* fix compilation issues for VS 16.8.* release
* - VS 16.8 changed its template instantiation model, so now the compiler checks the syntax used in template even when it's not instantiated. we were relying on that behavior to declare the list of required localized strings from a shared header => replacing that template with a macro.
* - fix 3 C++ `const auto&` bugs the new compiler was able to uncover
* - enabled /Zc:twoPhase- for bootstrapper and PowerToysSetupCustomActions to workaround 10.0.17134.0 headers' issue.
- PowerToysSetupCustomActions.vcxproj now uses 10.0.17134.0 instead of "latest" SDK
* - PowerToysSetupCustomActions project leverages `goto` operator's power extensively, and the new compiler was able to uncover new uninitialized variables behavior, restructured declarations and changed `NULL`s to `nullptr`s.
* - Fix unit FZ unit test compiler error
* - format FZS unit test source file
* fixup fz tests
* use /Zc:twoPhase- for common-md as well
* Added a keyboard hook to the runner
* Update RootKeyboardHook
* Enable reading the whole JsonObject property
* Renamed RootKeyboardHook to CentralizedKeyboardHook
* Fixed build break, changed callback return type to bool
* Added Hotkey struct which somehow went missing
+ Cherry-pick fixes
* Reorganized the kb hook
* Basic version works
* Various fixes
* Finishing touches
* Fix potential threading issue
* int -> size_t
* Add default initializers to the Hotkey struct
* Added a suggested comment
* Unified a constant
* Use C# classes instead of native calls for sync
* Added a claryfing comment
* Use std::move
* Renamed a method
* Possible fix for compilation errors
* Fix a regression
* Show a message on failure
* Added DISABLE_LOWLEVEL_HOOK support
* Allow running Launcher as standalone
* Rename string constants
* Initial work, not tested
* Forgot the most important part
* Use target argument instead of hardcoded string
* Removed old way of running Launcher
* Completed rebase, updated some code