `using Windows.System;` import to access `VirtualKey` enum
- Used `KeyChordHelpers.FromModifiers()` to create keyboard shortcuts
- Applied shortcuts to `CommandContextItem` objects in `GetCommands()`
methods
- Maintained all existing functionality while adding hotkey
accessibility
### Code Example
```csharp
commands.Add(new CommandContextItem(
new RunAsAdminCommand(path, directory, false))
{
RequestedShortcut = KeyChordHelpers.FromModifiers(ctrl: true, shift: true, vkey: VirtualKey.Enter),
});
```
## User Experience
Users can now:
- Select an app in Command Palette search results
- Press hotkeys directly (e.g., `Ctrl+Shift+E` to open containing
folder)
- Access context actions without opening the context menu (`Ctrl+K`)
- Enjoy the same hotkey experience as PowerToys Run
This makes Command Palette faster and more consistent with PowerToys
Run, addressing the user request for "having a possibility to directly
trigger any of those options with hotkey from the search results."
Fixes#40358.
<!-- START COPILOT CODING AGENT TIPS -->
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: zadjii-msft <18356694+zadjii-msft@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This change addresses a significant performance regression caused by
improper handling of null-terminated strings returned from the
SHLoadIndirectString API.
Previously, the output buffer was converted to string using
Span<char>.ToString() without trimming at the null terminator (\0). As a
result, the entire buffer (1024 characters) was converted, including
trailing garbage data after the valid string.
This caused the fuzzy matching logic to process unnecessarily long
strings, leading to excessive CPU usage and input lag (~2 seconds delay
per keystroke).
The fix properly locates the first null terminator in the buffer and
slices the span before converting to string, eliminating trailing
garbage characters. This reduces the workload in the scoring function
and resolves the input lag in the apps extension search.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] **Closes:** #40197
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Root Cause:
After the CsWin32 upgrade, the code switched from using manually
allocated unmanaged buffers (Marshal.AllocHGlobal) to using Span<char>
via outBuffer.AsSpan(). However, the Span length passed to
SHLoadIndirectString was not correctly calculated.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
To avoid dup code, try to move some LibraryImport define to common
folder.
This can make other modules/extensions easy to use.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] **Closes:** #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Yu Leng <yuleng@microsoft.com>
## Summary of the Pull Request
Adds a *Copy path* command to the <kbd>Ctrl</kbd>+<kbd>K</kbd> menu in
the All apps extension
## PR Checklist
- [x] **Closes:** #39500 (as mentioned in the discussion, the other
requests will be tracked over in #39501)
- [x] **Communication:** I've discussed this with core contributors
already + has Help wanted
- [x] **Tests:** All pass
- [x] **Localization:** All end user facing strings can be localized
- [x] **Dev docs:** No need
- [x] **New binaries:** None
- [x] **Documentation updated:** No need
## Detailed Description of the Pull Request / Additional comments
Copies the exe full path for standard programs. Copies the package
directory for UWPs.
Shows a *Copied to clipboard!* toast on a successful copy and closes.
Shows a toast when copying fails, keeps CmdPal open.

## Validation Steps Performed
Manually tested copying for UWPs and Win32 programs
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR introduces necessary changes to make the CmdPal.Apps extension
compatible with NativeAOT publishing. The main updates include:
1. Project configuration updates: Added NativeAOT-related properties to
the .csproj.
2. Native interop adjustments:
> - Introduced NativeMethods.json and used
[CsWin32](https://github.com/microsoft/cswin32) to generate P/Invoke
bindings.
> - Replaced some DllImport declarations with source-generated
[LibraryImport] for improved AOT support.
**WARNING:** This PR will probably blow up all in-flight PRs
at some point in the early days of CmdPal, two of us created seperate
`Exts` and `exts` dirs. Depending on what the casing was on the branch
that you checked one of those out from, it'd get stuck like that on your
PC forever.
Windows didn't care, so we never noticed.
But GitHub does care, and now browsing the source on GitHub is basically
impossible.
Closes#38081